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1. [Idea] Planetary Interaction: The Colony - in Assembly Hall [original thread]
Looking Good!
- by Schlauke - at 2008.12.29 18:11:00
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2. Big 0.0 Revamp Thread - Incentivizing 0.0 and stuff - in Assembly Hall [original thread]
Looking Good!
- by Schlauke - at 2008.12.28 23:34:00
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3. Fleet commanders not getting their own bonuses is just wrong. - in EVE General Discussion [original thread]
Originally by: Gemini Zero There seems to be some confusion over what is going on here. During our tests Agony has seen commanders being able to give their squads bonuses. What Rells was initially saying is that when he set up two squads w...
- by Schlauke - at 2006.12.04 12:01:00
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4. How do you find astroids post revelations? - in Science and Industry [original thread]
Asteroids beeing "Off Grid" are a bug and are on the List to be fixed as mentioned by the Devs.
- by Schlauke - at 2006.12.01 12:27:00
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5. networkAdvanced=1 not working!! - in Test Server Feedback [original thread]
Originally by: Obelix I But where is the plus in security in this case? The Password is not stored on your HardDisk where it could be compromised by SpyWare? Looks like a Plus to me.
- by Schlauke - at 2006.11.29 15:32:00
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6. Scan Probes dont work? - in Revelations Testing and Development [original thread]
When the Probe expires before the Scan Cycle ends it does not work. Try using a Recon Scan Probe Launcher I.
- by Schlauke - at 2006.11.26 00:15:00
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7. Directional Scanning - Tomb - in Revelations Testing and Development [original thread]
Originally by: Joshua Foiritain Originally by: TomB The off-grid asteroids are not supposed to be there, we are working on fixing them but until then you can use probe scanning to find rare asteroid belts. ??? IS THAT ARK IN 0.8 ?...
- by Schlauke - at 2006.11.24 14:21:00
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8. Abbadon Changed from Rof to Damage - in Revelations Testing and Development [original thread]
Originally by: Udyr Vulpayne Edited by: Udyr Vulpayne on 22/11/2006 11:28:35 Originally by: Tuxford Of course its a typo. Well no not a typo really just changed the bonus without changing the relevant attribute can we have ...
- by Schlauke - at 2006.11.22 11:51:00
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9. Major rig nerf - in Revelations Testing and Development [original thread]
Originally by: Kyozoku Edited by: Kyozoku on 22/11/2006 04:08:58 At the moment no faction ship can not fit more than 1 rig. ( You can't fit two 75 point rigs with 150 space. ) Why haven't they been given 250 points? They're effectiv...
- by Schlauke - at 2006.11.22 09:52:00
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10. Warp to zero and Autopilot - in Revelations Testing and Development [original thread]
As far as I know yes.
- by Schlauke - at 2006.11.17 15:19:00
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11. Myrmidon Number of Slots? - in Revelations Testing and Development [original thread]
The Myrmidon has 17 Slots total while the Drake, Harbinger and Hurricane all have 18 Slots total. So why has the Myrmidon one Slot less? All of the Tier 2 BCs have 8 High Slots while the Myrmidon has only 6 High Slots. Please give the Myrmidon on...
- by Schlauke - at 2006.11.17 15:09:00
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12. Drone Control Points - in Ships and Modules [original thread]
Tsar Maul this is an excelent idea! Greetings Schlauke
- by Schlauke - at 2006.11.15 10:14:00
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13. Effect of 50% hitpoint increase on EVE videos - in Revelations Testing and Development [original thread]
Fights lasting this long is a result of both ships being able to compensate the damage by means of armor repairs and shield boosters. If you can compensate the damage it does not matter if you have 8000 Hitpoints or 12000 Hitpoints. I had an Assa...
- by Schlauke - at 2006.11.12 09:01:00
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14. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Anybody else noticed that since they changed the Slot and Turret Layout of the Myrmidon it only has 17 Slots total while all the other Tier 2 BCs have 18 Slots total? So give one of the high Slots back to the Myrmidon. Greetings Schlauke
- by Schlauke - at 2006.11.09 17:14:00
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15. New gang/squadron command - first step CCP does in good direction - in Revelations Testing and Development [original thread]
In the beginnings of EVE gang size was limited by the leadership skill (One member per skill level) i think, now they just put this limit back in (Two members per skill level). Greetings Schlauke
- by Schlauke - at 2006.10.25 13:29:00
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16. How do you and your corp feel about the new ships? - in Revelations Testing and Development [original thread]
Originally by: Joshua Foiritain Originally by: Schlauke Can someone please explain what they did to the Stabs? I have not been on the Testserver yet and would like to know. Greetings Schlauke Fitting a Stab (Per stab) lowers Sc...
- by Schlauke - at 2006.10.25 12:46:00
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17. How do you and your corp feel about the new ships? - in Revelations Testing and Development [original thread]
Can someone please explain what they did to the Stabs? I have not been on the Testserver yet and would like to know. Greetings Schlauke
- by Schlauke - at 2006.10.25 12:20:00
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18. G15 LCD support - in Test Server Feedback [original thread]
Yes, support for this fine keyboard would be really nice!
- by Schlauke - at 2006.08.03 09:33:00
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19. Module Info - in Ships and Modules [original thread]
You will need Mining Forman to Level 5 and then train Mining Director. Mining Forman gives your Gang and Yourself 2% more Mining Amount per Level. Mining Director is the Skill that effects the Mining Gang Modules, 100% per Level. Only the Module ...
- by Schlauke - at 2006.07.11 08:50:00
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20. Shield extenders borked? - in Ships and Modules [original thread]
I noticed that the CPU Requirements for the Small and the Micro Shield Extenders (At least the Tech II) are "strange" in that the Small needs less CPU than the Micro. Should that not be the other Way round?
- by Schlauke - at 2006.06.22 10:33:00
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