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161. List of STUPID CCP Game Rules - in EVE General Discussion [original thread]
Originally by: Galen Naranek 4) Not being able to contract a damaged item (just give the recipient a warning for crying out loud...) 5) Not being able to destroy a jump clone remotely Oh, yes! These are really annoying! Number 4 beei...
- by Qual - at 2009.05.04 16:35:00
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162. WH problem - in Missions & Complexes [original thread]
POS in a system seems to be a huge problem. Why that is I am investigating. Basicly I want to know if it is the POS itself that gives a penalty on the spawn table or if it is something a bit more subtile. My cuuretnlist of ideas include: * POS...
- by Qual - at 2009.05.04 16:22:00
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163. List of STUPID CCP Game Rules - in EVE General Discussion [original thread]
Actaully the asnwer to all of them is simple: Game balance. Doesn't really allways have to make sense, just need to prevent the game from imploding due to some silly possibility to misuse a mechanic. "The short version: Qual is right." -Papa ...
- by Qual - at 2009.05.04 07:21:00
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164. Wormhole POS Capital ship construction - in Science and Industry [original thread]
Originally by: Lianoras Nope. Mass limitations on WHs to highsec prevent you from doing that. Yes, its funny. Mass limitations prevent BS and larger to enter CLass 1 systems. Mass limitations also prevent capital ships from going into ...
- by Qual - at 2009.05.04 06:39:00
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165. Capital ships in wormhole systems - in Missions & Complexes [original thread]
Originally by: ArcDragon You guys are making me do a face palm to the head. Read this. Funny so did I, reading this ... "The short version: Qual is right." -Papa Smurf
- by Qual - at 2009.05.02 20:27:00
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166. What is confirmed about WHs and Exploration Sites - in Missions & Complexes [original thread]
Edited by: Qual on 02/05/2009 19:59:08 You seemed to have missed one uber important fact. The class of the system does NOT affect the difficulty of the sites. It only determince what kind of sites are likely to spawn in the system. 'Perimiet...
- by Qual - at 2009.05.02 19:56:00
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167. Gas Mining - in Science and Industry [original thread]
Originally by: Wardo21 4 x 80 = 320 x 2 = 640 5 x 150 = 750 My numbers allready had the number of harvesters taken into account. "The short version: Qual is right." -Papa Smurf
- by Qual - at 2009.05.01 17:56:00
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168. How many original '03 Toons are still out there? - in EVE General Discussion [original thread]
Still here... "The short version: Qual is right." -Papa Smurf
- by Qual - at 2009.05.01 16:23:00
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169. Class 3 WH hub? Haha! - in Missions & Complexes [original thread]
I would class as system that has MORE than one standard wormhole in it as a hub. Havent heard that such systems even exists. As previous posters have said all system have one wh of a specific type that allways respawns, so that not really special....
- by Qual - at 2009.05.01 10:15:00
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170. Will T3 ever come down to reality pricewise? - in Ships and Modules [original thread]
Originally by: Washell Olivaw It's only been 2 months. CCP is likely to give it another 4 to see where the price stabilizes. They will wait until prices are stable to do anything (whenever that happends). As it is right now, they are s...
- by Qual - at 2009.05.01 10:06:00
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171. Gas Mining - in Science and Industry [original thread]
Training Gas Cloud Harvesting lvl 5 is a no brainer. Unlike most skill levels this one really gives you a bonus worth talking about. With lvl 4 you can fit 4 harvester I's which will yeild you 80m3 pr. minute. With lvl 5 you can fit 5 Harvester ...
- by Qual - at 2009.05.01 09:23:00
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172. 100,000,000 - in EVE General Discussion [original thread]
Edited by: Qual on 01/05/2009 06:41:45 Originally by: DigitalCommunist Forums could easily be nuked entirely if players had better tools of communication ingame. I remember trom years back that you preferably wanted to do as much f...
- by Qual - at 2009.05.01 06:37:00
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173. jove empire - in EVE General Discussion [original thread]
You dont want to be Jove. The Joves are sick . Really! They are! I once wanted to help them . BUt nothing really came of it. Actaully I once spoke to a Jove offering my help, but I was rudely turned down as beeing to inferior to understand t...
- by Qual - at 2009.05.01 06:28:00
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174. 100mill + Skill point characters post here ! - in Skill Discussions [original thread]
Current skills: 232 (skill points: 110,437,560) "The short version: Qual is right." -Papa Smurf
- by Qual - at 2009.05.01 05:47:00
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175. 100,000,000 - in EVE General Discussion [original thread]
Originally by: Jinx Barker Originally by: whiskey101 your ranked #9! nice.. i wonder who is ranked #1?? anyone know>?? I believe Dr Caymus is the guy you are looking for. That would be me on that site. I the real gam...
- by Qual - at 2009.04.30 14:50:00
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176. Offline towers in WH space? - in Missions & Complexes [original thread]
Originally by: Chucky Is there any plan to do anything about this? Ok, you have to explain that one. Exactly what is the problem? Have you found a system where every moon is spammed? "The short version: Qual is right." -Papa Sm...
- by Qual - at 2009.04.29 22:18:00
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177. Repetative worm hole spawns.. - in Missions & Complexes [original thread]
You have choosen a bad system. All systems have one gate that keeps respawning and is the guaranteed exit fom the system. Your gate out is crap, which sucks. But it aint a bug, so not much you can do exept move to another system. "The short ve...
- by Qual - at 2009.04.29 20:36:00
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178. soo what happened to Ambulation??? - in EVE General Discussion [original thread]
Originally by: Gunny Fisher SW:TOR ANything with the Star Wars tag will be a carebear themepark game. Sorry anything else aint gonna happen. So if you like WoW style gameplay, you are in luck (thats not meant in a negative way, we all...
- by Qual - at 2009.04.29 18:38:00
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179. W-Space Radar site - in Missions & Complexes [original thread]
Originally by: Synnyr How do you determine the class of a wormhole? I gather it's 1 - 6 but how does one tell? You cheat. Kinda... The info is in the export data, so it aint really cheating. Besides all systems of the same class ha...
- by Qual - at 2009.04.29 16:21:00
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180. The coolest looking ship of every class thread - in Ships and Modules [original thread]
The old classic gfx Helios was my favorite ship. Of course CCP had to exchange its hull for my least favorite of all hulls, the Imicus. Figures. "The short version: Qual is right." -Papa Smurf
- by Qual - at 2009.04.29 14:55:00
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