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141. Neuts and balance (primarily PVE) - in Ships and Modules [original thread]
Originally by: Izuru Hishido Can't believe I have to give a dissertation about neuting in missions and anomalies. ... This is assuming the average highsec mission, not a level five where you're intended to have a logistic backing you up ...
- by Ravenal - at 2011.01.23 16:59:00
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142. Over Populated ? ...... - in EVE General Discussion [original thread]
Originally by: Sophia Amelia Stone Edit: But relocating agents is not the answer, more agents would be better. No need for millions of agents, fewer would be better even ... one of each level for each corp of quality low, average and h...
- by Ravenal - at 2011.01.23 16:39:00
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143. Over Populated ? ...... - in EVE General Discussion [original thread]
Increase the number of low sec systems to about 1500. Currently low sec systems are the least common system type. increase the size of all solar systems to include something like the Oort cloud is supposed to be. The "chaotic" nature of that clou...
- by Ravenal - at 2011.01.23 01:36:00
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144. Neuts and balance (primarily PVE) - in Ships and Modules [original thread]
Originally by: Cambarus In PVE gangs where neuting is an issue you're usually fielding logistics, so local tanking is irrelevant. A cap booster on an amarrian ship for when you get heavily neuted isn't really any different than using ammo ...
- by Ravenal - at 2011.01.22 23:46:00
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145. Neuts and balance (primarily PVE) - in Ships and Modules [original thread]
Originally by: Kalana Eargon Level 5 missions, WH, PLEX, etc. are designed for more than one person and different obstacles... so that's balanced. How? Originally by: Kalana Eargon From a PvP standpoint, armor tanks have pass...
- by Ravenal - at 2011.01.22 16:30:00
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146. Neuts and balance (primarily PVE) - in Ships and Modules [original thread]
Originally by: Val'Dore Confirming that Brick Abaddons (aka capless buffer tank) will have to be dual injected for Incursions. ... and they say lasers don't use ammo :D - how often do you need to dock for more? .
- by Ravenal - at 2011.01.21 18:55:00
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147. Neuts and balance (primarily PVE) - in Ships and Modules [original thread]
Originally by: Mutant Caldari So, there are no Amarr missile/drone ships? Well, thats interesting. Might wanna tell the Vengeance, Sentinel, Curse, Pilgrim, Damnation, Legion, Malediction, Arbitrator and whatever other ships I forgot to m...
- by Ravenal - at 2011.01.21 18:04:00
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148. Neuts and balance (primarily PVE) - in Ships and Modules [original thread]
Originally by: Mutant Caldari ITT: Someone complaining about Caldari being OP for PvE when they have been the top dogs in it for years. Pro tip: Shoot the neuters from outside their neut range and then look at that, you don't have to deal...
- by Ravenal - at 2011.01.21 16:14:00
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149. Neuts and balance (primarily PVE) - in Ships and Modules [original thread]
Originally by: Widemouth Deepthroat Nerf everything so all ship is same, all weapons are same, we just all have same size boot and whoever gets the first kick is winner. e: didn't notice re:pve in title...guess this is another "T_T I can...
- by Ravenal - at 2011.01.21 15:47:00
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150. Neuts and balance (primarily PVE) - in Ships and Modules [original thread]
Originally by: Linda Flamewalker L5.. now that is another beast but we all know the way with that, (rattler, passive tengu). so.. no.. neuting doesnt need "fixing" its perfectly fine. I said neuts are fine, its the ship options (like yo...
- by Ravenal - at 2011.01.21 15:44:00
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151. Neuts and balance (primarily PVE) - in Ships and Modules [original thread]
Originally by: Kneebone What level of PvE are you talking about? L4 missions? L5 missions, WH's? What Class WH? etc etc. There is PvE content in that game that is designed to NOT be friendly to solo players. Doesn't matter, whatever c...
- by Ravenal - at 2011.01.21 14:11:00
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152. Neuts and balance (primarily PVE) - in Ships and Modules [original thread]
Originally by: Gypsio III You should include cap boosters and the slot-intensive nature of passive (and particularly pure-passive) tanks too. I do, if the ships in question wouldn't have this many slots they wouldn't passive tank would ...
- by Ravenal - at 2011.01.20 20:13:00
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153. Neuts and balance (primarily PVE) - in Ships and Modules [original thread]
First off, nothing wrong with "neuts" as a concept ... they themselves work just fine, however. Neuts vs dps: Missiles not effected Projectiles not effected Drones not effected Hybrid become useless Lasers become useless Neuts vs tanking: Active...
- by Ravenal - at 2011.01.20 17:31:00
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154. Anomaly respawn time increased ? - in Missions & Complexes [original thread]
Originally by: Goose99 About time. Those are fountains of liquid isk pouring out. Not loot/salvage that's traded, not LP with isk sink on cashing in, but pure isk faucet. The nerf is a necessity for eve economy. More is still needed. Tu...
- by Ravenal - at 2011.01.20 15:50:00
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155. Any Way to skill without sgining in - in Skill Discussions [original thread]
Originally by: Johnny GOD Hey I wanted to know is there anyway to add skills to my skill queue without havin to log in. I am going away for 4 months so I wont be able to log in, i do have internet tho on some ****ty laptop set it up f...
- by Ravenal - at 2011.01.05 11:43:00
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156. Loki - in Skill Discussions [original thread]
All skills that improve the ship and fittings you are going to use... browse around for fittings and start right clicking for "show info", it's your best friend in eve. Own knowledge is better than forum knowledge which is good for opinions, not ...
- by Ravenal - at 2011.01.05 11:40:00
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157. Is rapid firing bad for blaster (and laser) users - in Skill Discussions [original thread]
No. Why? Because you can solve your cap problems by either training the cap skills or fitting cap mods/rigs/hardwirings/injection/remote energy/pause shooting if you need. All in all, it's a skill that DOES IMPORTANT STUFF... please go whine abo...
- by Ravenal - at 2011.01.04 23:30:00
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158. how to pay for char transfer with plex? - in Skill Discussions [original thread]
Originally by: RaTTuS yes if you post in a correct place alternatively - just click the correct buttons helpful ;) ... you need to return the PLEX to escrow with a right click, after that use the account management webpage for some e...
- by Ravenal - at 2011.01.04 20:28:00
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159. New science alt - in Skill Discussions [original thread]
lowest input steady income = research agents otherwise your question is really really difficult to answer. .
- by Ravenal - at 2010.12.22 16:14:00
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160. Dont know which direction i should train in for lv4 missions - in Skill Discussions [original thread]
Edited by: Ravenal on 21/12/2010 22:29:46 drones 5 - drone support skills - t2 small drones ... yeah, I'm going to stop there and say: If your tank holds you'll kill them eventually. So train tank first, then damage. edit: Remember that if y...
- by Ravenal - at 2010.12.21 22:29:00
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