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1. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
CCP, are you testing our patience with your constant "nerf everything" policy? Do you plan to eventually nerf everything with a frog boiling, salami slicing tactic?
- by Ralph Shepard - at 2017.06.09 21:03:08
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2. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
CCP Larrikin wrote: Hi Space Friends, Coming with our release on Tuesday, weGÇÖre significantly reducing the damage output of Fighters. Why: We are making this change because Carriers & Supercarriers are too strong in PvE, specifically a...
- by Ralph Shepard - at 2017.06.09 10:28:38
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3. Advanced Audio Settings Changes - in EVE Information Portal [original thread]
CCP Antiquarian wrote: Changes are underway in response to the constructive feedback here. The Audio Director is working on this directly and expects iterations to be ready for deployment as early as next week. I'll continue to post as the wor...
- by Ralph Shepard - at 2017.05.11 12:04:25
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4. Advanced Audio Settings Changes - in EVE Information Portal [original thread]
CCP is just ignoring us, as usual.
- by Ralph Shepard - at 2017.05.11 11:38:03
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5. Advanced Audio Settings Changes - in EVE Information Portal [original thread]
So? Another case "Thank you for feedback", which you will ignore?
- by Ralph Shepard - at 2017.05.10 12:06:39
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6. Advanced Audio Settings Changes - in EVE Information Portal [original thread]
Why was the option for UI sound click removed and merged with UI sound,some of which are not annoying. That makes no sense. But, after all, what else than BS to expect from you.
- by Ralph Shepard - at 2017.05.09 17:32:49
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7. Advanced Audio Settings Changes - in EVE Information Portal [original thread]
Why the hell did you remove the option to turn off those ******** and annoying UI sounds, for example those when browsing the menu. Thats ********.
- by Ralph Shepard - at 2017.05.09 17:27:00
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8. Sticky:[March] Balance Tweaks: Fighters, Supercarriers & Burst Proj... - in Upcoming Feature and Change Feedback Center [original thread]
I guess CCP is trying to top EU in making the most stupid decisions.
- by Ralph Shepard - at 2017.03.07 16:01:18
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9. Faction warfare station campers - in Player Features and Ideas Discussion [original thread]
Wolf Incaelum wrote: Ralph Shepard wrote: None of you actually understood my concerns. Which is that navies are unable to call for reinforcements in case they fail to destroy the enemy. Someone else said it earlier. If you're in FW, then ...
- by Ralph Shepard - at 2014.09.26 20:29:00
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10. Faction warfare station campers - in Player Features and Ideas Discussion [original thread]
None of you actually understood my concerns. Which is that navies are unable to call for reinforcements in case they fail to destroy the enemy.
- by Ralph Shepard - at 2014.09.26 17:29:00
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11. Faction warfare station campers - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Iain Cariaba wrote: Ralph Shepard wrote: Lugh Crow-Slave wrote: Ralph Shepard wrote: Yeah, using a neutral logi to help them tank navy is a pure exploit, like using a logi to help them tank CONCORD. may...
- by Ralph Shepard - at 2014.09.26 08:26:00
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12. Faction warfare station campers - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Ralph Shepard wrote: Lugh Crow-Slave wrote: Ralph Shepard wrote: Yeah, using a neutral logi to help them tank navy is a pure exploit, like using a logi to help them tank CONCORD. maybe you are just an idiot a...
- by Ralph Shepard - at 2014.09.26 08:25:00
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13. Faction warfare station campers - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Ralph Shepard wrote: Yeah, using a neutral logi to help them tank navy is a pure exploit, like using a logi to help them tank CONCORD. maybe you are just an idiot and not a troll can't tank concord and neut logi...
- by Ralph Shepard - at 2014.09.25 22:02:00
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14. Faction warfare station campers - in Player Features and Ideas Discussion [original thread]
Vincintius Agrippa wrote: Ralph Shepard wrote: I have recently encountered this type of players, they are in militia, they camp a starbase in enemy highsec and shoot everyone in opposing militia who attempts to leave. Those few navy ships th...
- by Ralph Shepard - at 2014.09.25 21:10:00
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15. Faction warfare station campers - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: Ralph Shepard wrote: ShahFluffers wrote: Mechanics-wise they are supposed to "discourage," but not outright prevent, people from attacking. YOUR job as a person in Faction Warfare is to kill people. Again... be grat...
- by Ralph Shepard - at 2014.09.25 20:20:00
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16. Faction warfare station campers - in Player Features and Ideas Discussion [original thread]
Cae Lara wrote: This thread is amazing, you're all doing a bang up job in here. Yeah, me against FW station campers. Btw. there are also groups (marmites) that wardec non-pvp corps and harass them by camping the stations and gates (in Ueda...
- by Ralph Shepard - at 2014.09.25 19:50:00
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17. Faction warfare station campers - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: Ralph Shepard wrote: I know, but this has nothing to do with the passivity of NPC navy, when a war target enters space they are supposed to protect. No. Mechanics-wise they are supposed to "discourage," but not outright...
- by Ralph Shepard - at 2014.09.25 19:41:00
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18. Faction warfare station campers - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: Ralph Shepard wrote: Iain Cariaba wrote: Domanique Altares wrote: Why would capsuleers want to engage in combat with other capsuleers, when CCP can make NPCs do it for them? Dunnno, ask OP as that is obviously ...
- by Ralph Shepard - at 2014.09.25 19:10:00
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19. Faction warfare station campers - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Ralph Shepard wrote: Because high sec is supposed to be criminals/wartargets free. High sec means high security space I believe, even for war. +War is supposed to be kept out of highsec and stay i lowsec space. ...
- by Ralph Shepard - at 2014.09.25 18:55:00
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20. Faction warfare station campers - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Domanique Altares wrote: Lugh Crow-Slave wrote: maybe the factions should form a militia and hire such pilots This is utter nonsense. Why would capsuleers want to engage in combat with other capsuleers, when CCP c...
- by Ralph Shepard - at 2014.09.25 18:45:00
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