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221. CCP Devs. Whats your philosophy? - in Test Server Feedback [original thread]
Another PvP sucks rant. Hey games change and thats that you either grow with the changes, accept them, learn to deal with them and wait for the next changes to fix the things that need to be fixed again or you bail and take your self down the road...
- by Protunia - at 2006.11.14 01:24:00
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222. EVE Skills Showroom Development of v3.0 - in Skill Discussions [original thread]
I like this thread ;) nice site My Character Stats
- by Protunia - at 2006.11.13 19:46:00
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223. shooting a gang members container should not get you killed. - in Player Features and Ideas Discussion [original thread]
What I do know is it should never happen and it does. come on DEVS fix this one!! I know you can do it. My Character Stats
- by Protunia - at 2006.11.13 19:44:00
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224. Is it so hard? Remove instas, let people warp to 0. How? Read.. - in Player Features and Ideas Discussion [original thread]
Wipe bookmarks!!! the time has come to hold people accountable for their bookmarks. I also think they should limit the number of bookmarks per player. My Character Stats
- by Protunia - at 2006.11.13 13:12:00
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225. Level 5 Adv. Learning Skills Payoff - in Skill Discussions [original thread]
Edited by: Protunia on 12/11/2006 19:20:08 Sure if you plan on playing for 2 years or so and not having any alts to use. Thing I see is a character made for a specific purpose has a huge advantage in that area over a general character. Also ...
- by Protunia - at 2006.11.12 19:15:00
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226. EVE is sick - in Player Features and Ideas Discussion [original thread]
So whats wrong with someone having a secure station after all they took the time to go out there and risk being in low sec in the first place. I think some are just looking for more glory in killing things. It should take along time to even kil...
- by Protunia - at 2006.11.12 19:10:00
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227. shooting a gang members container should not get you killed. - in Player Features and Ideas Discussion [original thread]
Originally by: Ithildin The game code can't tell the difference between active property (like someone's ship) and inactive property (like a can). Since a gang is something where you really do not have too much control over who might be hos...
- by Protunia - at 2006.11.12 19:05:00
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228. nerf NPCer - in Player Features and Ideas Discussion [original thread]
hmmm 100 million per hour??? sounds like low sec has it made to me. My Character Stats
- by Protunia - at 2006.11.12 17:57:00
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229. shooting a gang members container should not get you killed. - in Player Features and Ideas Discussion [original thread]
Here i was in a mission that i had some help with and was picking up cans with a tractor beam. The gang member left and I was floating around gathering up loot. I was down to the last one and accidently shot at it. what happens next?? Concord rac...
- by Protunia - at 2006.11.12 17:55:00
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230. A New Slant on WCS - Warp Stablizer Emitters ! - in Player Features and Ideas Discussion [original thread]
I see sploiting and dead people ;) My Character Stats
- by Protunia - at 2006.11.12 17:43:00
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231. EVE is sick - in Player Features and Ideas Discussion [original thread]
MAybe they need to go and make you a harsh pvp server ;) anyways eve is fine some people just dont get it. My Character Stats
- by Protunia - at 2006.11.12 17:39:00
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232. why not just make SP savable?? - in Player Features and Ideas Discussion [original thread]
I see all these we want a skill que threads alot lately. why not just make it so you gain SP wether your training or not based on the avg of your total stats or some other formula. Then when you need to use some SP you place it in the skill you...
- by Protunia - at 2006.11.11 00:25:00
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233. Level 5 Adv. Learning Skills Payoff - in Skill Discussions [original thread]
wouldnt simply adding a few extra points at creation to your optimal skills be a quicker route than spending extra time learning adv 5 in that same attribute?? I just see attributes at creation playing a big role into wether or not you even need ...
- by Protunia - at 2006.11.11 00:20:00
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234. Am I missing anything?? - in Skill Discussions [original thread]
Originally by: Moab Nos Originally by: Protunia I will be useing sheilds combined with armor back up system. Trying to take advantage of all the available hp i can. training. This is almost always a bad idea if you're going to...
- by Protunia - at 2006.11.10 18:44:00
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235. Am I missing anything?? - in Skill Discussions [original thread]
Originally by: Mudkest not sure what ship you're planning to fly, but for galante I dont think missiles help a lot, if you can use them at all. to 5 engineering electronics weapon upgrades to 4 advanced weapon upgrades other gunnery s...
- by Protunia - at 2006.11.10 18:42:00
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236. Local is for panzies - in Test Server Feedback [original thread]
Local should not be an all seeing radar. neither should the map. No one should automatically know where any one else is in space. It should take time to find people and you should have to actively hunt for them. Whats this mean?? Local needs to ...
- by Protunia - at 2006.11.10 18:20:00
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237. Am I missing anything?? - in Skill Discussions [original thread]
hey thanks. I am looking to use sentry drones for the most part and am working on drones 5 now. Also havent really picked a ship at this point just trying to have missles as an option too. because a couple gallente ships have them. I will be usei...
- by Protunia - at 2006.11.10 17:54:00
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238. Am I missing anything?? - in Skill Discussions [original thread]
Just want to know how my character skills look and if i am missing some skills in the first tier i need. For the most part I plan on being a fighter first and use drones along with the missles/guns. After that trading and marketting. My character ...
- by Protunia - at 2006.11.10 08:04:00
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