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1. Best of class: Assault frigates - in Ships and Modules [original thread]
How about giving them a considerate speed boost and making them impervous to cap warfare as a role bonus? I can imagine something like this would be fun to fly without breaking too much.
- by Robert Lefcourt - at 2017.05.22 08:24:23
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2. Will this game be shut down soon? - in EVE General Discussion [original thread]
MadMuppet wrote: I bailed three years ago because I had been hit with the nerf bat so many times I was going blind with rage That's what usually happens when you jump on every fotm train there is. In terms of rebalancing the guys at CCP got ...
- by Robert Lefcourt - at 2017.01.02 14:19:51
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3. Which Fitting Tool is Everyone Using? - in Ships and Modules [original thread]
Craven Moor314 wrote: nortin wpnt allow me to open either eft 2.35 or pyfa says they are serious risk anyone know a good mirror to download this Uninstall Norton.
- by Robert Lefcourt - at 2016.12.07 08:23:54
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4. Gùä[GÖÑ]Gû¦ BuBuKiGeR's 4 Super Carrier Give-away Gùä[GÖÑ]Gû¦ * FREE* - in In-Game Events and Gatherings [original thread]
74
- by Robert Lefcourt - at 2014.09.29 07:14:00
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5. In your opinion, what makes a pvper 'good' ? - in Warfare & Tactics [original thread]
Know yourself and the enemy. Always have situational awareness.
- by Robert Lefcourt - at 2013.11.15 04:07:00
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6. Sticky:[Rubicon] Electronic Attack Ships - in Player Features and Ideas Discussion [original thread]
TrouserDeagle wrote: Robert Lefcourt wrote: Is the Keres actually getting worse? It got 10%/Level disruptor range, hence 50% at V. Now it's reduced to 15% +5%/Level = 40% Or am i wrong? It means in rubicon it'll be 5% more per level than ...
- by Robert Lefcourt - at 2013.11.10 21:39:00
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7. Sticky:[Rubicon] Electronic Attack Ships - in Player Features and Ideas Discussion [original thread]
Is the Keres actually getting worse? It got 10%/Level disruptor range, hence 50% at V. Now it's reduced to 15% +5%/Level = 40% Or am i wrong?
- by Robert Lefcourt - at 2013.11.10 21:11:00
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8. Do auto-cannons have a point? - in Ships and Modules [original thread]
KeeganWaffle wrote: From a PvP perspective it seams like there's no room for them anymore. They have less DPS then blasters at point blank. They have less DPS at medium ranges then scorch. I think the whole "blasters track better" thing n...
- by Robert Lefcourt - at 2013.10.08 09:26:00
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9. Faction TEs post nerf - in Ships and Modules [original thread]
Jack Miton wrote: Verity Sovereign wrote: I hate these TE changes... they're still keeping them such that minmatar autocannon basically get 2x the bonus that amarr/caldari lasers/rails get I fear what this change will do to blasters as well...
- by Robert Lefcourt - at 2013.05.07 09:06:00
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10. Faction TEs post nerf - in Ships and Modules [original thread]
Verity Sovereign wrote: I CCP seems bound and determined to kill the shield tank blaster gank gallente boats.. Exactly :-( Regards, Rob
- by Robert Lefcourt - at 2013.05.07 09:05:00
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11. Nerfing ships everyone loves to fly - in Ships and Modules [original thread]
Fornic McKraken wrote: Most of you are missing my point. I never said kiting AC ships were not OP. I never said there wasn't a need for balancing. I said, in order to balance the ships they should improve others rather than nerf. So if one ...
- by Robert Lefcourt - at 2013.05.06 08:16:00
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12. Nerfing ships everyone loves to fly - in Ships and Modules [original thread]
Tsukino Stareine wrote: So Cynabals being able to kite you outside of web range and hitting you for full damage with autocannons is completely good game design right. Devs already stated that they will be nerfed. regards, Rob
- by Robert Lefcourt - at 2013.05.06 08:09:00
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13. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
The large Dronebay was one of the main Reasons, the Mega was worth flying in spite of its low range. That's a shame, especially since i like the new model :-( regards, rob
- by Robert Lefcourt - at 2013.04.15 04:57:00
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14. The State of Ship and Module Balance in 2013 - in Ships and Modules [original thread]
Eric Raeder wrote: ...but spending a couple of months training up T2 large projectiles and then finding the T2 ammo isn't worth the cargo space is a bit anticlimactic. Imagine how Amarr/Gallente must feel... regards, Rob
- by Robert Lefcourt - at 2013.04.08 07:54:00
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15. question about aligning while cloaked - in Warfare & Tactics [original thread]
Arch1bald wrote: Fail. You cannot mwd with an active cloak. And if you wait for the cycle to complete the 95 something percent negative speed modifier on the cloak will affect you too much on anything bigger then a nano cruiser and you will no...
- by Robert Lefcourt - at 2013.03.27 11:01:00
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16. Docking in Null and Staying Alive - in Warfare & Tactics [original thread]
Jimmy Crikket wrote: Warpping into an NPC station in null and attempting to dock. Docking request made, but not yet given permition to dock. Can I be targeted/webbed/killed before docking?. Yes. I always try to beat a fleeing ship to the sta...
- by Robert Lefcourt - at 2013.03.27 10:57:00
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17. Evefit project: pyfa 1.1.8 (Inferno 1.1) - in Ships and Modules [original thread]
1.1.13 runs fine on FreeBSD. Thanks and keep up the good work! regards, rob
- by Robert Lefcourt - at 2013.03.14 12:56:00
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18. Pirate faction pvp ships? - in Ships and Modules [original thread]
Katrin Angelico wrote: I've gotten a good amount off isk lying around and would like to start pvping some. I have good skills to be flying a pirate faction cruiser. Your toon surely can have the skills.You don't. Start PVPing in something c...
- by Robert Lefcourt - at 2013.03.08 06:19:00
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19. any Proteus lv 4 mission running advise? - in Ships and Modules [original thread]
Meng 80 wrote: I just finished my Proteus skill training. Any advise for fitting? Yes. Don't. regards, rob
- by Robert Lefcourt - at 2013.01.21 11:31:00
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20. Overheating tackle: A disparity in base values, bonuses and combat effectiveness. - in Ships and Modules [original thread]
Maeltstome wrote: Robert Lefcourt wrote: Liang Nuren wrote: Templar Dane wrote: Wouldn't a buff to warp disruptor range be a nerf to armor tanking? No. -Liang It would sure as hell. In most cases armor means no TEs. Witho...
- by Robert Lefcourt - at 2013.01.16 14:20:00
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