Pages: 1 2 3 4 [5] 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
81. Bring back the feeling of HUGE - in Player Features and Ideas Discussion [original thread]
Edited by: Ravenal on 22/02/2011 18:33:19 Edited by: Ravenal on 22/02/2011 18:27:09 Originally by: Hirana Yoshida Identifying the cause of a problem and then proposing a solution that is only marginally related .. how very modern ...
- by Ravenal - at 2011.02.22 18:26:00
|
82. Bring back the feeling of HUGE - in Player Features and Ideas Discussion [original thread]
Eve used to feel huge but with 0m warp to, jump drives, highways and considerably more players space now feels small. I have two suggestions on how to fix this without reverting to any old mechanics. - Add 1400 more low sec systems. Low sec is th...
- by Ravenal - at 2011.02.22 15:34:00
|
83. so, i have been wondering.... - in Player Features and Ideas Discussion [original thread]
you mean COMO :) - POMO is a very very bad name :D minerals pries would drop... more supply you know. .
- by Ravenal - at 2011.02.22 15:14:00
|
84. @CCP Why poeple with Negative..... - in Player Features and Ideas Discussion [original thread]
Originally by: Tippia Because they don't want to restrict people's access to space. Security status ... Originally by: Tippia The counter-question is: why should it be changed? Because it's logical ... hey, there is that stu...
- by Ravenal - at 2011.02.22 15:08:00
|
85. Change to Fighters Bombers & to how Advanced Drone Interfacing works - in Player Features and Ideas Discussion [original thread]
the stupid thing about control units is that you need one for each level of advanced drone control to take full advantage of your training. It should only require one control unit to take full advantage of your training! .
- by Ravenal - at 2011.02.22 14:55:00
|
86. Tiericide - in Player Features and Ideas Discussion [original thread]
This is mostly true ... more true for frigates and cruisers than bc and bs at least. The differences between tiers of frigates is silly really. They don't have different fitting options or any "roles" to speak of but just an increase in effective...
- by Ravenal - at 2011.02.22 02:41:00
|
87. Air Raid ALARM on Incursions - in Missions & Complexes [original thread]
Originally by: Boltorano Dear CCP, please remove all references to slaves from EVE Online. Slavery was a horrible practice that had a terrible impact on millions of people over hundreds of years of European oppression and has had a lasting...
- by Ravenal - at 2011.02.14 20:28:00
|
88. buying standing with empire factions - in Player Features and Ideas Discussion [original thread]
It used to be a feature ... but they removed it for a reason. .
- by Ravenal - at 2011.02.14 17:42:00
|
89. Nerfed Drake - in Player Features and Ideas Discussion [original thread]
pish, the drake is fine ... shield extenders are not. Change the sig rad penalty to shield recharge penalty and give it a bit more hps. .
- by Ravenal - at 2011.02.13 03:57:00
|
90. Eve make my decision for me event lol - in Skill Discussions [original thread]
Originally by: Estel Arador Ignore the heavy missile skill, it's not that important for Minmatar. Important no, useful yes. 10d is nothing :¦ .
- by Ravenal - at 2011.02.10 15:43:00
|
91. Caldari training - in Skill Discussions [original thread]
Originally by: Hannah Ferafax Crazy rumors of 300mil/hour Crazy yes, rumors yes, true no. .
- by Ravenal - at 2011.02.10 15:40:00
|
92. Is this sad? - in Skill Discussions [original thread]
Turn on "show all skills" :) .
- by Ravenal - at 2011.02.10 15:33:00
|
93. R&D Agents - in Player Features and Ideas Discussion [original thread]
it's very difficult to lose standings to npc corps other than the military ones (the ones that have ships flying around) main method is denying missions of course and the second is killing the npc haulers near their stations iirc. Might even have...
- by Ravenal - at 2011.02.09 14:27:00
|
94. Cargohold and Fit scanners need some love... - in Player Features and Ideas Discussion [original thread]
+1 and if it hasn't been mentioned already a filter list would be awesome too (include only these types, mods in results or exclude these types, mods in results) .
- by Ravenal - at 2011.02.09 14:17:00
|
95. Ninja Salvagers - in Player Features and Ideas Discussion [original thread]
Well... - Even if it were your mission it's not your salvage. It's junk in open space. - Let's say people couldn't find you in missions ... what would be the side effects of that? . Safe spots to hide in for one. That would be very very very bad...
- by Ravenal - at 2011.02.09 14:15:00
|
96. Suicid ganking is too easy - in Player Features and Ideas Discussion [original thread]
You are wrong, suicide gankers can only gain 5 bill if you decide to risk hauling that much through what EVERYONE SHOULD KNOW exists out there, suicide ganks waiting for exactly that. Anything worth that much is also worth your time to split up i...
- by Ravenal - at 2011.02.08 16:08:00
|
97. An idea to encourage population growth in low sec. - in Player Features and Ideas Discussion [original thread]
Compilation of several ideas: - 1400 more low sec systems ... so number of systems are high < low < null - More guns at gates and stations so people can actually get in to play. - lose and gain sec status only by shooting players (-sec for k...
- by Ravenal - at 2011.02.08 15:57:00
|
98. Moon mining remake? - in Player Features and Ideas Discussion [original thread]
change it to the PI mechanic ... ignore skills or something. .
- by Ravenal - at 2011.02.08 15:47:00
|
99. Away for 6 weeks, what skill training lasts 6 weeks? - in Skill Discussions [original thread]
Originally by: Mirke ... or find a friend ... That sir, is not allowed. .
- by Ravenal - at 2011.02.08 05:14:00
|
100. Yup... Another topic on how to fix supercaps and 0.0 - in Player Features and Ideas Discussion [original thread]
fix alphabetical target calling for big cap fleets please (yes, I've got a capital pilot whos name starts with A) ... "yay" for me. .
- by Ravenal - at 2011.02.08 05:08:00
|
Pages: 1 2 3 4 [5] 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |