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|161. Mumble, Overlay, Kubuntu 11.10, WINE 1.3.37 - in Linux [original thread]
Do you use a 64BIT OS? If so, you need a 32 bit mumble to overlay over a 32 bit screen (EVE)
- by Ravow - at 2012.01.19 00:45:00
|162. Shader Model 3.0 issues - in Linux [original thread]
and, The output of the glxinfo command. You are using the proprietary driver, right?
- by Ravow - at 2012.01.19 00:43:00
|163. Which WINE version? - in Linux [original thread]
Work fine on Wine 1.3.33 For the EULA, the text take about 30 seconds to display.
- by Ravow - at 2011.12.01 03:33:00
|164. Is EVE well behaved in Linux? - in Linux [original thread]
You should try 1.
- by Ravow - at 2011.11.29 05:59:00
|165. Singularity test - in Linux [original thread]
Marek Ol+í+ík pushed some code into MESA two days ago and now... Everything is working including textures! Crucible now work with proprietary and open source drivers!
- by Ravow - at 2011.11.25 00:43:00
|166. Singularity test - in Linux [original thread]
Update : The lag problem is now gone :D But the textures are still missing :( Fer my log problem. it still occur finally. If I put UI_Scalling at another number than 100%.
- by Ravow - at 2011.11.21 23:20:00
|167. Shader 3.0 Issue Intel HD 3000 Graphics - in Linux [original thread]
Check if you have an update for your video drivers (in the system update). MESA got his version 7.11 released last week. If the Mint dev made the package for this version, it will fix your problems.
- by Ravow - at 2011.11.21 16:16:00
|168. Ubuntu 11.10 w/ Wine - in Linux [original thread]
You don't have any 3D acceleration. Not even software rendering (via Gallium). What's your Videocard?
- by Ravow - at 2011.11.21 16:11:00
|169. Singularity test - in Linux [original thread]
I need to be sure it work from day 0. It may be a bug with my video drivers (ATI OSS). What Video card/Wine do you have?
- by Ravow - at 2011.11.18 05:54:00
|170. https in AGB - again (since the old thread is locked) - in Linux [original thread]
Please GM, sticky that... so it will not get lost under the stack of threads ;)
- by Ravow - at 2011.11.18 05:41:00
|171. Singularity test - in Linux [original thread]
I began to test on Singularity. Actually it's big fail : - No textures on things (ships, stations) - stutter (you move the mouse, it wait 2 second and move for 0.2 seconds and wait 2 seconds... FPS stay constant and that bug is present in current...
- by Ravow - at 2011.11.18 04:36:00
|172. Shader 3.0 Issue Intel HD 3000 Graphics - in Linux [original thread]
You need Mesa 7.12-Devel. I'm currently searching of a procedure exist for Mint 11. I know that Mint 12 come with 7.12 but still, someone may have made package for 11 somewhere. Else, you will have to compile them (libdrm and mesa) manually. Q...
- by Ravow - at 2011.11.17 20:39:00
|173. Screen Recording for Eve (like FRAPS) - in Macintosh [original thread]
GLC or ffmpeg can be compiled with OSX but you need xcode. I know that ffmpeg work great on OSX but I don't know about is captures capability (I only tested on Linux to do live streaming) http://jungels.net/articles/ffmpeg-howto.html
- by Ravow - at 2011.11.17 19:42:00
|174. EveMon - in Linux [original thread]
I just made patch to make it compatible with the new API thing.. http://pastie.org/pastes/2879014/text It's work on my side. You need to autorize for the , SkillQueue, SkillInTraining, CharacterSheet, accountbalance, AccountStatus, CharacterIn...
- by Ravow - at 2011.11.17 17:52:00
|175. EVE Startup problems - in Linux [original thread]
Your drivers seam to be ok! Do you have d3dx9_36.dll in your system32 folder? This one may be still needed. I saw that you installed the 43 but on mine I needed to install 36.
- by Ravow - at 2011.11.17 16:31:00
|176. Shader 3.0 Issue Intel HD 3000 Graphics - in Linux [original thread]
You should update your drivers to the latest GIT version if possible. If I remember correctly, the drivers you use are too old don't have the SM3 bits enabled in yet. I don't know your distribution but check if you can get a development version ...
- by Ravow - at 2011.11.17 16:28:00
|177. EVE Startup problems - in Linux [original thread]
crazyr2 wrote: It's gxlinfo that came from mesa-demo's package in arch (it's how they package it - not with the mesa package) It's why you need to manually compile it in 32Bit. The glxinfo from distribution package only came with the same BI...
- by Ravow - at 2011.11.15 20:00:00
|178. EVE Startup problems - in Linux [original thread]
That seam to be OK. it's glxinfo or glxinfo32 that I have posted how to compile ?
- by Ravow - at 2011.11.15 19:22:00
|179. EVE Startup problems - in Linux [original thread]
Here the procedure for testing your 32BITS driver stack. https://forums.eveonline.com/default.aspx?g=posts&t=34104&find=unread
- by Ravow - at 2011.11.15 19:03:00
|180. [How-to] 32BIT drivers testing - in Linux [original thread]
Hi, As lot of people know, we can use "glxinfo" to test if the drivers is the good one and if the OpenGL extensions are correct (nothing missing, like GL_EXT_texture_compression_s3tc. On a 64Bits system, the "glxinfo" tools is compiled in 64BIT ...
- by Ravow - at 2011.11.15 19:00:00
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