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1. Looking for UK PvP corp. - in Alliance and Corporation Recruitment Center [original thread]
Thanks for the replies so far. If I don't get back to you personally then assume that it's not what I'm looking for. Most of the unsuitable ones are fine looking outfits, just not UK specific as requested. Francine, I've had a good look at your...
- by Pseth - at 2013.07.03 19:52:00
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2. Looking for UK PvP corp. - in Alliance and Corporation Recruitment Center [original thread]
Apologies for all the text but it will save us both time if you actually read it. Me * 119mil. SP character. * UK player. Play time tends to be between 20:00-01:00 GMT/EVE. * 35 years old. Casual player. * Average PvP skills. Not too great,...
- by Pseth - at 2013.07.01 14:46:00
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3. I can't warp from station to stargate... - in Issues, Workarounds & Localization [original thread]
Thanks for the help gents, much appreciated. I activated my MWD and then selected autopilot and it worked.
- by Pseth - at 2004.11.30 14:05:00
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4. I can't warp from station to stargate... - in Issues, Workarounds & Localization [original thread]
Thanks for the help gents, much appreciated. I activated my MWD and then selected autopilot and it worked.
- by Pseth - at 2004.11.30 14:05:00
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5. I can't warp from station to stargate... - in Issues, Workarounds & Localization [original thread]
I can dock and undock at the station I'm currently in but when I try to warp to the stargate it won't do it. When I use autopilot it just sits there doing nothing and if I try to warp manually I get a message saying something like 'Warping require...
- by Pseth - at 2004.11.30 10:35:00
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6. I can't warp from station to stargate... - in Issues, Workarounds & Localization [original thread]
I can dock and undock at the station I'm currently in but when I try to warp to the stargate it won't do it. When I use autopilot it just sits there doing nothing and if I try to warp manually I get a message saying something like 'Warping require...
- by Pseth - at 2004.11.30 10:35:00
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7. Do agents give new and old implant types out?... - in Missions & Complexes [original thread]
Thanks fellas, that is good to know.
- by Pseth - at 2004.11.18 11:28:00
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8. Do agents give new and old implant types out?... - in Missions & Complexes [original thread]
Thanks fellas, that is good to know.
- by Pseth - at 2004.11.18 11:28:00
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9. Do agents give new and old implant types out?... - in Missions & Complexes [original thread]
Hello, I took a break from EVE not so long ago and when I returned to the game I noticed that new implants had been added, there seems to be a load of hardwiring implants that improve velocity, damage, etc. Anyway, after working for some my old ...
- by Pseth - at 2004.11.18 00:26:00
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10. Do agents give new and old implant types out?... - in Missions & Complexes [original thread]
Hello, I took a break from EVE not so long ago and when I returned to the game I noticed that new implants had been added, there seems to be a load of hardwiring implants that improve velocity, damage, etc. Anyway, after working for some my old ...
- by Pseth - at 2004.11.18 00:26:00
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11. BOUNTY HUNTER PROFFESSION!!!! - in Player Features and Ideas Discussion [original thread]
I couldn't agree more that the bounty hunting profession needs developing further. Anyone who is a bounty hunter at the moment has my upmost respect because many things are stacked against them. The tricky part is finding a system that works. The...
- by Pseth - at 2004.08.18 13:34:00
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12. BOUNTY HUNTER PROFFESSION!!!! - in Player Features and Ideas Discussion [original thread]
I couldn't agree more that the bounty hunting profession needs developing further. Anyone who is a bounty hunter at the moment has my upmost respect because many things are stacked against them. The tricky part is finding a system that works. The...
- by Pseth - at 2004.08.18 13:34:00
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13. BOUNTY HUNTER PROFFESSION!!!! - in Player Features and Ideas Discussion [original thread]
I couldn't agree more that the bounty hunting profession needs developing further. Anyone who is a bounty hunter at the moment has my upmost respect because many things are stacked against them. The tricky part is finding a system that works. The...
- by Pseth - at 2004.08.18 13:34:00
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14. Helping out the economy - in Player Features and Ideas Discussion [original thread]
No claims bonuses? I like it. A dynamic insurance system would be excellent and quite logical given that this is how real insurance companies work. Somehow, I think this idea will be added to the rather large 'great ideas that CCP won't bother to...
- by Pseth - at 2004.08.18 10:11:00
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15. Helping out the economy - in Player Features and Ideas Discussion [original thread]
No claims bonuses? I like it. A dynamic insurance system would be excellent and quite logical given that this is how real insurance companies work. Somehow, I think this idea will be added to the rather large 'great ideas that CCP won't bother to...
- by Pseth - at 2004.08.18 10:11:00
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16. Rare Ore information - in Player Features and Ideas Discussion [original thread]
Both ideas have merit but I especially like the mission one. Plus, you get the choice of failing your mission to keep more rare ore. Like science garduates, you can take the standing hit for the good of your wallet. It would add an extra element...
- by Pseth - at 2004.08.18 10:00:00
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17. Rare Ore information - in Player Features and Ideas Discussion [original thread]
Both ideas have merit but I especially like the mission one. Plus, you get the choice of failing your mission to keep more rare ore. Like science garduates, you can take the standing hit for the good of your wallet. It would add an extra element...
- by Pseth - at 2004.08.18 10:00:00
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18. More 0.0 gates and distributed ore... - in Player Features and Ideas Discussion [original thread]
Firstly, can we please have more gates into 0.0 so we're not completely pandering to pirate/alliance gankers. There is no reason for it other than lazy design and CCP is stopping newer players from having the experience of 0.0 and we all pay the s...
- by Pseth - at 2004.08.18 09:53:00
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19. More 0.0 gates and distributed ore... - in Player Features and Ideas Discussion [original thread]
Firstly, can we please have more gates into 0.0 so we're not completely pandering to pirate/alliance gankers. There is no reason for it other than lazy design and CCP is stopping newer players from having the experience of 0.0 and we all pay the s...
- by Pseth - at 2004.08.18 09:53:00
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20. Ore thief needs to be taught a lesson - in Crime and Punishment [original thread]
Originally by: MooKids I wouldn't call the ore thieves the exploiters . Besides, CCP made it so you can't secure cans in .8 and higher space for a reason! You know, space where NPC rats don't spawn in belts. Where certain unskilled playe...
- by Pseth - at 2004.08.18 09:23:00
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