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1. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Please reactivate Rylon on Sisi. Thank you.
- by Rylon - at 2008.07.29 11:48:00
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2. Sovereignty and starbases, the future! - in Player Features and Ideas Discussion [original thread]
I think the best thing to do with Sovereignty is the following. 1) Take Sovereignty away from all pos structures. 2) Insert a random spot in space. Whether you need exploration to find it or it is just a dead space is left open. But make sure it...
- by Rylon - at 2007.11.26 21:55:00
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3. Warp to Zero - New standard! - in Player Features and Ideas Discussion [original thread]
All I was trying to say is it should be easier to protect your current space. And that it should be harder and more time consuming to invade someone elses, specially when that space is 15-20 jumps away. Neighbors should be fighting each other. A...
- by Rylon - at 2007.11.26 14:30:00
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4. Warp to Zero - New standard! - in Player Features and Ideas Discussion [original thread]
I think with the current size of alliances, most small alliances are afraid of moving into 0.0 and claiming 1 or 2 systems for themselves. With the current warp to zero (WTZ) setup, an alliance with a 200 man blob can cross a very large distance i...
- by Rylon - at 2007.11.25 19:18:00
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5. Warp to Zero - New standard! - in Player Features and Ideas Discussion [original thread]
I think with the current size of alliances, most small alliances are afraid of moving into 0.0 and claiming 1 or 2 systems for themselves. With the current warp to zero (WTZ) setup, an alliance with a 200 man blob can cross a very large distance i...
- by Rylon - at 2007.11.25 19:18:00
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6. Cloak Nerf / Upgrade - in Player Features and Ideas Discussion [original thread]
I personally feel that in order to balance out the "Lets cloak in a hostile system and afk for 10 hours" a change needs to be made to cloaks in general: *All cloaks should use fuel (Perhaps heavy water) per activation cycle. *A stealth frigates ...
- by Rylon - at 2007.08.01 21:34:00
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7. Evisceration (US based 0.0) Is recruiting pvp'ers and combat industry - in Alliance and Corporation Recruitment Center [original thread]
Plenty of pvp to be had.
- by Rylon - at 2007.01.13 17:32:00
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8. Evisceration (US based 0.0) Is recruiting pvp'ers and combat industry - in Alliance and Corporation Recruitment Center [original thread]
Still looking for people who want pvp, fun and fly with a great bunch of guys.
- by Rylon - at 2007.01.11 13:26:00
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9. Evisceration (US based 0.0) Is recruiting pvp'ers and combat industry - in Alliance and Corporation Recruitment Center [original thread]
Looking for pilots who want to have fun.
- by Rylon - at 2007.01.07 14:14:00
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10. [Recruitment] [EVSC] Evisceration -=PVP Corp=- - in Alliance and Corporation Recruitment Center [original thread]
Yes EW and tacklers needed but we can always use mor dps.
- by Rylon - at 2007.01.03 03:22:00
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11. [Recruitment] [EVSC] Evisceration -=PVP Corp=- - in Alliance and Corporation Recruitment Center [original thread]
o/ Still looking.
- by Rylon - at 2007.01.01 16:32:00
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12. Imperium History- A small history lesson. - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: G Khan Originally by: Rylon BTW- How much Huzzah Alliance isk was taken from blowing up battleships and claiming alliance pay outs so they did not have to be moved back to empire. You mean the Alliance payo...
- by Rylon - at 2006.12.31 20:17:00
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13. Imperium History- A small history lesson. - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Matrices Reborn Well, at least you admitted that - while whining about a non-existent ARS-C "abandonment" of Huzzah - you yourselves literally started shooting Huzzah even before our own announced departure from that allianc...
- by Rylon - at 2006.12.31 20:04:00
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14. Imperium History- A small history lesson. - in Corporation, Alliance and Organization Discussions [original thread]
***Corps should have alliance histories like players have corp histories. Would make it alot easier to find out who wants a alliance and who want easy isk. *** And if I remember correctly once we stated we planned on leaving ARS C, you revoked do...
- by Rylon - at 2006.12.31 19:38:00
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15. Imperium History- A small history lesson. - in Corporation, Alliance and Organization Discussions [original thread]
Little history lesson for you. Once there was a alliance named Huzzah. Was a fun going alliance who had the will but not the capital ship fleet. Within this alliance there was a corp called ARS Caelestis. A large corp making up a good portion of t...
- by Rylon - at 2006.12.31 18:44:00
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16. [Recruitment] [EVSC] Evisceration -=PVP Corp=- - in Alliance and Corporation Recruitment Center [original thread]
Still recruiting.
- by Rylon - at 2006.12.31 16:06:00
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17. [Recruitment] [EVSC] Evisceration -=PVP Corp=- - in Alliance and Corporation Recruitment Center [original thread]
Still looking.
- by Rylon - at 2006.12.30 00:48:00
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18. Logistics - Any info - in Revelations Testing and Development [original thread]
Originally by: AureusX Those ships need a way to use remote armor reps for themselves, maybe with some kind of mirror module. Course they have this, its call a armor rep. As for remotly repping yourself. The name of the item is "remote...
- by Rylon - at 2006.11.04 13:34:00
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19. Logistics - the solution to current balance issues? - in Ships and Modules [original thread]
Originally by: CptEagleGood points, and it would be nice if remote boost modules give their boost at the begin of their cycle.[/quote Now thats a awesome idea. Also for those who think logistics in pvp atm is useless: IN 4 months I have...
- by Rylon - at 2006.11.03 18:21:00
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20. Logistics - the solution to current balance issues? - in Ships and Modules [original thread]
Having flown a Oneiros in pvp daily for 4 months, I feels I am a expert when it comes to the ship. Cap is not a issue for a logistics ship. You can run 4 remote reps at 50km range or your med t2 rep and 3 remote reps for ever. My biggest issue is ...
- by Rylon - at 2006.11.03 15:43:00
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