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1. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
Bugs: 1. When docking a ship, if I open the radial menu of drones in bay, my client crashes. 2. Auto-targeting missiles de-activates when the missile's target is untargeted. Workaround: Don't target it in the first place.
- by Sandeep - at 2013.09.03 15:50:00
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2. Overheating and Thermodynamics - in EVE New Citizens Q&A [original thread]
The heat damage is random with a non-uniform distribution. Modules closer to the overheating module, including itself, are more likely to be damaged. If you can, stop the overload for a few cycles to cool it down. Reducing heat output is just one...
- by Sandeep - at 2010.08.27 14:45:00
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3. Drone question - in EVE New Citizens Q&A [original thread]
In most situations: No. When next to a ship maintenance array (either on a POS, carrier or Orca): Yes. Open fitting window (Ctrl Shift F), click the drone bay, drag drones in/out.
- by Sandeep - at 2010.08.24 14:34:00
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4. Member Containers in Corp Hanger - in EVE New Citizens Q&A [original thread]
Originally by: Ferdi Faurie You mention the corp privileges can you be more specific of what rights we should give. :) and which Hanger is best to use for this purpose IE, Public/Vault exc. Have a division in your corp hangar solely fo...
- by Sandeep - at 2010.08.12 14:12:00
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5. Member Containers in Corp Hanger - in EVE New Citizens Q&A [original thread]
Originally by: Ferdi Faurie Edited by: Ferdi Faurie on 11/08/2010 14:39:38 Is this with any container or do we need a certain one? Station Container / Warehouse / Vault
- by Sandeep - at 2010.08.12 02:49:00
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6. Member Containers in Corp Hanger - in EVE New Citizens Q&A [original thread]
Originally by: Ferdi Faurie That could work but then the CEO has to have everyones password to access there container :), We do have a public Hanger where you can drop dtuff in that anyone can jsut crab and use. This system is more to help...
- by Sandeep - at 2010.08.11 14:37:00
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7. Member Containers in Corp Hanger - in EVE New Citizens Q&A [original thread]
You can password protect the containers but only restrict the protection to "Unlocking".
- by Sandeep - at 2010.08.11 14:27:00
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8. CEO Updating the Corp. - in EVE New Citizens Q&A [original thread]
If you trained ethnic relations from 0 to 1, for example, you must click the Update button there so that the corp itself can start accepting people from other races. If not, the corp still uses the skills you had when you last did the update.
- by Sandeep - at 2010.08.10 01:16:00
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9. How to buy items in the market? and some other questions - in EVE New Citizens Q&A [original thread]
The stuff you bought is in the Items hangar. If not, make sure you are in the correct station. You can use [Assets] to find where your stuff is. If you are in a corp and can purchase on behalf of your corp, check Deliveries (bottom right corner o...
- by Sandeep - at 2010.08.08 19:11:00
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10. using a second account to salvage/loot - in EVE New Citizens Q&A [original thread]
Originally by: Patri Andari Partially true. You need to set your personal standings to your alt high AND ... Or simply have the owner of the wreck undocked in the same system and fleeted.
- by Sandeep - at 2010.08.02 01:25:00
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11. Invincible ship? - in EVE New Citizens Q&A [original thread]
Only 80-90k EHP? a dozen Tempests will do (approximately)..
- by Sandeep - at 2010.07.31 03:28:00
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12. noob ship recommendations - in EVE New Citizens Q&A [original thread]
Without knowing which mission and your limitations (both player and character skills), it is very difficult to tell you what to do. Your best bet is to ask for help in Local or HelpMyMission channel. You might get advices or reinforcements. To fin...
- by Sandeep - at 2010.07.23 19:16:00
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13. Hello how does buying a Character work? How is the process done - in EVE New Citizens Q&A [original thread]
Originally by: White Ra Thx but remember what I exactly said- I can't really find a solid step by step way on how it works in the sticky; just a bit confused and a personal explanation from someone brilliant would really help. The step...
- by Sandeep - at 2010.07.23 19:11:00
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14. Autocannons: How to improve range? - in EVE New Citizens Q&A [original thread]
Remember you are still dealing about 83% of your paper DPS when the target is at half falloff.
- by Sandeep - at 2010.07.22 01:37:00
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15. Why could't download the evepremiumpatch156690-167296_m.exe? - in EVE New Citizens Q&A [original thread]
http://content.eveonline.com/evepremiumpatch156690-167296_m.exe
- by Sandeep - at 2010.07.15 08:05:00
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16. Pls help a nub understand why he died. - in EVE New Citizens Q&A [original thread]
"Session change already in progress" or "You cannot do that while warping". It's due to a small lag. Second message is something about not allowing you to jump after recently becoming a pod. The server needed some time to synchronize your recent ...
- by Sandeep - at 2010.07.14 14:13:00
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17. Locator agents - in EVE New Citizens Q&A [original thread]
Level 1: Same constellation Level 2: Same region Level 3: Universe Level 4: Universe and faster No restriction where the target is, even 0.0 and wormhole space.
- by Sandeep - at 2010.07.12 17:49:00
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18. Remap limitation/problem - in EVE New Citizens Q&A [original thread]
Originally by: Tash'k Omar "You can not assign less than 4 points to each attribute." Is that incorrect? That's not incorrect. What's more correct is: "You must have at least 5 base points in each attribute." which is found in the firs...
- by Sandeep - at 2010.07.11 21:19:00
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19. Storyline missions - in EVE New Citizens Q&A [original thread]
FYI, you can have multiple storyline missions offered or in progress. After you do 16 more normal missions, if the nearest storyline agent already has something for you (offered/in progress), the next nearest storyline agent will offer you somethi...
- by Sandeep - at 2010.07.11 18:05:00
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20. How are Resistences Calculated - in EVE New Citizens Q&A [original thread]
Originally by: Xenuria if a ship has a BASE resist of 85% and you add a hardener that when added with 85% should make at least 100% your saying the game treats it like 2 moduals. ONLY a module that gives 100% resistance can raise the sh...
- by Sandeep - at 2010.07.11 17:37:00
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