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1. Suggestion: Edit and cancel multiple market orders at once - in Player Features and Ideas Discussion [original thread]
Yup! Usually, I edit all my outstanding market sell orders in one go. Here it would be really useful :). And about the canceling: I am also selling at citadels which have the side effect of being shot into reinforcement from time to time. Then I ...
- by Rhyarkh - at 2017.04.13 13:02:15
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2. Suggestion: Edit and cancel multiple market orders at once - in Player Features and Ideas Discussion [original thread]
Well, I am thinking of selecting multiple orders by clicking CTRL or SHIFT + left mouse button and then right click => cancel or edit. When editing: The same window opens like when you edit or multi-sell items. Of course, you have to click on...
- by Rhyarkh - at 2017.04.12 14:37:12
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3. Suggestion: Edit and cancel multiple market orders at once - in Player Features and Ideas Discussion [original thread]
Hello, compared to the past, we've got now multi-buy and a multi-sell feature, but as far as I know, no multi-edit and no multi-cancel feature for market orders. So, why not adding multi-edit and multi-cancel features :)? Regards Rhyarkh
- by Rhyarkh - at 2017.04.12 13:35:39
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4. Suggestion: Market logs - in Player Features and Ideas Discussion [original thread]
Hello, I know that there is a Journal and a Transactions tab in the wallet, giving us some information about what we were selling and buying, but sometimes that just isn't enough for me. Recently, I canceled a few market orders to set them u...
- by Rhyarkh - at 2017.04.12 13:17:06
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5. Sticky:Dev Blog: U and I made some changes: Odyssey 1.1. UI changes - in EVE Information Portal [original thread]
Wow, these changes are great! Thank you very much. I really, really (I mean REALLY) appreciate that you fixed the "collapsed 'Drones in Bay' and 'Drones in Local Space' bug". Even though this is not a thread for suggestions and for additional r...
- by Rhyarkh - at 2013.09.03 17:34:00
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6. Some ideas for managing more than 1 account or character - in Player Features and Ideas Discussion [original thread]
@Silent Rambo: My ideas aren't for making dual boxing easier but more comfortable. I want to reduce some nasty work you have do to more or less frequently. Dual- or multi-boxing would be easier if CCP implements features like "travel/jump through ...
- by Rhyarkh - at 2013.06.29 12:48:00
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7. Some ideas for managing more than 1 account or character - in Player Features and Ideas Discussion [original thread]
It seems that Windows 7 has a native way to create symlinks. Do you use this method or the same program you need for XP?
- by Rhyarkh - at 2013.06.26 12:57:00
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8. Some ideas for managing more than 1 account or character - in Player Features and Ideas Discussion [original thread]
Shereza wrote: I'm unsure as to why you would be "switching the adapter several times while playing." I currently run a minimum of four accounts across four monitors. Two monitors are 1440x900 and plugged into an AMD HD6870 and the other two ar...
- by Rhyarkh - at 2013.06.24 17:05:00
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9. Some ideas for managing more than 1 account or character - in Player Features and Ideas Discussion [original thread]
Nobody likes this :(? Well, then I think i have to manage my accounts in the same way I had to do before ... and hoping that the new settings import/export feature is going to be great (and will be released soon). :)
- by Rhyarkh - at 2013.06.23 12:16:00
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10. D-scan love - in Player Features and Ideas Discussion [original thread]
While pressing ALT it is difficult to aim, yes. I think the reason for this is the mouse acceleration in combination with a high dpi mouse (I don't want to change every time the dpi of my mouse to a lower dpi). In the following example I'm using ...
- by Rhyarkh - at 2013.06.21 17:57:00
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11. D-scan love - in Player Features and Ideas Discussion [original thread]
I don't have any trouble aiming without that mouse acceleration. I can aim very precisely even with my high dpi. So a combination of "no mouse acceleration" (or a different one) and "show something that we can use to aim" should be enough.
- by Rhyarkh - at 2013.06.21 16:04:00
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12. Some ideas for managing more than 1 account or character - in Player Features and Ideas Discussion [original thread]
Hi, I've got some suggestions for managing more than one character or account. My suggestions are not about to make things in space easier while flying 2 or more characters at the same time, but they are about some nasty stuff you always have to ...
- by Rhyarkh - at 2013.06.21 14:48:00
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13. D-scan love - in Player Features and Ideas Discussion [original thread]
Yes, that would be really great. Using the d-scan doesn't need to be easier, but it needs to be more comfortable. Pantorus Necraliss wrote: Range : - Add distance selection ladder with 15Au / 10Au / 5Au / 1Au / 0.01Au I'd prefer for some sta...
- by Rhyarkh - at 2013.06.21 14:07:00
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14. Sticky:Import/export of settings! - How do you want it to work? - in Player Features and Ideas Discussion [original thread]
Hi there, oh, I am REALLY happy to hear that you want to improve this thing as it's a pain in the a**, currently :). 1) What settings would you like to have stored? Basically just everything, every possible setting. But I don't need to be ab...
- by Rhyarkh - at 2013.06.21 09:52:00
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15. Announcement:EVE Online: Odyssey Issues - in EVE Information Portal [original thread]
Hm, I thought that all Navy Ships require their skill at level 2, but the 4 new Navy Battlecruiser require racial Battlecruiser I instead of II. Is this a bug or a feature?
- by Rhyarkh - at 2013.06.09 13:15:00
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16. Announcement:EVE Online: Odyssey Issues - in EVE Information Portal [original thread]
I don't know if this issue/bug appeared with Odyssey but since it's the first time I notice it, I think it might be Odyssey related. The more drones are in a group the more time it takes until the right click context menu opens/appears. The conte...
- by Rhyarkh - at 2013.06.06 21:45:00
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17. What happens if I'm skilling BC 5 during downtime on patch day (Odyssey) - in EVE General Discussion [original thread]
Oh, I forgot that some people try to be as much helpless as they can. But thanks to everybody else. Discussing this issue I think I decide not to train during downtime (but I'm still interested in how the devs are dealing with this issue, though...
- by Rhyarkh - at 2013.05.28 14:34:00
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18. What happens if I'm skilling BC 5 during downtime on patch day (Odyssey) - in EVE General Discussion [original thread]
Hi there, I'm sorry if this question has been already asked before, but searching the forums is broken, currently. I want to ask what happens if I'm skilling BC 5 during the downtime on patch day (4th July). My main character has already skilled...
- by Rhyarkh - at 2013.05.27 14:53:00
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19. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Greetings, these announced changes made me to write my frist post in the off. EVE Online forums :). The changes sound really great! But here are some additions you may add or not: Individual nameable Corporate Hangars (on Stations and on PO...
- by Rhyarkh - at 2012.05.03 11:28:00
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20. FPS are too low and Anti-Aliasing and HDR aren't working properly - in Windows [original thread]
Edited by: Rhyarkh on 05/01/2008 22:42:15 Hello folks! I am working now on this issue for more than 1 month! I already contacted the in-Game support, but they only send me an auto-reply message twice...and they asked to send a bug report...th...
- by Rhyarkh - at 2008.01.05 22:33:00
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