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181. Sending Mail to CCP dev charecters - in EVE General Discussion [original thread]
they probably dont want to get caught stealing your idea :P
- by Red Teufel - at 2012.11.29 02:54:00
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182. Tech 2 orca - in Features and Ideas Discussion [original thread]
Nikk Narrel wrote: supernova ranger wrote: The orca + +an industrial jump bridge which allows t1 & t2 industrial/barges to jump +a jump drive for it to follow the fleet +the ability to apply cloaking status to ships (or particular ship ...
- by Red Teufel - at 2012.11.29 02:51:00
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183. Gû¦North America Based 0.0 Pirate & Black Ops Corporation RecruitingGùä - in Alliance and Corporation Recruitment Center [original thread]
recruitment open
- by Red Teufel - at 2012.11.27 21:27:00
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184. Pirates and docking - in EVE General Discussion [original thread]
lowsec stations are like the super structures in the judge dredd movie lol.
- by Red Teufel - at 2012.11.27 02:39:00
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185. The Complete Sci-Fi Simulator - in EVE General Discussion [original thread]
CCPs track record is pretty crap when adding things. I really don't think the CEO of ccp has the direction to compete against other mmos similar to eve online. If half the player subs drop because of the blatant greedy crap going on during the mon...
- by Red Teufel - at 2012.11.26 01:28:00
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186. Pulling the Plug on WiS - in EVE General Discussion [original thread]
when dust is done with the big development crap maybe ccp could pull in an army of devs and give us more stuffs in eve like WiS
- by Red Teufel - at 2012.11.26 01:17:00
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187. WHAT ARE YOU GOING TO GIVE ME CCP - in EVE General Discussion [original thread]
ccp is going to come in and replace your broken ships with fixed ships.
- by Red Teufel - at 2012.11.25 21:58:00
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188. Separate all 4 empires and make hauling/true piracy fun. - in Features and Ideas Discussion [original thread]
vote OP to be on the csm
- by Red Teufel - at 2012.11.25 21:55:00
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189. Separate all 4 empires and make hauling/true piracy fun. - in Features and Ideas Discussion [original thread]
Commander Ted wrote: Katrina Oniseki wrote: This has been suggested countless times since the beginning of EVE. There's a reason why it hasn't been implemented. I don't really know what the reason is, but there is one! Otherwise, it would h...
- by Red Teufel - at 2012.11.25 20:06:00
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190. Separate all 4 empires and make hauling/true piracy fun. - in Features and Ideas Discussion [original thread]
Commander Ted wrote: Red Teufel wrote: well i'm sure it would be something similar to popular systems used for logistical reasons by 0.0 alliances. however due to the need to sell and interact/trade between factions would arise you will ge...
- by Red Teufel - at 2012.11.25 01:33:00
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191. Separate all 4 empires and make hauling/true piracy fun. - in Features and Ideas Discussion [original thread]
BinaryData wrote: I accept new ideas and what not, but you're essentially FORCING people to go through lowsec to get to the other side. You're wanting to bottle neck the industrial capacity, and the moving of assets. This will only support the ...
- by Red Teufel - at 2012.11.25 01:15:00
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192. Separate all 4 empires and make hauling/true piracy fun. - in Features and Ideas Discussion [original thread]
Commander Ted wrote: Red Teufel wrote: Commander Ted wrote: Red Teufel wrote: so basically this would make low-sec relevant. I support this idea and ccp should take notice. oh and brand new low-sec trade hubs!!! omfg I am not sure ...
- by Red Teufel - at 2012.11.25 01:10:00
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193. Separate all 4 empires and make hauling/true piracy fun. - in Features and Ideas Discussion [original thread]
i believe if you fix the basics it snowballs and fixes everything else.
- by Red Teufel - at 2012.11.25 00:39:00
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194. Separate all 4 empires and make hauling/true piracy fun. - in Features and Ideas Discussion [original thread]
Commander Ted wrote: Red Teufel wrote: so basically this would make low-sec relevant. I support this idea and ccp should take notice. oh and brand new low-sec trade hubs!!! omfg I am not sure low security space trade hubs would come of t...
- by Red Teufel - at 2012.11.25 00:37:00
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195. Separate all 4 empires and make hauling/true piracy fun. - in Features and Ideas Discussion [original thread]
so basically this would make low-sec relevant. I support this idea and ccp should take notice. oh and brand new low-sec trade hubs!!! omfg
- by Red Teufel - at 2012.11.25 00:23:00
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196. EVE Online Development Strategy (CSM Public) - in EVE General Discussion [original thread]
nerf highsec stations. they shouldn't be that good in highsec with no risks involved.
- by Red Teufel - at 2012.11.24 04:25:00
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197. A fix to structures, wars, high/low/0.0 space. O_o - in EVE General Discussion [original thread]
I will make some more changes to the OP of the thread but not much. but getting rid of the RF timers would be amazing.
- by Red Teufel - at 2012.11.22 16:39:00
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198. A fix to structures, wars, high/low/0.0 space. O_o - in EVE General Discussion [original thread]
Roll Sizzle Beef wrote: Gilbaron wrote: IIRC, they did not include a nerf to highsec industry... As it was all just ideas on paper and strictly about POS function, it wouldn't. Yet if they made personal POS ownership as easy as they were ...
- by Red Teufel - at 2012.11.18 02:48:00
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199. A fix to structures, wars, high/low/0.0 space. O_o - in EVE General Discussion [original thread]
Gilbaron wrote: Roll Sizzle Beef wrote: POS plans as last mentioned in the summer CSM minutes are far more exciting than any of this. IIRC, they did not include a nerf to highsec industry... nor did they include an easy structure to R...
- by Red Teufel - at 2012.11.18 02:10:00
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200. A fix to structures, wars, high/low/0.0 space. O_o - in EVE General Discussion [original thread]
Gilbaron wrote: i like most of your ideas, but not the integration with dust part, it is way to early to make design steps in that direction also all player owned structures should have a reinforcement timer, just to make sure that the owner h...
- by Red Teufel - at 2012.11.18 01:47:00
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