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1. New ship explosions on Singularity - in Test Server Feedback [original thread]
Vo'rian Eumenes wrote: CCP Myrkur wrote: [quote=Bienator II]... Also, these explosions are not racial, but that doesn't mean we can't play with that where we want to, as the system can support it, we just feel this is a better start. We did ...
- by Santiak - at 2016.10.19 01:10:20
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2. Under Heavy Fire corporation is recruiting. Part of Mordus Angels Alliance. - in Alliance and Corporation Recruitment Center [original thread]
*looks in from his stalking spot in the bushes* Friendly bump from an old UHFian - you'll never find a nicer bunch of people nor a better place to PvP.
- by Santiak - at 2014.12.10 04:30:45
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3. Best cross-class race type ship... - in Ships and Modules [original thread]
Originally by: Trust'me im'honest Dude what keyboard have you got? Steelseries 7G :) Originally by: Swynet Keep in mind what's the best for him: change to Amarr and get no opened door right now for a pirate ship or get the f...
- by Santiak - at 2011.04.03 12:41:00
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4. NPC&PVE rebalance - in Player Features and Ideas Discussion [original thread]
Sounds like an excellent idea. :) I don't know much about programming AI, but if it's doable to the point where you can run the same mission twice, but have to deal with ships that react in two different ways, all the better. Say in one instance...
- by Santiak - at 2011.04.02 20:09:00
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5. A proposal for making missions slightly more interesting - in Player Features and Ideas Discussion [original thread]
Sounds interesting. Yet unless they change the way a mission is completed all together (read my "Advanced Missions" post for more on this), it would boil down to storyline missions that would allow you to gain standing with an opposing faction. ...
- by Santiak - at 2011.04.02 20:02:00
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6. Advanced Missions - in Player Features and Ideas Discussion [original thread]
Edited by: Santiak on 02/04/2011 19:47:19 I think there's a good chance we'll eventually see out-of-ship missions about. But untill then I personally am growing tired of every <type> mission feeling like the same. I was thinking advance...
- by Santiak - at 2011.04.02 19:46:00
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7. Advanced Missions - in Player Features and Ideas Discussion [original thread]
I've been thinking lately about the nature of missions in EVE, and the more i think, the more I know I would like to see some more diversity in PvE missions. By diversity i do not mean more missions, for the most part you will handle any one miss...
- by Santiak - at 2011.04.02 18:31:00
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8. Looking Past my Domi (PvE) - in Ships and Modules [original thread]
Having flown both the hyperion, maelstrom, kronos, vargur and machariel, I'd say: - Kronos if you want to stick with Gallente. I had some fun flying one, the most fun one can have with a rail-ship currently, though. Which isn't saying much. Rails...
- by Santiak - at 2011.04.01 02:15:00
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9. Best cross-class race type ship... - in Ships and Modules [original thread]
With your skillset i'd agree Amarr seems to be the best candidate, if you want to save time on training when you make the cross-over. Everything else comes down to a matter of preference. Do you prefer turrets over missiles or drones? Do you lik...
- by Santiak - at 2011.04.01 01:53:00
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10. Project: Fantasy Ship - in Ships and Modules [original thread]
Third T2 BS Specialised in support operations : +X% to racial main support and secondary support operations per level of racial BS ship (cap,shield,armour,tracking) Flagship Command bonus : +%5 to usage of warfare modules of primary and +3% ...
- by Santiak - at 2011.02.14 20:32:00
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11. Active Rigs? - in Ships and Modules [original thread]
So in interest of the topic at hand - not being firstborns - what would you see these rigs having an affect on? Same as current rigs, but with improved bonus when active? Or an entirely different role than current ones? Which would almost warrent ...
- by Santiak - at 2011.01.08 21:57:00
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12. Do what now? - in Skill Discussions [original thread]
Edited by: Santiak on 20/12/2010 11:56:12 From what i can gather your skills are mainly centered around combat. (sorry, eye-strain kept me from reading through all your skills in detail) So, you could either use those remaining skillpoints t...
- by Santiak - at 2010.12.20 11:55:00
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13. Ship name origins - help - in Ships and Modules [original thread]
Edited by: Santiak on 20/07/2010 03:15:26 Gallente : I've always thought they were a mixture of mythological deities (obviously) and bastardisations of words carrying the meaning of authority. Goes well with the description of Gallenteans as ...
- by Santiak - at 2010.07.20 03:13:00
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14. Tech 3 Industrial Cruiser - in Player Features and Ideas Discussion [original thread]
Excellent ideas, my good man. Just a slight sidenote, are you suggesting an entirely 5th strategic cruiser? Or are you proposing adding more subsystems to the current ones? One could more or less make the Industrial Subsystems replace Offensive ...
- by Santiak - at 2010.01.22 03:34:00
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15. 人 - in Ships and Modules [original thread]
As a compound kanji it's most often nin or jin (as in 日本人 - Nihonjin (Japanese) or 人間 - ningen (Human)). As a single or repeated kanji it's either hito or bito (人 hito (person)、...
- by Santiak - at 2010.01.10 03:02:00
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16. Navy Doctrine modules - in Ships and Modules [original thread]
Edited by: Santiak on 09/01/2010 03:34:37 Granted the bonii I listed are well powerful, and i get your point about the racial one. But i still would like a bit of flavour in the new modules, and such a racial ship bonus bonus (hrhr), would fal...
- by Santiak - at 2010.01.09 03:27:00
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17. Navy Doctrine modules - in Ships and Modules [original thread]
Recently, while taking a midnight walk here in Japan, i had a brainfart of sorts. This, rather silly, notion came as a result of me recently reactivating my leadership skill specialised alt. Back when leadership skills was all shiny and new, one ...
- by Santiak - at 2010.01.08 19:52:00
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18. Color Ships - in Ships and Modules [original thread]
I can easily understand your point of view, mate. This has been proposed many times before, and as you point out, the main counterargument has been performance issues. However, if you have done any PvE, or PvP for that matter, how many different...
- by Santiak - at 2010.01.08 06:43:00
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19. [WTB] 1 x 60 day GTC 470m - in Timecode Bazaar [original thread]
sent
- by Santiak - at 2010.01.01 02:17:00
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20. WTS 3x 60 GTC - 510mil each, secure, online now. - in Timecode Bazaar [original thread]
Done. Enjoy :)
- by Santiak - at 2010.01.01 01:43:00
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