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121. Battle clinic - in EVE General Discussion [original thread]
Don't take it too seriously, it's a ******* joke. It's got a *few* decent loadouts, but has much more EFT warrioring and e-peen waggling mixed in with a dosage of people-not-knowing-wtf-they're-talking-about than actual useful content. In fact, y...
- by Roosterton - at 2012.02.11 03:17:00
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122. CCP Dern - Death of a Dev! - in EVE General Discussion [original thread]
Raze Zindonas wrote: Lady Spank wrote: Shame you can't keep the enigma but it's understandable. At least you got a fairly unique kill! What is an Enigma? An unobtainable glowing red Daredevil with awesome stats. God knows why it's in t...
- by Roosterton - at 2012.02.11 02:00:00
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123. The one-paragraph-a-post story thread! - in EVE General Discussion [original thread]
Clambering in to the egg-shaped, seven meter long capsule, Excel ordered the capsule via voice commands to initiate the Capsuleer Command Protocols. This would cause the capsule's primary systems to come online; engulfing him in pod goo, activatin...
- by Roosterton - at 2012.02.11 01:38:00
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124. The one-paragraph-a-post story thread! - in EVE General Discussion [original thread]
Cursing under his breath, Excel rushed to the pod of his Drake. Since capsuleer ships were controlled largely through mental will of the pilot rather than mechanical operations, he might be able to override the virus from there.
- by Roosterton - at 2012.02.11 01:22:00
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125. Awesome parenting - in Out of Pod Experience [original thread]
Assuming the daughter was really as ungrateful and unreasonable as he was saying; definitely deserved.
- by Roosterton - at 2012.02.11 00:48:00
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126. Basilisk or Scimitar? - in Ships and Modules [original thread]
Liang Nuren wrote: mama guru wrote: The Guardian is superior for armor fleets because armor fleets don't bet on a speed advantage. The Scimitar is superior for shield fleets because 99% of the shield fleets, even battleship ones tend to aim...
- by Roosterton - at 2012.02.10 18:24:00
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127. Vagabond vs. Cynabal: what am I missing? - in Ships and Modules [original thread]
The only legitimate use I've found for a Vaga over a Cyna is ratting Sanshas/Blood raiders due to high EM/therm resists. Apart from that, Cynabal is better in every way. Nerf Angel
- by Roosterton - at 2012.02.10 18:06:00
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128. traveling in high sec with LOW sec status - in Warfare & Tactics [original thread]
infra52x wrote: ShahFluffers wrote: For the record... when you have a low security status you are attacked by the local faction's police... not the station-gate guns or CONCORD. With regards to flying your battleship through high sec... ge...
- by Roosterton - at 2012.02.10 03:45:00
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129. The Daredevil - in Ships and Modules [original thread]
Daredevil is more mobile and has a 90% web, but the new Enyo looks hands-down win. I guess I'll see in a few days when Gal Frig V finishes
- by Roosterton - at 2012.02.10 03:13:00
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130. Drone the Moros! - in Ships and Modules [original thread]
Huh? Moros already has the best raw DPS of all dreadnaughts, as well as the best ability to kill subcaps.
- by Roosterton - at 2012.02.09 15:40:00
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131. !00mn AB Tornado. - in Ships and Modules [original thread]
Ahrieman wrote: Shhhh. You weren't supposed to tell people about this. inb4 NERF ALL 100MN AB.
- by Roosterton - at 2012.02.09 06:11:00
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132. !00mn AB Tornado. - in Ships and Modules [original thread]
Now try active shield tanking it.
- by Roosterton - at 2012.02.09 04:50:00
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133. pvp legion - in Ships and Modules [original thread]
100MN AB + HAMs. Don't fly it until you have t2 weapons. But yes, it will be costly.
- by Roosterton - at 2012.02.09 02:17:00
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134. counter to tracking disrupters - in Warfare & Tactics [original thread]
Getting close to a target and webbing it will make the fact that your tracking/range is decreased pretty pointless. Tracking enhancers can work just as well as traking computers, but you'll need to stack them. Also, missiles/drones as the above pe...
- by Roosterton - at 2012.02.08 19:26:00
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135. This is why CCP should nerf the Tengu. - in Warfare & Tactics [original thread]
90% web Daredevil. That is all. Alternatively, as I mentioned in another thread: Neut Dominix + tanky Huginn.
- by Roosterton - at 2012.02.08 19:22:00
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136. PvP Curse - in Ships and Modules [original thread]
carbomb wrote: [Curse, Faction point - perma run. ] Power Diagnostic System II Power Diagnostic System II Capacitor Power Relay II Nanofiber Internal Structure II Experimental 10MN MicroWarpdrive Large Capacitor Battery II Large Shield Exte...
- by Roosterton - at 2012.02.08 15:51:00
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137. Nerf The Tengu. - in Ships and Modules [original thread]
Quote: I dislike the overpowered resists on those babies... Nerf them plz - Isk alone should not make these ships so difficult to kill... Strategic Cruisers should be good because of the versatility, not their abilities to tank like a commands...
- by Roosterton - at 2012.02.08 15:46:00
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138. PvP Curse - in Ships and Modules [original thread]
There is absolutely nothing wrong with a NOS Curse. If a target has lots of cap and you don't have enough cap, you will be able to NOS it to help run your mods. If you have lots of cap and your target doesn't, then you don't need to keep all you...
- by Roosterton - at 2012.02.08 01:59:00
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139. PvP Curse - in Ships and Modules [original thread]
Torothin wrote: Yes, I'm kind of torn here. Usually I dual box with a Vaga/Rapier. I would definitely use a TD(s) if you're dualboxing with a Rapier. The combination of being webbed to a low speed and being unable to hit out to a far distanc...
- by Roosterton - at 2012.02.07 18:48:00
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140. PvP Curse - in Ships and Modules [original thread]
TD's are, imo, pretty essential if you want to face anything larger than a BC. Battleship sized AC's will hit you when you're orbiting at point range, and lasers will destroy you until they're neuted out. Since most laser boats use cap boosters,...
- by Roosterton - at 2012.02.07 18:20:00
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