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1. EVE IPH Industry Calculator v3.3 - in Science and Industry [original thread]
Lenar Silenius wrote: Cwittofur Cesaille wrote: I probably should build a Citadel to test this stuff out! I haven't had an opportunity to put stuff in a Citadel to test out how the API presents the data. I'll see what I can do. The bluepr...
- by Ranamar - at 2016.06.03 00:15:23
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2. EVE IPH Industry Calculator v3.3 - in Science and Industry [original thread]
I have a bug report, or perhaps a feature request: As it is currently, blueprints in personal hangars in citadels do not show up when you scan for blueprints. Since I live out of a citadel and don't keep my blueprints in the manufacturing POS, th...
- by Ranamar - at 2016.06.01 14:26:33
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3. Sticky:Dev blog: Building your Citadel, one block at a time - in EVE Information Portal [original thread]
Lelira Cirim wrote: Sizeof Void wrote: Sometimes, I think you devs underestimate how much ISK already exists in the game ... You say that like it would require more than a database query? Not sure if passive aggressive. If I worked at CC...
- by Ranamar - at 2015.10.27 06:39:45
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4. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
Azami Nevinyrall wrote: CCP Fozzie wrote: hull resistance bonus. Give that to Capital Industrial Ships please....! Looks like it might replace the Sniping Cormorant... Not really... the Cormorant lives or dies by its 1.5*1.5 = 2.25...
- by Ranamar - at 2015.06.22 06:29:33
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5. [Future] Module Tiericide GÇô Shield Rechargers and Others - in Player Features and Ideas Discussion [original thread]
CCP Terminus wrote: Regarding Shield Flux Coils and Shield Rechargers, I'll make sure to bring up some of the points and ideas made in this thread the next time we have a module tiericide meeting. There's always potential for changes at this st...
- by Ranamar - at 2015.06.22 04:04:13
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6. Sticky:Dev blog: X Marks The Spot - The New Star Map Is Out Of Beta - in EVE Information Portal [original thread]
One little feature from the old map that I miss is that, if I'm flying a jump-capable ship and don't feel like pulling up an out-of-game jump planner, I could fire up the map and it would provide a sphere showing my jump range. The new map doesn't...
- by Ranamar - at 2015.05.06 22:03:07
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7. Announcement:Alliance Logo Submission Process - in Corporation, Alliance and Organization Discussions [original thread]
CCP Falcon wrote: Cartoon images have a lower chance of approval Has the art team seen what kinds of things people paint on the sides of military (or non-military, for that matter) vehicles? ... or is their response to close their eyes and...
- by Ranamar - at 2015.04.15 17:34:30
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8. Sticky:[April] Confessor and Svipul Balance Tweaks - in Player Features and Ideas Discussion [original thread]
Bagehi wrote: CCP Fozzie wrote: Bagehi wrote: CCP Fozzie wrote: Alexis Nightwish wrote: Fozzie, it seems odd that the Amarran ship is faster than the Minmatar one. Is that intentional? There's a higher base speed on the Confesso...
- by Ranamar - at 2015.04.13 23:06:10
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9. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
This thread has mostly devolved into noise, so let me add to it! I think the things we really need to know are: What happens when a ship using an entosis link loses lock on the entosis target? Does the module keep cycling? You can't cancel t...
- by Ranamar - at 2015.03.09 18:35:54
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10. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Actually... can we get a clarification on whether the increase in Entosis cycle time on capitals increases the time it takes them to capture, or if it only increases the time it takes them to start capturing?
- by Ranamar - at 2015.03.04 22:10:29
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11. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Actually... A thought on "prime time". What if we could set it in 2-hour windows that did not need to be contiguous? Then, if an alliance has, say, an EU contingent and a US contingent, they could set it for those two. Even with this 4-hour window...
- by Ranamar - at 2015.03.03 20:52:47
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12. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
EvilweaselFinance wrote: Primary This Rifter wrote: Tia Aves wrote: If anyone wants a more balanced and thought out view as opposed to all of the mindless whining I highly suggest the thread on the EVE sub-Reddit. /r/EVE is an anti-CFC ...
- by Ranamar - at 2015.03.03 19:30:28
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13. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Assigned fighters are pretty ridiculous. It allows adding 500 DPS to any random ship, and two of them at a time from a single carrier, which will double the damage output of most cruisers, never mind smaller tackle stuff. Meanwhile, the carrier is...
- by Ranamar - at 2015.02.28 19:06:49
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14. GÖÑ Manfred Sideous GÖÑ for GÖÑ[CSM 10]GÖÑ - in CSM Campaigns [original thread]
Ranamar wrote: Manfred Sideous wrote: Dave Korhal wrote: Speaking of Catch, what problems/issues with large-scale sov combat and older vs younger alliances do you think the recent HERO/PL fights highlighted? Nothing the character baza...
- by Ranamar - at 2015.02.03 19:13:14
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15. Conflict. Opportunity. Destruction. Excitement.... Sabriz for CSM10 - in CSM Campaigns [original thread]
Kaarous Aldurald wrote: Tim Timpson wrote: My statement was incredibly simple: Any idea, regardless of whether it increase or decreased conflict should be looked at for it's own merits. Any CSM candidate who will automatically disregard ide...
- by Ranamar - at 2015.01.23 19:14:23
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16. Jayne for CSMX - in CSM Campaigns [original thread]
It might have been nice if the part where I actually asked a question about small-gang had stuck around... To paraphrase, it sounds like Jayne sees "small gang" as a state of mind, containing less in the way of dedicated support ships, and probab...
- by Ranamar - at 2015.01.22 04:26:37
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17. Announcement:CSM9 Winter Summit minutes - in Assembly Hall [original thread]
Rain6637 wrote: Ranamar wrote: Rain6637 wrote: Regarding burnout and disinterest, I think skill level V prerequisites should be reconsidered. Broadly speaking, one of the results would be obtaining a minimum-skilled ship sooner, while sti...
- by Ranamar - at 2015.01.21 22:41:59
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18. Announcement:CSM9 Winter Summit minutes - in Assembly Hall [original thread]
Rain6637 wrote: Regarding burnout and disinterest, I think skill level V prerequisites should be reconsidered. Broadly speaking, one of the results would be obtaining a minimum-skilled ship sooner, while still having the deep range of "everythi...
- by Ranamar - at 2015.01.21 20:43:46
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19. Jayne for CSMX - in CSM Campaigns [original thread]
Jayne Fillon wrote: Hendrick Tallardar wrote: This thread is like a time capsule to the CSM 9 thread with the sperging from Seraph over Jayne's in-game antics :allears: Heh. I'm just amazed I haven't been asked about small gang warfare in ...
- by Ranamar - at 2015.01.21 19:25:56
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20. GÖÑ Manfred Sideous GÖÑ for GÖÑ[CSM 10]GÖÑ - in CSM Campaigns [original thread]
Manfred Sideous wrote: Dave Korhal wrote: Speaking of Catch, what problems/issues with large-scale sov combat and older vs younger alliances do you think the recent HERO/PL fights highlighted? Nothing the character bazaar and some recrui...
- by Ranamar - at 2015.01.21 19:17:40
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