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1. Sticky:Blueprint data adjustments thread - in Science and Industry [original thread]
CCP Greyscale wrote: Generally trying to get rid of extreme bottlenecks is intentional, yes. If there's a strong reason for cloaks to have a higher overall end-to-end time we can potentially do that, but I'd rather not push them too much furthe...
- by Ravenclaw2kk - at 2014.06.16 14:59:00
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2. Sticky:Blueprint data adjustments thread - in Science and Industry [original thread]
CCP Greyscale wrote: Ravenclaw2kk wrote: What's happening with modules that are currently copy time limited? There seem to be some huge changes in niche markets like T2 cloaks where currently you can produce 3 max run copies in about 28 days...
- by Ravenclaw2kk - at 2014.06.16 14:09:00
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3. Sticky:Blueprint data adjustments thread - in Science and Industry [original thread]
What's happening with modules that are currently copy time limited? There seem to be some huge changes in niche markets like T2 cloaks where currently you can produce 3 max run copies in about 28 days yielding about 15 modules per month through 3 ...
- by Ravenclaw2kk - at 2014.06.14 19:39:00
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4. Over 2 Billions ISKs worth of Assets Offered as Collateral or Trade. - in Market Discussions [original thread]
flakeys wrote: Oiras Isimazu wrote: Archibald Thistlewaite III wrote: Oiras Isimazu wrote: If I do get a valid offer that is. To get a valid offer you would need to make a valid proposal. For all your waffling you have yet to act...
- by Ravenclaw2kk - at 2014.01.10 15:38:00
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5. Gatecrashing: Bumped by the gate - in EVE General Discussion [original thread]
I think that ships should take damage and possibly explode when approaching the gate like that.
- by Ravenclaw2kk - at 2013.09.24 18:07:00
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6. Vargur Meh - in Ships and Modules [original thread]
[Vargur, LVL4 Runner] Domination Gyrostabilizer Domination Gyrostabilizer Domination Gyrostabilizer Domination Tracking Enhancer Domination Tracking Enhancer Caldari Navy Shield Boost Amplifier Caldari Navy Shield Boost Amplifier Gist X-Type Larg...
- by Ravenclaw2kk - at 2013.08.06 12:21:00
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7. Escorting service, I'm sure it must exist but... - in EVE General Discussion [original thread]
Best bet is to get a carrier pilot and set up an escrow holding the minimum value of their ship in case they get ganked coming in.
- by Ravenclaw2kk - at 2013.08.06 12:19:00
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8. Battleship NPC BPO Prices? [Odyssey] - in Market Discussions [original thread]
everything on the test server costs 100 isk
- by Ravenclaw2kk - at 2013.05.31 16:15:00
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9. Battleships mineral changes on sisi - in Market Discussions [original thread]
Steve Ronuken wrote: mynnna wrote: Only about 2400 total, and they're all out of build already. And I've already been selling them to people willing to lock their cash up longer than me, though I dunno if I'll get to move them all before the...
- by Ravenclaw2kk - at 2013.05.12 03:58:00
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10. Microprocessors - in Science and Industry [original thread]
Not counting fuel, I was doing the calculation as follows: Per unit of crystalline alloy = 0.5 Cobalt + 0.5 Cadmium = 1,800 isk Per unit of Carbon Polymers = 0.5 hydrocarbons + 0.5 Silicates = 339 isk Per unit of crystalline carbide = 0.01 unit ...
- by Ravenclaw2kk - at 2013.05.05 05:58:00
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11. Microprocessors - in Science and Industry [original thread]
Nitrogen Isotopes wrote: Ravenclaw2kk wrote: I am not sure if I am missing something. I don't think you're including reaction tower fuel costs. I am not. I have never had a reaction pos and so have no idea on cycle times. The costs ar...
- by Ravenclaw2kk - at 2013.05.04 15:38:00
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12. Microprocessors - in Science and Industry [original thread]
Hmm.. I've just done the calculations and it is still kinda difficult to judge. Fullerides seem to have a markup of around 100% over base costs Crystalline Carbide has a markup of around 500% I would assume that the new materials will have a bas...
- by Ravenclaw2kk - at 2013.05.04 12:56:00
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13. Microprocessors - in Science and Industry [original thread]
I am trying to figure out whether it is worth making microprocessors before the change or after the patch, but I am unsure. Take Photon Microprocessors for example: Today's build cost is 21,351 isk p/u After the patch it would be 18,981 isk p/u...
- by Ravenclaw2kk - at 2013.05.04 03:57:00
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14. Odyssey Patch Speculation Thread - in Market Discussions [original thread]
El 1974 wrote: Ravenclaw2kk wrote: "At our current numbers, the maximum supply of ice from highsec (assuming that each belt is mined out completely five times a day) would provide approximately 80% of the game's ice needs, ensuring that at l...
- by Ravenclaw2kk - at 2013.04.27 13:04:00
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15. Odyssey Patch Speculation Thread - in Market Discussions [original thread]
"At our current numbers, the maximum supply of ice from highsec (assuming that each belt is mined out completely five times a day) would provide approximately 80% of the game's ice needs, ensuring that at least some of the ice mining must be under...
- by Ravenclaw2kk - at 2013.04.27 12:04:00
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16. Odyssey Patch Speculation Thread - in Market Discussions [original thread]
Kithran wrote: Ravenclaw2kk wrote: Yea. 80% off all ice requirements are going to be seeded in hi-sec. Assuming they are fully mined, there will still be a big bottleneck. I'm glad I bought a bunch of fuel a few weeks ago. I just spent anot...
- by Ravenclaw2kk - at 2013.04.27 11:22:00
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17. Odyssey Patch Speculation Thread - in Market Discussions [original thread]
Yea. 80% off all ice requirements are going to be seeded in hi-sec. Assuming they are fully mined, there will still be a big bottleneck. I'm glad I bought a bunch of fuel a few weeks ago. I just spent another 4bn on ice for the hell of it, I'd im...
- by Ravenclaw2kk - at 2013.04.27 06:49:00
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18. Odyssey Patch Speculation Thread - in Market Discussions [original thread]
We should get more people mining ice as the value increases. Less people will mine veld, keeping the price of Trit up. At the end of the day, I would expect a balance between veld, pyroxies and ice in terms of isk per hour. The amount of miners w...
- by Ravenclaw2kk - at 2013.04.27 02:18:00
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19. Sharing trade secrets - in Market Discussions [original thread]
It depends on the secret and the market. I share trade secrets to a few of my close in game friends if i know that the market is big enough to handle the extra investment without effecting me. This is generally around speculation time, but is als...
- by Ravenclaw2kk - at 2013.03.04 14:27:00
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20. T2 Ship Production Bottlenecks - in Science and Industry [original thread]
Steve Ronuken wrote: Ravenclaw2kk wrote: Akturous wrote: Copy times. This. Assuming you are going for Max Run copies to invent using decryptors. For reference, Max run copies are /less/ important than they need to be, due to a cha...
- by Ravenclaw2kk - at 2013.03.03 23:53:00
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