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1. ESAM - Eve API for Simple Machine Forums - in EVE Technology Lab [original thread]
Any news on an SMF 2 mod with TS3 support? I had developed a .NET application that did all the reg work but I would prefer to have it all in SMF. Please have them past their TS3 Unique ID and submit it for registration from their SMF 2 Profile. ...
- by Salmack - at 2011.02.10 18:32:00
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2. Pos Tracker Temar Edition - in EVE Technology Lab [original thread]
arg_separator.input & arg_separator.output & If you wish to look for something else. But afaik nothing was changed on the server. http://wardec4tw.com/phpinfo.php
- by Salmack - at 2010.11.20 23:01:00
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3. Pos Tracker Temar Edition - in EVE Technology Lab [original thread]
Hmm.. Strange thing is that atm its hosted on a lynx system and as far as I know nothing has changed. If I move it to a windows 2003 system running PHP it works perfectly. My brain is mush from all my damn medications so I can not think straig...
- by Salmack - at 2010.11.08 17:28:00
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4. Pos Tracker Temar Edition - in EVE Technology Lab [original thread]
Error: String could not be parsed as XML I have been AFK for awhile, my corp has just informed me that the POS tracker is not work and giving the above error. I am not sure whats wrong, or if its related to the API changes. It seems all API thin...
- by Salmack - at 2010.11.07 19:09:00
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5. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Edited by: Salmack on 05/11/2010 20:51:40 Hello, I respectfully request that the following be reactivated. Salmack Martouff Xtasy
- by Salmack - at 2010.11.05 20:48:00
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6. POS-Tracker 3.0.0 Beta 2 - in Science and Industry [original thread]
I have installed the latest version and it was working perfectly. Until yesterday, I was not getting any updates on the API data. I clicked on the update button for Alliance Info and it did not pull anything. Its giving me this error Error: String...
- by Salmack - at 2010.02.24 18:12:00
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7. WTS 3 x 60 day GTC, 600 mil each - in Timecode Bazaar [original thread]
1 to weamz please
- by Salmack - at 2009.11.07 20:53:00
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8. WTB 2 x 60 day GTC 540 mil. each - in Timecode Bazaar [original thread]
Edited by: Salmack on 07/11/2009 20:47:45
- by Salmack - at 2009.11.07 20:47:00
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9. API Uptime - in EVE Technology Lab [original thread]
Yes some use the API for every day things like Teamspeak, Forums and IM registrations as well as POS, Membership tracking and managment. Please keep this inmind everytime you take this services down during Tranq uptime.
- by Salmack - at 2009.09.22 15:21:00
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10. Disabling ghost training - the blog edition - in EVE Information Portal [original thread]
O waaaa stop crying ffs. Pay for your accounts and you get to train like the rest of us. Not idle train so you can sell the characters. Damn
- by Salmack - at 2009.09.19 18:29:00
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11. Super Capital Docking - in Player Features and Ideas Discussion [original thread]
Obviously you dont have the skills, time and isk invested into the game as much as Super Capital Pilots. When your a player from the start of Eve and one of your most skilled characters is STUCK in one ship and you have billions invested into a s...
- by Salmack - at 2009.08.11 14:11:00
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12. Super Capital Docking - in Player Features and Ideas Discussion [original thread]
Reply to Iron Haynes This is kind of what I have asked for but your version is odd. 1. Different Size Ships? We are talking Supercaps ONLY. At this time there are only 2 types/sizes 2. Your Mooring yard would allow the caps to be killed without...
- by Salmack - at 2009.05.20 14:00:00
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13. POS-Tracker 3.0.0 Beta 2 - in Science and Industry [original thread]
Originally by: Johnathan Roark Apocrypha data added so now everyone can track those towers they drop in w-space. I think i also fixed the bug when tracking heavy water and ozone for outpost. Unless http://sourceforge.net/project/showfi...
- by Salmack - at 2009.03.27 14:10:00
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14. Super Capital Docking - in Player Features and Ideas Discussion [original thread]
Come on CCP how about some love. Could you atlease discuss this with us
- by Salmack - at 2009.02.17 19:49:00
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15. Super Capital Docking - in Player Features and Ideas Discussion [original thread]
Originally by: Delc Why not just make a structure for the pos. Docking ring with an Entership passcode to access it / board. So if the pos is destroyed you must destroy the ring to freely board the ships. But when reinforced they have ti...
- by Salmack - at 2009.01.15 17:38:00
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16. Super Capital Docking - in Player Features and Ideas Discussion [original thread]
Originally by: Mikal Drey so during the AP phase of the dock the supercap can be targetted, bumped, bubbled, etc. . if not then you still have the same problem as it only takes a click to activate a DD. While the auto pilot is dockin...
- by Salmack - at 2009.01.15 17:34:00
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17. Super Capital Docking - in Player Features and Ideas Discussion [original thread]
Originally by: Mikal Drey hey hey what mechanic would you propose to stop a Titan DD'ing on the station then simply docking up ? the titan could DD then await the agro then dock effectivly making it even more overpowered. you could d...
- by Salmack - at 2009.01.15 15:58:00
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18. Super Capital Docking - in Player Features and Ideas Discussion [original thread]
Originally by: Sokratesz How would you get back into the ship? I like the idea but it would just make them more like any other ship. Wanna fly supercaps? dedicate a char to it ffs. I do not see how it would make them seem like anyoth...
- by Salmack - at 2009.01.15 15:22:00
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19. Super Capital Docking - in Player Features and Ideas Discussion [original thread]
Originally by: Cheekything Nice idea however a few things to think about. 1) What happens if the module is destroyed would you lose the titan? 2) Imagine the titan's bump 3) If sov changed hands and you haven't moved do you lose your tit...
- by Salmack - at 2008.11.10 15:06:00
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20. Super Capital Docking - in Player Features and Ideas Discussion [original thread]
Edited by: Salmack on 10/11/2008 15:09:33 Originally by: Janaga This is a great idea. I only see a couple of problems. First, how do you plan to keep anyone from stealing the docked supercap? Would it have some sort of key spawn in you...
- by Salmack - at 2008.11.10 14:54:00
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