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1001. F**K YEAH!!! TRACKING ON DSCAN - in EVE General Discussion [original thread]
CCP Orion wrote: Salpun wrote: CCP Orion wrote: Transmaritanus wrote: Isn't everyone stoked about this AWESOME ADDITION TO DSCAN? Now all of us can be HIGHSPEED LOW DRAG GOOD TO GO TRACKIN SCOUTS AWESOMEEE Seriously CCP, as a Inty/Sc...
- by Salpun - at 2012.12.11 19:58:00
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1002. F**K YEAH!!! TRACKING ON DSCAN - in EVE General Discussion [original thread]
CCP Orion wrote: Transmaritanus wrote: Isn't everyone stoked about this AWESOME ADDITION TO DSCAN? Now all of us can be HIGHSPEED LOW DRAG GOOD TO GO TRACKIN SCOUTS AWESOMEEE Seriously CCP, as a Inty/Scout pilot, you made me have Christmas...
- by Salpun - at 2012.12.11 19:47:00
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1003. Help me CCP Soundwave, you're my only hope. - in EVE General Discussion [original thread]
Kirryan wrote: Destination SkillQueue wrote: Allow players to access as many in-game options as possible while docked. We shouldn't have to undock just to make changes to our overview settings and drone groups. This is becoming increasingly ...
- by Salpun - at 2012.12.09 01:11:00
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1004. Sticky:Windows 8 Support - Feedback Requested - in Issues, Workarounds & Localization [original thread]
Momo Hunnykins wrote: Just installed Windows 8 last week. Whenever I close the client, it has major graphic issues, the colors turn neon, mainly pink, like a spectrum of rainbow. You can hardly make out anything. I've seen some with the pink sc...
- by Salpun - at 2012.12.09 00:24:00
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1005. Your questions to the commentators and guests - in EVE Alliance Tournament Discussion [original thread]
Fleet hangers and safety persistence needs to be addressed live thanks.
- by Salpun - at 2012.12.02 19:06:00
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1006. Props to CCP Download Servers - in EVE General Discussion [original thread]
The eve server status pages http://games.chruker.dk/eve_online/server_status.php and eve-offline.net have the IP.
- by Salpun - at 2012.12.02 18:06:00
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1007. Sticky:Dev blog: Corp Hangars on ships and You - in EVE Information Portal [original thread]
While large corps use mining buddy small corps still use the divisions as an accounting device. In game contracts for ore delivered to a hanger would close this gap.
- by Salpun - at 2012.11.30 14:07:00
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1008. Sticky:Dev Blog: U and I GÇô Our Little Improvements Together V3 - in EVE Information Portal [original thread]
Nice where's the Neocom button for the compare tool
- by Salpun - at 2012.11.30 13:41:00
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1009. EVE Visual Effects Cheat Sheet: NEO Interface explained. - in EVE Alliance Tournament Discussion [original thread]
Dwimm wrote: well, your screenshots are out of date. Last weekend they used a new 'scree' interface with ship names/types etc. in nice big fat tag. Much much better then before, and finally they dimmed drones, so its much less confusing. A de...
- by Salpun - at 2012.11.26 21:57:00
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1010. EVE Visual Effects Cheat Sheet: NEO Interface explained. - in EVE Alliance Tournament Discussion [original thread]
Traveling will correct the above when I have Internet access again. Wiki editing is easy everyone should try it.
- by Salpun - at 2012.11.26 21:20:00
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1011. Help me CCP Soundwave, you're my only hope. - in EVE General Discussion [original thread]
General Drone Bay, Fleet Hanger Bay, and Ships maintance bay that is not linked to any one way needs to be added to the Neocom.
- by Salpun - at 2012.11.25 14:16:00
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1012. EVE Visual Effects Cheat Sheet: NEO Interface explained. - in EVE Alliance Tournament Discussion [original thread]
All, Added http://wiki.eveonline.com/en/wiki/EVE_Visual_Effects_Cheat_Sheet to the EVElopedia. Final edit on the text was CCP Explorer so its CCP approved. Great page to direct casual watchers to. Illustrates NEO Interface and module effects.
- by Salpun - at 2012.11.25 00:45:00
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1013. Sticky:Dev Blog: Inventory Improvements - in EVE Information Portal [original thread]
Logicycle wrote: Salpun wrote: I would bug report the active ship drone bay being one ship linked only (Troublemaker!!) With fleet hangers coming I do not see corp hanger tabs being link able in the neocom. ((I wasn't asking for specifi...
- by Salpun - at 2012.11.24 00:26:00
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1014. Sticky:Dev Blog: Inventory Improvements - in EVE Information Portal [original thread]
Just tested it on Bucky. Fleet hangers, drone bays, and drone bays are linked to ship specific windows. There is also no short cuts in the neocom inventory list for those bays. Adding those would be a nice touch.
- by Salpun - at 2012.11.24 00:25:00
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1015. Sticky:Dev Blog: Inventory Improvements - in EVE Information Portal [original thread]
Logicycle wrote: This Inventory update is the crown jewel of Retribution. Iv'e been waiting since May for this. Can we get a root button for "Active Ship Drone Bay" to drag into the neocom at some point? That would be super slick. On Duality...
- by Salpun - at 2012.11.24 00:08:00
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1016. Help me CCP Soundwave, you're my only hope. - in EVE General Discussion [original thread]
Being able to start bug reports and pictures and then save them for comment and sending later. so BR in battles are easier.
- by Salpun - at 2012.11.23 21:07:00
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1017. Retribution Trailer? - in EVE General Discussion [original thread]
CCP Falcon wrote: It's going to be shiny... very, very shiny. In fact, so shiny you will need these ----> They are going to show it first during the NEO stream right. The question is it this weekend or next.
- by Salpun - at 2012.11.23 18:19:00
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1018. Buckingham - HUD Changes - in Test Server Feedback [original thread]
You removed all the camera options that where going to make life so much better . Will they be back in a point release? Current state. When the box in selected item is not checked using the short cut results in a camera black screen jump when ...
- by Salpun - at 2012.11.23 13:59:00
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1019. Help me CCP Soundwave, you're my only hope. - in EVE General Discussion [original thread]
A proper visual effects catalog on the wikipedia with link in the help tab. Would help NEO and AT coverage to have one place where people can look to interperate what is on screen. With energy transfer and reps only seen via what they do. This is ...
- by Salpun - at 2012.11.23 13:49:00
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1020. Sticky:Dev Blog: Stay on Target - UI Features set for Retribution - in EVE Information Portal [original thread]
Is the new locked in orbital position woking correctly. It locks in a specific direction. The old way it worked where it locked on the way the ship was facing and followed the ships movement from that point looked better.
- by Salpun - at 2012.11.23 02:44:00
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