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1. Announcement:Galatea - General feedback - in EVE Information Portal [original thread]
The new incursions... Well, awesome to have another "enemy" and some new PVE content but... really ? On SISI: - 200k ehp battleship enters site - gets locked - drifters fire twice ( not DD, just normal guns ), ~10 seconds BOOM. If I do the same...
- by Quadima - at 2015.08.26 01:55:42
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2. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
Hmz... basic tempest buffed, fleet tempest not ? Now the basic ship is better than the much more expensive "fleet" version. FAIL.
- by Quadima - at 2015.07.07 12:43:32
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3. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
Ever since I saw the dev blog I wondered why do they all have to be.... TRIANGLES (even worse, all pointing upwards) --- How about using that wonderful shape recognition which CCP belives that everyone loves (riiiight) and make themes for each ...
- by Quadima - at 2015.06.12 07:34:19
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4. Announcement:MOSAIC - General Feedback - in EVE Information Portal [original thread]
It's kinda obvious to me seeing the interface changes from the last 6 months that almost nobody from CCP is actually PLAYING the game. They make something, then the reaction of everyone... "UUUU, Shiny !" and that's it. It's like nobody bothers t...
- by Quadima - at 2015.04.30 07:46:57
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5. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
I belive that all CCP personnel is tired of working on this game and they f*ck it up as much as they can so everyone quits, they go bankrupt and they can finally start doing something fun with their lives ! Because most of the updates in the last...
- by Quadima - at 2015.03.01 09:20:08
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6. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
More nearly identical monochrome **** you can't figure out in the heat of battle. YAY!
- by Quadima - at 2015.02.28 15:23:41
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7. Announcement:Tiamat Feedback - in EVE Information Portal [original thread]
Sorry I have to ask.... again... but... Any chance of being able to disable the change of background color of windows following mouse clicks ? aka " Diable Focus Tracking " (similar to disabling the annoying "Blur")
- by Quadima - at 2015.02.17 12:19:45
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8. Alyxportur for CSM X - in CSM Campaigns [original thread]
Where do I vote ? :) I agree that most of these proposed things need improvement. About the capital travel nerf, CCP managed to nerf the massive power projection of swarms of slowcats and mountains of titans and supers, but in the same time also...
- by Quadima - at 2015.01.21 06:36:37
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9. Announcement:Proteus Release Feedback - in EVE Information Portal [original thread]
Another patch, still no way to disable the stupid focus tracking background flashing ****. Great work CCP.
- by Quadima - at 2015.01.20 12:33:48
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10. Announcement:Proteus Release Feedback - in EVE Information Portal [original thread]
So my guess is nobody in the arts department noticed while working on the Exeq hull that it looks almost like an iteron, minus the mid-section cargo containers. Gallente and Serpentis ships are becoming uglier and uglier with every patch. Why do...
- by Quadima - at 2015.01.13 20:14:54
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11. Announcement:Proteus Release Feedback - in EVE Information Portal [original thread]
Any way to disable the flashy backgrounds of clicked windows yet ? Yes ? No ? Maybe ?
- by Quadima - at 2015.01.13 19:14:27
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12. Sticky:This Week in EVE #63 - Week 1/2015 - in EVE Information Portal [original thread]
Great compilation! And now that there's an archive with 144 graphics icons I wish there would be a way to replace them somehow in the game files so stuff can have colors again... [ linearGradient GRAY .... ] - replace with [ whatever you want....
- by Quadima - at 2015.01.09 23:08:02
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13. Crime watch Idea - Logoff Mechanics - in Crime and Punishment [original thread]
I propose replacing cartoon bumping with ... you know... real physics. Reality: Object A ( car ) collides with object B (wall) ... Car becomes a big pile of contorted metal. EVE: Object A ( Machariel ) collides with Object B (Freighter) ... th...
- by Quadima - at 2015.01.09 13:37:40
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14. 4K textures? - in Player Features and Ideas Discussion [original thread]
Bienator II wrote: 4k textures would take up 16x the size as current 1k textures. i don't think thats realistic. Even the jump to 2k textures would quadruple model size No it won't. Texture compression becomes more and more efficient as the ...
- by Quadima - at 2015.01.09 13:27:43
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15. Make the vindicator black again - in Player Features and Ideas Discussion [original thread]
Yes, black Serpentis ships. +1 They look like ugly old aluminium buckets now.
- by Quadima - at 2014.12.29 02:28:17
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16. New approach to ECM: discrete targeting units - in Player Features and Ideas Discussion [original thread]
How about this instead ? The jamming time should depend on the strength difference as well. And perhaps a new skill "Sensor Recovery Time" which would further reduce this time. If you get jammed by something strong/specialized, you look at how b...
- by Quadima - at 2014.12.28 08:57:23
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17. MMJD / BC / BS Changes & Power Creep - in Player Features and Ideas Discussion [original thread]
+1 for MWD becoming MJD with a script / mod BUT, it should have a long ( 30 second ? ) loading time, so you can't just switch it out at any moment. I see this situation: "Oops, seems we're losing this, enemy too fast, can't kite ... turn off MWD...
- by Quadima - at 2014.12.28 08:45:16
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18. new chat feature: status - in Player Features and Ideas Discussion [original thread]
+0.5 But it should be completely under the player's control, and not automatic in any way. And there should be a way to disable it so it doesn't show any status for yourself. There's some potential for abuse, as a spy could quickly identify how m...
- by Quadima - at 2014.12.28 08:38:48
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19. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
"Help the small guy move his lone capital" Hi, before all you bashers start trolling my post, I'd like to say that I totally like the projection nerf , the extremely reduce ability for the big power blocks to put their muscle everywhere on the m...
- by Quadima - at 2014.12.27 19:01:17
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20. Sticky:Dev blog: Industry & Teams - The Removal of Teams - in EVE Information Portal [original thread]
The reason why teams suck so bad and are not being uses is actually very simple: TINY itsy-bitsy bonuses! 0.5% reduction to bla bla bla ... 1% less time to.... bla bla.... REALLY ? Zero. Point. Five. Percent ? -- People want stuff they pay fo...
- by Quadima - at 2014.12.24 06:40:25
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