Pages: [1] 2 |
1. Sucide Ganking Needs To Be Removed - Below is why. - in Player Features and Ideas Discussion [original thread]
Quote: Losing Security Status is not enough, you can get that back. Instead, ganking in hi-sec will also put a cost on the player. An ISK cost. You will be fined for your crimes of performing an unprovoked attack that is based on what exactly i...
- by RaptorXL - at 2012.05.27 04:39:00
|
2. FIX NPC JAMMING - in Player Features and Ideas Discussion [original thread]
I'm not sure how it's been fixed when it happened to me today that I was locked down for 10 minutes in a Level 3 mission since I was just testing out the new missile effects. I had to warp away and forget killing the last spawn since it was imposs...
- by RaptorXL - at 2012.05.27 04:24:00
|
3. Sticky:FW: rebalancing NPCs and you - in Player Features and Ideas Discussion [original thread]
Morwen Lagann wrote: A common and recurring complaint I hear from friends in FW is summed up pretty easily in two words: NPC EWAR. More specifically: Amarr Militia: "OMG my frigate is suddenly a stationary battleship because the Minmatar NPCs ...
- by RaptorXL - at 2012.05.27 04:19:00
|
4. FIX NPC JAMMING - in Player Features and Ideas Discussion [original thread]
NPC Jamming is too over powered in Caldari Missions. A single cruiser can permanently jam my Commandship, preventing me from completing the missions, since the commandship only has room for 5 light drones, which by themselves can not break the tan...
- by RaptorXL - at 2012.05.27 04:16:00
|
5. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Far too many mods have negative effects on shields, including some of the new announced with inferno. Like the Cap boost for shield recharge and now the CPU boost for shield recharge. All this does is force more and more people to use armor tankin...
- by RaptorXL - at 2012.05.14 15:12:00
|
6. Jamming tweaks- Yikes! - in Missions & Complexes [original thread]
Originally by: Millie Clode Edited by: Millie Clode on 16/04/2011 21:03:48 Also, "EVEN LEVEL 1S ARE IMPOSSIBLE ZOMFG" is totally ******ed. Use an arbitrator or vexor, unleash drones and go watch youtube videos for a few minutes. What's...
- by RaptorXL - at 2011.04.19 19:26:00
|
7. Jamming tweaks- Yikes! - in Missions & Complexes [original thread]
The new jamming is rediculous. Was perma jammed for over 10 minutes in a nighthawk on 'The assualt'. Refit with a sensor backup array and a eccm and an alt using projected eccm, same ****. 10 minutes of jamming before I was fed up and warped out....
- by RaptorXL - at 2011.04.19 19:20:00
|
8. The Obvious Macro Fix - in Player Features and Ideas Discussion [original thread]
I don't like it. But good idea. It is officialy the only reason I see to making 0.0 local like wormhole local. I just think it messes up alot of other aspects to solve one problem.
- by RaptorXL - at 2011.03.27 21:34:00
|
9. Anybody appose making mining automatic? - in Player Features and Ideas Discussion [original thread]
I have an idea, why not get rid of security hit to ganking mining ships? You could then warp to belt with miner in a destroyer and if he warps out you flag him as a real person, and if he doesn't and continues to fill up, leaves and comes back, yo...
- by RaptorXL - at 2011.03.27 21:29:00
|
10. robot to stop the robots, or make them Legal - in Player Features and Ideas Discussion [original thread]
Originally by: Transius Porta If mining robots got "legal" every guy and his brother would have one going for passive profits, empire would be stripped of ore ruining it for everyone who actually mines for a living, sure there is a ton of ...
- by RaptorXL - at 2011.03.27 21:17:00
|
11. [CSM 6] Don't waste your vote - in Jita Park Speakers Corner [original thread]
Some candidates want your vote because it's a free trip. Some want your vote because they have beef with CCP. And really, anyone who truly plays eve will have some beef with some broken feature. The difference between them and me is I don't want...
- by RaptorXL - at 2011.03.02 18:24:00
|
12. New Blog: Looking Ahead: Captain's Quarters and the Road to Incarna - in EVE Information Portal [original thread]
Originally by: Mattias Kerensky Sigh. I didn't bother to take the time to read all the replies to this, so I'm pretty sure someone already said it. But eh. Why not take all the effort that's supposedly being poured into walking in statio...
- by RaptorXL - at 2011.02.18 01:30:00
|
13. Don't stop macros, outsmart them - in Player Features and Ideas Discussion [original thread]
Quote: Set this vessel up, so that it can link with other æsiegedÆ miners at the same timeàkinda like voltron. LMAO I loved this. I'd mine if there was some CG scene of us miners ships transforming into some super mining rig.
- by RaptorXL - at 2011.02.03 06:19:00
|
14. Ship Crews (They're Here, They're Real, get Over it) - in Player Features and Ideas Discussion [original thread]
Crew is a stupid idea. And it is not in the 'backstory' of eve. Crew is only in the newer 'books' that have been released. As qouted from my copy of 'eve:the book version 1.4' - the origianl backstory. "Initially the hydrostatic capsule, as gi...
- by RaptorXL - at 2011.02.03 06:10:00
|
15. [ISSUE] Fix Nighthawk Powergrid Issue! - in Assembly Hall [original thread]
Edited by: RaptorXL on 03/02/2011 05:53:04 There has been several threads about this issue. http://www.eveonline.com/ingameboard.asp?a=topic&threadID=707499 or http://www.eveonline.com/ingameboard.asp?a=topic&threadID=777872 or http://wi...
- by RaptorXL - at 2011.02.03 05:49:00
|
16. Fix Nighthawk Powergrid issue! - in Player Features and Ideas Discussion [original thread]
Edited by: RaptorXL on 03/02/2011 05:54:06 Edited by: RaptorXL on 03/02/2011 05:47:56 There has been several threads about this issue. http://www.eveonline.com/ingameboard.asp?a=topic&threadID=707499 or http://www.eveonline.com/ingameb...
- by RaptorXL - at 2011.02.03 05:47:00
|
17. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
Fix the Nighthawk POWERGRID issue! Been several threads on this! http://wiki.eveonline.com/en/wiki/Boost_Nighthawk_%28CSM%29 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=777872 http://www.eveonline.com/ingameboard.asp?a=topic&threadI...
- by RaptorXL - at 2011.02.03 05:44:00
|
18. Emergency Warp Function - in Player Features and Ideas Discussion [original thread]
Originally by: Apollo Cochrane Edited by: Apollo Cochrane on 13/01/2011 05:38:01 How many times have you been pvping, or missioning, and then it suddenly dawns on you that perhaps this time you've bitten-off more than you can chew, and...
- by RaptorXL - at 2011.01.14 00:16:00
|
19. Idea for DD - in Player Features and Ideas Discussion [original thread]
Bad Idea. Lets revisit giving titans like 24guns instead or giving them 2m aoe.
- by RaptorXL - at 2011.01.14 00:11:00
|
20. Remove Stargates - in Player Features and Ideas Discussion [original thread]
Actually every single WH is uncharted, you just might not be the only one there. I don't see you being able to get rid of stargates. The closest I see happening would be stargates are used to initiate the warp between stars like curtrently, but y...
- by RaptorXL - at 2011.01.14 00:06:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |