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1401. Hard drive churning - in Issues, Workarounds & Localization [original thread]
Are you using Vista?
- by Rroff - at 2013.08.20 21:24:00
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1402. sound issue - in Issues, Workarounds & Localization [original thread]
While experimenting with trying to find a better way to multibox I was using fixed window instead of my normal fullscreen graphics options and sound seemed to start every time - tho I've not tested it exhaustively - after going back to fullscreen ...
- by Rroff - at 2013.08.20 18:21:00
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1403. Sticky:Import/export of settings! - How do you want it to work? - in Player Features and Ideas Discussion [original thread]
I've always thought it would be good to have buttons on the settings window for: "Backup settings online" - one shot upload of current settings "Apply settings from online" - applies settings backed up online "Restore last settings" - before ap...
- by Rroff - at 2013.08.20 18:16:00
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1404. sound issue - in Issues, Workarounds & Localization [original thread]
Likewise still having to restart clients (usually via clearing cache) to get sound working on startup :(
- by Rroff - at 2013.08.18 01:02:00
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1405. Marauders that dig it.... - in Player Features and Ideas Discussion [original thread]
Heh. Another reason to make Marauders Tech3 BS - engineering sub-system that gives strip miner capabilities and a defence one that either bonuses cargo bay or gives a moderate ore bay :D
- by Rroff - at 2013.08.17 18:51:00
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1406. Small POS for a C1 wh - in Wormholes [original thread]
If your comfortable with losing it and its a bit of an experiment then I wouldn't be dead against a small POS in a C1. Any other system and any plans for a longer stay I'd definitely advice a large tho. Not sure if hangar drops are still broken b...
- by Rroff - at 2013.08.17 17:36:00
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1407. Showing Logistics(remote reps) on killmails for the offending party - in Player Features and Ideas Discussion [original thread]
VegasMirage wrote: You can tell, check their losses and see if they have 18,000 damage taken on their daul rep slasher then ya know. Indeed its not a 100% reliable indicator but if you know your stuff its possible to get a good idea from t...
- by Rroff - at 2013.08.17 01:29:00
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1408. Alternatives to Drake in C2? - in Wormholes [original thread]
For a C2 you shouldn't even need that much tank on a drake which gives you more options for higher dps and applying more of your dps on the smaller sleepers that make up most of C2 waves. Its a long time ago (before sleeper neuting worked even) bu...
- by Rroff - at 2013.08.16 18:55:00
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1409. C5 Cataclysmic Double Carrier? - in Wormholes [original thread]
I wouldn't personally do it with a single carrier without atleast 4 dps fit baddons and preferably 5 tbh as your local tank in a CV is pretty badly gimped - if your not killing the guardians fairly quickly the carrier is going to come under a lot ...
- by Rroff - at 2013.08.14 18:05:00
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1410. C5 Cataclysmic Double Carrier? - in Wormholes [original thread]
Yes they have around twice the EHP give or take as most sleeper BS and do more damage.
- by Rroff - at 2013.08.14 17:47:00
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1411. C5 Cataclysmic Double Carrier? - in Wormholes [original thread]
With just 2 carriers worth of DPS assuming your effectively putting fighter or drone damage on the guardians it will take you around 30 minutes minimum to kill 14 guardians and upto around an hour and a half if your using the wrong fighters and/or...
- by Rroff - at 2013.08.14 17:43:00
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1412. C3 Question - in Wormholes [original thread]
Ah I just read siege and didn't consider the context.
- by Rroff - at 2013.08.13 01:19:00
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1413. C3 Question - in Wormholes [original thread]
Job Valador wrote: and yet no one has mentioned that you could just spam t1 drones from the carrier instead of fighters Also home field advantage when sieged. From using the word assigned I assume he was going to park the carrier just ou...
- by Rroff - at 2013.08.13 00:17:00
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1414. C3 Question - in Wormholes [original thread]
As you pointed out there are exceptions but unless you really really want to stick to sub C5 or don't have the players/characters to escalate as a generalisation your far better off moving to a C5/6 if you've got capital pilots than building one i...
- by Rroff - at 2013.08.12 21:20:00
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1415. C3 Question - in Wormholes [original thread]
Only C5 and 6 get the capital escalations. Generally its not worth building a carrier in lower class wormholes, fighters will struggle to hit sub battleships sized targets for any significant damage not to mention get BBQ'd by the sleepers if you ...
- by Rroff - at 2013.08.12 20:24:00
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1416. Proposal - Off Grid Booster Strength Decay - in Player Features and Ideas Discussion [original thread]
Eve isn't about fair fights :P People will just bounce their boosters between closer safes or just not fight when at range from their booster so IMO thats a complicated change for not really accomplishing much, some edge cases aside. One of the ...
- by Rroff - at 2013.08.11 17:51:00
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1417. "BUY FITTING" button... please? - in Player Features and Ideas Discussion [original thread]
Xequecal wrote: This seems highly exploitable. Buy out the market of a specific item then relist it for billions, anyone clicking buy fit is immediately wiped out. That can be pretty easily sorted by having a ISK cap setting on the same scre...
- by Rroff - at 2013.08.11 16:42:00
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1418. Wolf-Rayet and Pulsar system effects to change? - in Wormholes [original thread]
Wander Prian wrote: There's a difference between making things interesting and making things overpowered... I would probably go as far as to say pulsars especially and WR to do lend themselves towards overpowered setups but also encourage p...
- by Rroff - at 2013.08.10 21:48:00
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1419. Wolf-Rayet and Pulsar system effects to change? - in Wormholes [original thread]
Don't personally see a need for any special casing pulsar/WR - it makes them a unique and possibly interesting challenge the incident with Phoenix Gold's Chimera for instance wouldn't have been half as interesting in a normal space system (as for ...
- by Rroff - at 2013.08.10 17:30:00
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1420. Cannot unanchor Personal Hanger Array - in Wormholes [original thread]
I can see why they did it that way. Not really a fan of them myself tho - if you have stuff you don't want anyone to steal, blowup or whatever (aside from don't bring it to wormhole space) train one of the extra char slots to a basic hauler or be...
- by Rroff - at 2013.08.09 14:35:00
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