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401. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Anthar Thebess wrote: The problem started when you had all skills and all drone modules applying their bonuses to the fighters and fighter bombers. Before this , you could not get fighters moving at 6k m/s and dealing tons of DPS. You did n...
- by Rroff - at 2015.03.02 15:14:57
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402. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Karma ChameIeon wrote: And is it just me or have so many people not understood what "Attack and Follow" means for drone settings, is this a failing on CCP's part in tutorial or wiki pages or are these people just too lazy to look it up? I foun...
- by Rroff - at 2015.03.02 14:09:47
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403. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Jenn aSide wrote: Rroff wrote: You could reduce fighter weapon ranges to reduce this but then you'd run into the old problem that made fighters mostly useless back in the day in that their high orbit speed and short optimal range meant the...
- by Rroff - at 2015.03.02 13:56:37
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404. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
@Kane Carnifex - one of the becoming common techniques is to set up a few POSes around a region without on-lining the forcefield and sitting right by the control tower itself while assigning fighters - this way if anything does become a threat to ...
- by Rroff - at 2015.03.02 13:31:10
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405. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Kane Carnifex wrote: Skynet, an overview and suggestions review Some of your knowledge of this is 6 months behind the curve (atleast taking your post at face value) - people doing this are increasingly moving away from sitting at the edge...
- by Rroff - at 2015.03.02 11:59:51
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406. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Dean Dewitt wrote: This is ASSIST not ASSIGNING, can we talk about the issue with people who know what they are talking about? There needs to be a sticky lol - the number of people bringing up the same wrong misconceptions and/or blatantly...
- by Rroff - at 2015.03.01 23:18:32
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407. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Byson1 wrote: Phoenix Jones wrote: I'm still trying to see why keeping the fighter warp is beneficial. Nobody is saying why. You have to be completely out of the shields to be able to assign fighters. It's been that way for a while now. T...
- by Rroff - at 2015.03.01 23:16:42
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408. Sticky:[Scylla] Ishtars - in Player Features and Ideas Discussion [original thread]
Tineoidea Asanari wrote: Easy fix for sentrys: Make them lose tracking and/or range the more far away they are from their host. Thats not a bad idea but likely to significantly increase server load. I wonder if both sentries and fighters sh...
- by Rroff - at 2015.03.01 14:53:33
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409. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Oblivious Aubaris wrote: What about an assisted drone bandwidth? Just as an example. The taranis interceptor has a normal drone bandwidth of 10 Mbit/sec. If that was his assisted drone bandwidth, then he wouldn't even be able to have a fighte...
- by Rroff - at 2015.03.01 14:41:16
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410. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Cleanse Serce wrote: wouldn't it be better to just put a command line in which a Carrier couldn't put assist on fighter @ less than X km from a station / gate / POS / whatever ? Skynet would still exist, but Carrier would be Probe-able and in ...
- by Rroff - at 2015.03.01 12:58:47
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411. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
BJK wrote: CCP Rise wrote: carriers and super carriers can sit in near perfect safety at the edge of starbase shields 148B Isk Revenant down: https://zkillboard.com/kill/44917133/ Pretty much one-volley: https://www.youtube.com/watch?...
- by Rroff - at 2015.03.01 03:13:44
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412. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
d0cTeR9 wrote: EXACTLY ! It's getting absurd. Everyone is going to end up flying a frigate. Especially interceptor's... CCP get a grip, it's getting frustrating now, i have been playing this game since 2004, and now, it seems the moment s...
- by Rroff - at 2015.02.28 22:57:15
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413. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Galian Kile wrote: This is true. Hence why a corpmate suggested it be a POS Anchorable Structure. Which is usable in WH space as well. No one is really going to bother going around incapping them though, the other option I guess would be a ...
- by Rroff - at 2015.02.28 19:12:46
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414. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Carrion Crow wrote: With regards to disallowing fighter use in close proximity to a POS. While there are several suggestions for this, I believe that it would remove the ability to use a carrier as part of a genuine POS defense fleet. This wou...
- by Rroff - at 2015.02.28 19:09:38
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415. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Celesae wrote: So: an inferior force engages a superior force without knowing it is superior... Sounds like something straight out of The Art of War. This is poor planning and/or just the way EVE plays when you have a sandbox. Always assume y...
- by Rroff - at 2015.02.28 18:42:06
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416. Sticky:[Scylla] Strategic Cruiser Defensive Subsystems - in Player Features and Ideas Discussion [original thread]
Caleb Seremshur wrote: The Tengu *can* solo pvp, it just costs a lot lot more than other solo pvp vessels and isn't especially good at it. The 100mn/active tanked fit does pretty well - though you need deep pockets and more skill and nerve t...
- by Rroff - at 2015.02.28 15:24:47
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417. [CCPLEASE] Spock/Nimoy Memorial - in Player Features and Ideas Discussion [original thread]
Hrothgar Nilsson wrote: Herzog Wolfhammer wrote: At the least they could rename a nullsec system something like LLAP-LN or something like that. LLAP-1. Spock was First Officer/Number One after all. Or N1-MOY heh. I've never really been...
- by Rroff - at 2015.02.28 13:41:12
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418. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Jori McKie wrote: You are correct i added an "only" to my orignal post As an aside the rhetoric in my post wasn't aimed at you more a general response to the topic.
- by Rroff - at 2015.02.28 13:33:56
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419. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Jori McKie wrote: Again for all those skynet pilots read this blog and tell me with a straight face that this isn't OP. http://gorsking.blogspot.de/2015/02/* ***-skynet.html Info for all those guys who are thinking POS/station are the problem...
- by Rroff - at 2015.02.28 13:12:10
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420. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Ncc 1709 wrote: also to the cryers. most carriers hugging a pos will go into the force field if a hostile ship shows up on grid... forces them into the pos which recalls the fighters. not exactly hard to force them out of the fight Most of ...
- by Rroff - at 2015.02.28 12:24:16
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