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181. Quick question about missile skills - in Skill Discussions [original thread]
It's different, but not necessarily harder to train missiles. On a quick side note, I always thought it odd, that Torps are a rank 4 skill, and Cruise are a rank 5 skill. The thing about missile class is: When you train *heavies* for instance, t...
- by RavenPaine - at 2016.03.01 16:59:16
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182. Is hull tanking a thing? (Capital Remote Hull Repair) - in Skill Discussions [original thread]
They are used to repair player owned stations mostly, POS. Also, if a capital ship survives a fight, a capital rep is sure a lot faster than a Guardian or Basilisk
- by RavenPaine - at 2016.02.29 05:55:19
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183. 15+ Pilots Ship Types and Related Interactions / Functions. - in Skill Discussions [original thread]
1. You had a similar post locked. Expect this to get the same treatment soon. 2. Dump 12 accounts and keep your 3 favorites going. That would give you 9 guys, and I don't know anyone who really needs all that. 3. Trial accounts are like an old ...
- by RavenPaine - at 2016.02.28 03:04:43
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184. The 200 level V club - in Skill Discussions [original thread]
Shallanna Yassavi wrote: It was always a silly topic, but recent changes have made it even sillier. I never thought it was silly before. Todays game definitely makes it feel like less of a goal. Fun is more how I think of it. Training 200 s...
- by RavenPaine - at 2016.02.27 18:58:42
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185. Typhoon Fleet Issue - in Ships and Modules [original thread]
You don't see Phoons much, because that is not EVE's current META. But if there's a battleship engagement to be had, the T1 phoon is a super cheap, powerful, tanky, utility versatile ship. The best in game for my thinking. The Fleet Issue is even ...
- by RavenPaine - at 2016.02.27 17:58:09
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186. The 200 level V club - in Skill Discussions [original thread]
66 days since the last post. Bump.
- by RavenPaine - at 2016.02.23 04:09:19
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187. Someone with 321m SP - in Skill Discussions [original thread]
digitalwanderer wrote: I suppose he won't need +5 atribute implants shortly...... Interesting point. +5s aren't nearly is important to anyone, as they used to be. They are not the *only* option now for faster skill goals. I could see pir...
- by RavenPaine - at 2016.02.13 21:58:53
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188. while it's still matter - in Skill Discussions [original thread]
Yeah Tyberius, That does make perfect sense. A guy that is willing to buy his way to the top has a serious investment, so probably is commited. I was sort of theory crafting on that one, before the patch hit. After the patch hit, the facts of it...
- by RavenPaine - at 2016.02.13 05:15:53
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189. while it's still matter - in Skill Discussions [original thread]
Philip Starck wrote: Do you guys really think there's gonna be thousands of people skilling to 250mil+ SP with money? I think none. The money it takes, and the amount of extracted points is just to high. I think 20 something will get some more ...
- by RavenPaine - at 2016.02.11 04:05:49
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190. I don't understand this (OK, what's new?) - in Warfare & Tactics [original thread]
Guys who travel that particular route are probably used to seeing bubbles there. It would be common for frequent users to get bookmarks or tactical warp ins, so they never have to warp directly to that gate. As for the "spider web" People abandon...
- by RavenPaine - at 2016.02.10 12:36:27
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191. Capital ships: functionality outside of fleet engagements? - in Ships and Modules [original thread]
Lots of nullsec pilots use carriers to jump supplies out to null. In NPC null, you can undock from a station and be fairly safe if you just need to 'take a look outside'. Engaging is another decision altogether though... It's common to bait a l...
- by RavenPaine - at 2016.02.10 12:24:26
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192. while it's still matter - in Skill Discussions [original thread]
Congratulations, I feel like posting a similar thread, but I'll just post a few thoughts here. Maybe I can give you a few positive words, ... and then try to heed them for myself. First off, You put a lot of effort and time into your character. ...
- by RavenPaine - at 2016.02.09 04:35:51
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193. I am an GǣOld New BroGǥ Part 1 - in Skill Discussions [original thread]
First off, You can't ever be a new bro again. You have 4 years of experience that can only be gotten from putting in your time. Just because you decided to roll a new account doesn't erase the knowledge that you have. (And seriously, Sumthin is f...
- by RavenPaine - at 2016.02.07 09:21:57
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194. Set-up for PVP Oracle. - in Ships and Modules [original thread]
I think you over-estimate the capabilities of the Oracle. It is in a class of ships that were designed to be snipe platforms. It should sit at range and be evasive as much as possible. And. it should be shooting at ships the same size or LARGER. ...
- by RavenPaine - at 2016.02.02 22:12:33
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195. Why using Tech II cap booster and not medium electrochemical one? - in Ships and Modules [original thread]
ChromeStriker wrote: RavenPaine wrote: doing some maths After all these years....I always thought that 3 Navy 400's would be a better fit than a single 800. With reload times and cycles the same, it turns out that 800's are just better. ...
- by RavenPaine - at 2016.02.01 17:08:35
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196. Why using Tech II cap booster and not medium electrochemical one? - in Ships and Modules [original thread]
Marraach wrote: Aoi Litvyak wrote: You can put three 400 navy cap chargers in one rather than only two with the lower tiers. Or more smaller ones whatever. 40m3 capacity rather than 32. Hi thanks for pointing this. However there seems to...
- by RavenPaine - at 2016.02.01 01:33:01
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197. Void S versus Dread Gurista Antimatter charge - in Ships and Modules [original thread]
Ahh, I get it now. It's hard to convey things in type sometimes.
- by RavenPaine - at 2016.01.31 21:56:21
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198. Void S versus Dread Gurista Antimatter charge - in Ships and Modules [original thread]
Trader20 wrote: Robert Caldera wrote: noone cares about ammo cost.. lol PvE/Rat = I care PvP = I don't care You can go ahead and use faction ammo on rats Or just fly lazors I'm actually just the opposite of this. PvE: I use T1 am...
- by RavenPaine - at 2016.01.31 18:04:27
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199. Interceptors skill does what? - in Skill Discussions [original thread]
You have to look at the interceptor itself to see the bonus's, which accumulate as "per skill level" For your Ares, it is range for the scram/disrupter, and signature reduction for the MWD. Most ship skills work this way.
- by RavenPaine - at 2016.01.27 15:58:27
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200. my alt has 960k unallocated SP - in Skill Discussions [original thread]
Hexenzsene Dragnalus wrote: Someone told me I should train a blockade runner alt, but I know nothing about industry or freight. Anyone have a better suggestion? Exactly why you should consider training a hauler alt. You want to train ...
- by RavenPaine - at 2016.01.25 14:26:50
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