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761. Role reading from the API - in EVE Technology Lab [original thread]
In the member tracking part of the API directors and CEOs have access to member roles. Now understanding this stuff is kinda important if you are for example setting up a tool that stores the information the API provides you with... you do want to...
- by Ravenal - at 2007.11.22 00:04:00
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762. Minimize the HUD - in Player Features and Ideas Discussion [original thread]
Being able to minimize the left controls (autopilot ... zooming) totally... Being able to minimize the hud (damage, cap speed) down to five thin lines at the bottom of the screen... Being able to move the module controls... ... would make me ve...
- by Ravenal - at 2007.11.18 14:05:00
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763. AGGGGGGGGHHHHHHHHHH !!!!!! - in Player Features and Ideas Discussion [original thread]
Originally by: HongKong Phoohey Edited by: HongKong Phoohey on 17/11/2007 20:07:04 Originally by: Doomed Predator Don't do missions near Jita. Can I have your stuff? fantastic reply and really helpfull yes, truly and ho...
- by Ravenal - at 2007.11.18 13:50:00
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764. Could we get a t2 ammo unnerf? - in Player Features and Ideas Discussion [original thread]
currently the weapon+ammo ladder is like this: t1 weapon + t1 ammo named weapon + t1 ammo t2 weapon + t1 ammo t2 weapon + t2 ammo t1 weapon + faction ammo named weapon + faction ammo t2 weapon + faction ammo highest grade named weapon + faction am...
- by Ravenal - at 2007.11.17 00:04:00
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765. Balance 0.0 npc space and uncontrolled space. - in Player Features and Ideas Discussion [original thread]
The following changes need to be made for 0.0 npc sovereignty space: At the moment 0.0 npc space has the best rat spawns, the best agents and good mining fields. Uncontrolled space has good rat spawns in some systems, no agents and good mining fi...
- by Ravenal - at 2007.11.16 11:19:00
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766. Streamline the standings system please. - in Player Features and Ideas Discussion [original thread]
The current npc standing system could do with a few upgrades. Some background information is needed: You have two steps of npc standings, corp and faction. When you do missions for a certain corp your corp standings get increased for completing a...
- by Ravenal - at 2007.11.16 11:09:00
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767. Best ISK/hour - in Missions & Complexes [original thread]
i'd go for fun/h instead of isk/h .
- by Ravenal - at 2007.10.30 10:18:00
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768. LOL: Guristas Provincial HQ - in Missions & Complexes [original thread]
Originally by: d026 Anyway this is a EXTREMELY BAD ISK/H ratio. You are joking right? You are expecting exploration to have a fixed isk/h ratio no matter how few hours you spend exploring? if you want fixed isk/h income go mine. Any...
- by Ravenal - at 2007.10.30 10:08:00
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769. T1 and T2 bubbles - more difference please - in Player Features and Ideas Discussion [original thread]
Why? - to make them worthwhile to invent. Proposed changes (include one or both of these steps) Step 1: Increase the cargo size required for t1 bubbles: - small should fit in a cruiser cargohold (250 m3) - medium should fit in a bship cargohold (...
- by Ravenal - at 2007.10.28 14:19:00
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770. Wrangler.... your choice in hotties.... - in EVE General Discussion [original thread]
Edited by: Ravenal on 25/10/2007 21:23:31 Originally by: Andargor theWise Jennifer Connelly 'nuff said. now SHE's gallente! (fix please Andagor) :) Adding Eva Green .
- by Ravenal - at 2007.10.25 21:20:00
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771. What's REALLY wrong with EVE?! - in EVE General Discussion [original thread]
*feed the trolls* thats not whats wrong with EVE, thats what EVE is doing good! */feeding the trolls* .
- by Ravenal - at 2007.10.25 21:18:00
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772. More sp in drones or in T2 ships? - in Skill Discussions [original thread]
Fighters 1: perc 2: int 3: mem/will 4: charisma Fighter needs ship and gunnery/missile/drone skills, after that a bunch of int related skills (engineering, electronics, mechanic, navigation) Industrials: 1: mem 2. int 3. perc 4. will/charisma I...
- by Ravenal - at 2007.10.25 21:14:00
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773. Whats up with the 'xxx is gallente' sigs? - in EVE General Discussion [original thread]
Edited by: Ravenal on 25/10/2007 20:44:27 \o/ Andagor! Quote from private forums (need more Aaron Rex input to the EVE forums!) : Michael Jackson was brutor! .
- by Ravenal - at 2007.10.25 20:43:00
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774. [Official Announcement] Molden Heath Alliance Lives! - in Corporations and Alliances Summit [original thread]
ahh.. brings back memories from the 2003 Molden Heath Alliance. Can we have SISI in retro mode for a day? - @launch server and client :) .
- by Ravenal - at 2007.10.25 20:16:00
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775. Mining Foreman - in Skill Discussions [original thread]
demote yourself to squad leader .
- by Ravenal - at 2007.10.19 23:47:00
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776. The Sculpture renaming thread - in Ships and Modules [original thread]
Originally by: Terianna Eri Edited by: Terianna Eri on 12/10/2007 13:12:02 I think it's a typo - Look up "Sepulchre" It's a tomb or burial chamber - though that may be better for an Amarr ship. I would support 'Cockatrice' if it were...
- by Ravenal - at 2007.10.12 13:22:00
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777. Rate my domi plz!!! - in Ships and Modules [original thread]
looks pretty mean :) .
- by Ravenal - at 2007.10.12 11:25:00
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778. The Sculpture renaming thread - in Ships and Modules [original thread]
Originally by: Acoco Osiris I think it should be named Playdoh Guy. Modern voodoo doll? .
- by Ravenal - at 2007.10.12 11:20:00
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779. The Sculpture renaming thread - in Ships and Modules [original thread]
Originally by: Jilly Serkov How about Coat-Hangar ? Gargoyle can be a Coat-Hangar, its got plenty of pointy bits and tends to remain very stationary. .
- by Ravenal - at 2007.10.12 11:06:00
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780. Teh Anti Cyno - in Ships and Modules [original thread]
Originally by: RuleoftheBone Blowing up cyno alts is fun. Especially when they have 200+ mill ISK worth of fuel onboard . your marketing skills fail. Liquid ozone even at 500 isk per unit amounts to 400,000 units of liquid ozone th...
- by Ravenal - at 2007.10.12 11:04:00
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