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1. EFT Unofficial Updates for YC119.05 - in Ships and Modules [original thread]
This is greatly appreciated. A lot of us cannot really get used to other fitting tools, and it's very fortunate that you managed to fix up good old EFT!
- by Satori Sartori - at 2017.07.13 06:39:56
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2. Please don't remove the old scanning interface - in Test Server Feedback [original thread]
Dear CCP, It has come to my attention that the old scanning interface is no longer available on the test server. This distresses me and some other people I play with greatly. I will make my point&plea right now - PLEASE DO NOT REMOVE THE OL...
- by Satori Sartori - at 2017.04.05 08:50:27
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3. Best T1 amarr hull for mini-sentinel? - in Ships and Modules [original thread]
Either use the Crucifier for TD, as intended, or use a Dragoon for pocket-neuting. As the other posters have said, you could fit any frig with neuts, but their short range and meager tanks/DPS won't make your presence fantastic just because you ca...
- by Satori Sartori - at 2015.05.20 18:19:24
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4. Hyperion / Navy Armageddon / Abaddon Level 4 Ship Setups - in Ships and Modules [original thread]
Kosetzu wrote: erg cz wrote: [Armageddon Navy Issue, long to middle range mission boat] I would have thought the geddon would be a beast to go brawling with heavy drones and pulses? Or doesn't it have the cap to survive that initial burst...
- by Satori Sartori - at 2015.05.20 18:12:40
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5. Burner Mission - Ship advice to solo them including fittings - in Missions & Complexes [original thread]
Saulstarinsh wrote: [Garmur, kite] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System 1MN Afterburner II 'Hypnos' Ion Field ECM I Phased Weapon Navigation Array Generation Extron P...
- by Satori Sartori - at 2014.11.22 12:28:54
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6. Hello, Join Tengoo (Elite Low-Class WH PvP) - in Alliance and Corporation Recruitment Center [original thread]
J ovial, o rganized, i ncredibly n ice, t ruly e lite, n oteworthy g entlemen o f o utstandingness
- by Satori Sartori - at 2014.07.04 23:58:00
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7. C3 with null static, any action when leaving hole ? - in Wormholes [original thread]
Nox Arnoux wrote: Consider a C2 > C3/null. T I don't think those exist, bro. C2s that connect to null only connect to c5s and c6s iirc. >1. Is it possible to get any 0.0 pvp, despite all renter paradise and intel channels ? Or do p...
- by Satori Sartori - at 2014.06.16 18:19:00
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8. c2 WH Raven. Cruise or Rapid Heavy? - in Ships and Modules [original thread]
I think you'd be better off doing them in a drake or something, as you might lose the Raven to hungry WH PVPers, and with the quality of c2 loot&salvage, it's gonna take you a while to get a new Raven if you lose it. Ravens also won't do great...
- by Satori Sartori - at 2014.05.11 13:53:00
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9. Lowsec ganking. - in Crime and Punishment [original thread]
Sabriz Adoudel wrote: Satori Sartori wrote: The other posters have already explained the technical part, but you can just basically tell your fleet to set security to orange (and not red), and they won't be able to pod even if they want to. ...
- by Satori Sartori - at 2014.01.26 03:24:00
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10. Low SP Solo PVP Kiter (Frigate/Destroyer - in Ships and Modules [original thread]
Maximillian Stark wrote: Oh thanks for saying that, didn-Št know. One question ; Are rockets launchers fine to use at that distance too? (Training for them atm. so if they wouldn-Št work at that distance it would sadly be a waste, but oh well.)...
- by Satori Sartori - at 2014.01.25 22:19:00
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11. Low SP Solo PVP Kiter (Frigate/Destroyer - in Ships and Modules [original thread]
Hey, I'm sorry to tell you, but that tactic won't work. If you orbit at 10ish KM with MWD, your enemies will be able to use their Warp Scramblers (different from Warp Disruptors) to turn off your MWD and slow you down to a crawl. What you want i...
- by Satori Sartori - at 2014.01.25 21:22:00
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12. Complete WH newb - combat site spawns - in Wormholes [original thread]
Ispai Ponue wrote: Satori Sartori wrote: Sites won't stop spawning the more you farm them. My understanding, what I'd been told, is that they spawned but it would be in a different system. Is that a load of crap? It's not necessarily...
- by Satori Sartori - at 2014.01.23 20:49:00
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13. Complete WH newb - combat site spawns - in Wormholes [original thread]
Ispai Ponue wrote: I've looked through the WH guides and none seem to answer this question. Most of what I found there was common sense and/or you learn it pretty quickly. What I want to know though is if there's anything you can do to help ma...
- by Satori Sartori - at 2014.01.23 17:06:00
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14. Lowsec ganking. - in Crime and Punishment [original thread]
The other posters have already explained the technical part, but you can just basically tell your fleet to set security to orange (and not red), and they won't be able to pod even if they want to.
- by Satori Sartori - at 2014.01.22 11:05:00
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15. Babies first Battlesship - in Ships and Modules [original thread]
Armageddon Navy Issue can pull out 1000+ DPS, but it's very hard to get cap stable, and it takes some sentry skills (at least use Imperial Navy Curators if you can't use t2 sentries). I use it myself, it's a pretty good ship, but it takes some mic...
- by Satori Sartori - at 2014.01.13 23:34:00
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16. Recommendations for amarr ships for solo lvl 4 in sansha space - in Ships and Modules [original thread]
If you have buck to spare and think you don't mind using a sentry ship, the Armageddon Navy Issue is an okay choice. It doesn't have fantastic cap, but it can pull 1000 DPS with some pimp/skills, even without t2 sentries (use Imperial Navy Curator...
- by Satori Sartori - at 2014.01.08 23:56:00
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17. Learning Solo PvP: HALP! - in Warfare & Tactics [original thread]
I'd stick to the Slasher if I were you. It has its ups and downs, but your skills seem to be well-suited for it, and you can practice with it until you train missiles for the Breacher, or additional racial frig skills/weapon skills. With some ex...
- by Satori Sartori - at 2013.11.05 23:40:00
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18. Ways to Make L4 More Fun? - in Missions & Complexes [original thread]
In my experience, the only way you can make L4s interesting is to do something that's not L4s on the side - talk with people, watch stuff, listen to music, podcasts and such, read webcomics. L4s are deeply flawed when it comes to the fun factor - ...
- by Satori Sartori - at 2013.10.05 03:12:00
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19. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Was considering optimal bonus instead of cap use. Maybe can continue to consider that. We didn't want to do damage bonus in the role bonus because then you would have like 900 dps covert cloaking cruiser which is way too much. O...
- by Satori Sartori - at 2013.10.02 15:58:00
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20. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Correct me if I'm wrong, but I think most people would fit another weapon system over lasers, due to the low number of slots and the lack of a damage/tracking bonus. The capacitor bonus by itself basically says 'if this wasn't here, no one would c...
- by Satori Sartori - at 2013.10.02 15:47:00
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