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1. Warping spots all around the planets/moons, not just on the sides. - in Player Features and Ideas Discussion [original thread]
He said 10k km but yeah, some planets are 10 times that. Solution can be warping within planet diameter from planet center. That way you will be one planet radius away from surface.
- by RoDs84 - at 2009.12.03 20:43:00
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2. Planet/space feedback - in Test Server Feedback [original thread]
I aggree with the op about background lights. The space is much darker and it is infact impossible to see anything but stars on a black background (look at the sky at night, far from city lights). However in the name of "beauty" of the nebula gr...
- by RoDs84 - at 2009.11.05 10:17:00
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3. EVE Online: Apocrypha 1.1 Feedback Thread - in EVE Information Portal [original thread]
I hope the blue bar is some kind of bug, I'm sure they will fix it, it is like some kid broke in the office and played with UI developement tools. Speaking of bars, please make the power and cpu indicator colors something not dirty looking. I sa...
- by RoDs84 - at 2009.04.16 23:22:00
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4. Petition for carriers and moms to stay the way they are. - in Test Server Feedback [original thread]
/signed
- by RoDs84 - at 2007.10.23 03:22:00
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5. WTS GTC's 1x30day 1x90day - in Timecode Bazaar [original thread]
1x90d - RoDs84 1x90d - Captain Apoc thnx in advance!
- by RoDs84 - at 2007.10.22 11:32:00
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6. WTS 90day GTC 400Million - in Timecode Bazaar [original thread]
Edited by: RoDs84 on 22/10/2007 11:30:15 Edited by: RoDs84 on 22/10/2007 11:26:15 I'll buy 2 of them (one for "RoDs84" and one for "Captain Apoc"), secure mod, thnx.
- by RoDs84 - at 2007.10.22 11:23:00
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7. CONCORD Day Off - Armageddon Day! - in EVE General Discussion [original thread]
is it laggy btw?
- by RoDs84 - at 2007.10.16 11:31:00
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8. [Idee] How to reduce the "blob"'s of Eve. - in Player Features and Ideas Discussion [original thread]
There are lots of things that annoys ppl in big blob fights in 0.0, one of which can be lack of "allign" button for example. Sorry but your idea is not likely a solution to blobs but a new thing that will probably annoy ppl fighting in 0.0. The m...
- by RoDs84 - at 2007.10.06 14:37:00
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9. Jita Fix? - in Player Features and Ideas Discussion [original thread]
There is nothing to get rid of the Jita lag anytime soon and tbh theres nothing major to do with the Jita lag, because its just a very big "shop" for everyone. CCP clearly do not want players to do anything else but trading in Jita, no belts, no ...
- by RoDs84 - at 2007.09.25 01:09:00
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10. Locking the camera perspective relative to the ship - in Player Features and Ideas Discussion [original thread]
Edited by: RoDs84 on 21/07/2007 00:54:32 Edited by: RoDs84 on 21/07/2007 00:53:55 /signed Camera options like, "front view", "rear view" that are fixed to the ship and enables us to watch space from a co ckpit-like 3rd person view would b...
- by RoDs84 - at 2007.07.21 00:54:00
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11. A suggestion to slow down combat.. - in Player Features and Ideas Discussion [original thread]
So 2 taranis can kill a 10-men bs only gang? A mothership cannot attack anything but motherships and titans? A dread cannot defend itself towards hostile battleships?
- by RoDs84 - at 2007.04.02 11:39:00
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12. Capital AoE Weapons - in Player Features and Ideas Discussion [original thread]
Originally by: Deviana Sevidon As TomB mentioned there will be special purpose Area of Effect Weapons for Stealth Bombers. We can only specalutate about these... Can you please put a link to that? Thnx in advance.
- by RoDs84 - at 2007.02.05 07:46:00
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13. Industrial skill too high? - in Player Features and Ideas Discussion [original thread]
Edited by: RoDs84 on 30/01/2007 11:02:27 "Spaceship command V: 10 days or so" I think you need to finish learning skills first, since Spaceship Command V shouldnt take no more than 4-5 days. Indusrial V lasts 17-19 days with avarage attribute...
- by RoDs84 - at 2007.01.30 11:06:00
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14. Gameplay Must Be Faster - in Player Features and Ideas Discussion [original thread]
Edited by: RoDs84 on 30/12/2006 10:50:00 OMG its a great idea!! Lets see, if you are in an Ares, capable of warping at a speed of 13.5 AU/sec and you have a distance of 10 jumps which is approximately 40 light-years = 2628000 AU. Considering y...
- by RoDs84 - at 2006.12.30 10:47:00
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15. WTS 90day GTC 330mil - in Sell Orders [original thread]
Bought 2 of the 90-day codes, all worked, good seller.
- by RoDs84 - at 2006.12.21 07:56:00
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16. wts 90 days codes 415m each - in Sell Orders [original thread]
Bought 2 codes, worked fine, thnx.
- by RoDs84 - at 2006.11.27 09:45:00
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17. Drone Damage: Ishtar vs Dominix - Broke? - in Ships and Modules [original thread]
I assumed it will be fixed with Kali 1, but seems to be later, hope it won't take long...
- by RoDs84 - at 2006.11.25 13:57:00
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18. Blaster ships are obsolete in Revelations - in Revelations Testing and Development [original thread]
IMO when sufficiently close, blasterboats should be able to kill anything as intented. If you see Blasterthron MWDing towards you, you should weaken it enough before it comes close, to be able to kill it. If you cannot manage to do enough damage t...
- by RoDs84 - at 2006.11.25 13:17:00
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19. Amarr lack the fun factor. - in Ships and Modules [original thread]
Amarr has dangerous toys too, try Curse ;)
- by RoDs84 - at 2006.11.24 19:30:00
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20. Drone Damage: Ishtar vs Dominix - Broke? - in Ships and Modules [original thread]
I think its out of question they stealth nerf it, its a bug, since Vexor (tech1 version) also has the 10% bonus as well as an Amarr recon, on the drones. Ishtar is a drone oriented HAC, with avarage (not all skilss maxed out) DPS of 420, which is ...
- by RoDs84 - at 2006.11.24 12:14:00
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