Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 [90] 100 200 300 400 |
1781. Opportunities vs achievements - in EVE General Discussion [original thread]
I've suggested calling them achievements for the sake of recognition. For rewards, I think they could generate medals to be displayed in character info. That's hardly used anyway, it could use the action.
- by Rain6637 - at 2015.06.04 15:50:26
|
1782. Good Chat Channels - in EVE General Discussion [original thread]
Hey so about mining. Wormhole corps are cagey, but if you can get into one, it's a great symbiotic relationship between a wormhole group's PVP corps and miners. Wormholes have all the ABCs you need to build carriers and dreadnoughts. ...As long ...
- by Rain6637 - at 2015.06.04 07:48:50
|
1783. [SCC-Lounge] Sofisticted Society of Arbitrageurs (ingame channel) - in Market Discussions [original thread]
I got this guys. June bump
- by Rain6637 - at 2015.06.04 06:10:13
|
1784. Good Chat Channels - in EVE General Discussion [original thread]
scc-lounge
- by Rain6637 - at 2015.06.04 06:08:48
|
1785. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
At any zoomed-out view distance, the absolute size of status indicators are huge. Is it possible to make icons scale with zoom, to become smaller, or reduce in number... so that at 250km zoom, a group of cruisers becomes just one cruiser icon. ......
- by Rain6637 - at 2015.06.03 19:34:40
|
1786. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
I think changes like icons should be released in a trickle. One ship, one structure, one deployable at a time. That way players have time to get used to them one by one. One cap, one subcap... etc. As many as possible at once but with just enough ...
- by Rain6637 - at 2015.06.03 17:41:33
|
1787. The best part about the new icons - in EVE General Discussion [original thread]
k8 traded me some stuff the other day in our deployment system, for safe keeping / hauling in case she didn't return from a high sec run in time. Stuff that I potentially would need to carry back with me to Deklein. Included three? four corpses.
- by Rain6637 - at 2015.06.03 17:35:52
|
1788. The 50.000.000 Skillpoint club - in Skill Discussions [original thread]
I've also seen 50 million SP called the point where training a character beyond it is wasted SP, and focusing SP on characters to this level or less is a better idea.
- by Rain6637 - at 2015.06.03 06:38:10
|
1789. Sticky:Dev Blog: Textures, Shaders, and Dirt, Oh My! - in EVE Information Portal [original thread]
I think you overdid the brillo treatment. Thukker Vargur Kaalakiota Golem Which I'm thankful for even being a thing. I just. Miss my shiny Kaalakiota.
- by Rain6637 - at 2015.06.02 17:53:40
|
1790. ISD Damage Control II - in EVE General Discussion [original thread]
Paranoid Loyd wrote: Cry moar. Post in the feedback thread, you don't need your own thread. lol. "You don't get your own thread. Who do you think you are?"
- by Rain6637 - at 2015.06.02 17:14:41
|
1791. New ship icons dont work very well with small font options in voervi... - in EVE General Discussion [original thread]
Hah. I forgot about standings color squares. That's horrid. Kinda have to use the small ones now.
- by Rain6637 - at 2015.06.02 15:09:10
|
1792. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
I vote for squares with increased thickness by ship class. Experienced players can sort by ship name and eyeball the remainder of the ship composition of a gang based on a glance, so the icons aren't super important. But for newer players I think ...
- by Rain6637 - at 2015.06.02 15:02:51
|
1793. The Like and Get Likes Thread - in Out of Pod Experience [original thread]
Erica Dusette wrote: Shelby Dusette wrote: New skins incoming! Can't wait for my Stratios to go black. *hands over Kredit card* *sighs* Careful, I heard that one is literally permanent. It doesn't go Oh yeah this is about to ha...
- by Rain6637 - at 2015.06.02 14:38:33
|
1794. Idea to create active advancement and actual progression in EVE - in EVE General Discussion [original thread]
Just so you know, OP, you should be happy to learn you can buy a character for ISK. Literally more than you hoped for. https://forums.eveonline.com/default.aspx?g=topics&f=277 fyi scamming is petitionable and officially prohibited. GMs wi...
- by Rain6637 - at 2015.06.02 13:52:36
|
1795. Any skin on any ship - bug on SiSi - yes we could have skins on ship... - in EVE General Discussion [original thread]
2 PLEX purchased through Account Management, happy customer. (I could have done the ISK -> PLEX -> AUR thing, but as a positive reinforcement thing, it was a symbolic purchase). I'm converting the PLEX, getting the 4-pack , selling the no...
- by Rain6637 - at 2015.06.02 13:46:30
|
1796. Idea to create active advancement and actual progression in EVE - in EVE General Discussion [original thread]
Yeah, conspicuous overpriced Marauder skillbook on market in station. aw **** it turns the SKIN off if I get out of it.
- by Rain6637 - at 2015.06.02 12:32:04
|
1797. Idea to create active advancement and actual progression in EVE - in EVE General Discussion [original thread]
I'm going to buy a Golem, slap a Kaalakiota SKIN on it, and park it on the undock of a rookie station in honor of OP. And leave it empty just to let them try to get in it.
- by Rain6637 - at 2015.06.02 12:29:42
|
1798. SpaceCaves - invincible stations and outposts for solo players - in EVE General Discussion [original thread]
I think what you want is a Rorqual with a cloak. You can refine, refit, store your mining ships, clone jump to it, store your salvage, and it boosts. What more could your careb
- by Rain6637 - at 2015.06.02 12:27:42
|
1799. Does anyone know when the game will be up? - in EVE General Discussion [original thread]
No. Go back to bed, nothing to see here.
- by Rain6637 - at 2015.06.02 12:25:12
|
1800. Idea to create active advancement and actual progression in EVE - in EVE General Discussion [original thread]
Exactly. The only things you're really holding on to by skilling a character from scratch is the name, gender, bloodline, race... nothing that really matters, and basically amounts to RP. I'm also surprised to see someone from Shadow Cartel criti...
- by Rain6637 - at 2015.06.02 12:19:43
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 [90] 100 200 300 400 |
First page | Previous page | Next page | Last page |