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61. Make Creating Alt Militia Spies Difficult - in Player Features and Ideas Discussion [original thread]
Spying, is way to easy. One mole on a Militia Chat line, can gather tremendous amounts of intel from fleet formations, to lone pilots. There should be a minimum faction requirement for all pilots joining a militia. Corps that are a part of a facti...
- by Phione - at 2008.06.13 23:43:00
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62. Corporations New Recruits And Faction Issue's - in Player Features and Ideas Discussion [original thread]
If I understand this correctly. Faction standings of all members are added up, and then divided equally. In order to determine the faction rating to an empire. If this is correct, it is a major discouragement to recruitng new members. Would it no...
- by Phione - at 2008.06.09 16:30:00
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63. Make Pod Killing More Difficult.... - in Player Features and Ideas Discussion [original thread]
Originally by: Raven Timoshenko *ahem* Synaptic Interface Array I also like this option..
- by Phione - at 2008.06.03 22:29:00
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64. Make Pod Killing More Difficult.... - in Player Features and Ideas Discussion [original thread]
Originally by: Resamo EVE is a game of risk... it should stay that way If it was harder then it was to get podded (and it allready is really hard) then the risk of death would go down and we might as well all play WOW. I know connection ...
- by Phione - at 2008.06.03 22:25:00
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65. Make Pod Killing More Difficult.... - in Player Features and Ideas Discussion [original thread]
One encouragement, to get pilots in low sec. More than any other reason I CAN think of. Is by making pod killing more difficult. We have all seen the inevitable smartbomb fire storms, that destroy everything in the vicinity. We watch in awe, as fi...
- by Phione - at 2008.06.03 15:45:00
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66. LVL 5 Agents, Is there an Accurate listing Anywhere? - in Missions & Complexes [original thread]
You Know What? Out of everything I read, it seems to go totally in line with what you are saying. I was hoping for different. You figure it would not be to difficult to design an adequate, balanced LVL 5 scenario. It must be more difficult for EV...
- by Phione - at 2008.05.07 01:10:00
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67. LVL 5 Agents, Is there an Accurate listing Anywhere? - in Missions & Complexes [original thread]
Checking Multiple external sources for LVL 5 agents, has yielded a ton of innacurate leads. Were Agents Dropped in an upgrade, or are they going to be added in later on? A current verified Accurate list, would be great. THX
- by Phione - at 2008.05.06 23:19:00
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68. Apocalypse Navy Issue: Why did it get left behind - in Player Features and Ideas Discussion [original thread]
Thanks, That would explain alot. In the mean time, I won't sell it then. Otherwise the Abaddon still has some good advantages of the Navy Issue Apocalypse.
- by Phione - at 2008.05.06 15:39:00
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69. Apocalypse Navy Issue: Why did it get left behind - in Player Features and Ideas Discussion [original thread]
So the Basic Apocalypse recieved a nice upgrade, for game balance. Then why did those upgrades not carry over to the Navy Issue? Would it not make sense, that the 7.5% range bonus per BS level also carry over to the Navy Issue?
- by Phione - at 2008.05.06 07:48:00
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