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1. Announcement:June release 118.6 - General feedback - in EVE Information Portal [original thread]
I like the idea of having a docking animation (as long as it doesn't artificially lengthen the docking / undocking / ship swapping process), but I think the current animation isn't very well done. The ship goes to its parking with a very linear sp...
- by Seliah - at 2016.06.29 14:27:11
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2. The NPE and missiles - in Player Features and Ideas Discussion [original thread]
I haven't created a character in a long while, so I could be completely wrong, but don't your starting skills depend on your race ? Would make sense for a Gallente new pilot not to have any missile skills to start with, just as it would be logical...
- by Seliah - at 2015.10.08 10:36:59
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3. Recent Market Search List - in Player Features and Ideas Discussion [original thread]
I don't think this would be very useful, and it would take a lot of space for nothing. When you buy something, you either don't need to buy it again for some time because you just did (so you don't need it to appear in a "recently purchased" list...
- by Seliah - at 2015.10.08 07:24:06
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4. Announcement:ATXIII Collusion Investigation results - in EVE Alliance Tournament Discussion [original thread]
Damn it, PL wins again ! :P Nice work swiftly resolving this issue CCP, it'll be interesting to see what changes are made to the AT rules to prevent this from happening again.
- by Seliah - at 2015.10.07 06:56:58
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5. Spanish Translation - in Player Features and Ideas Discussion [original thread]
This was actually mentioned in the last CSM minutes. http://community.eveonline.com/news/news-channels/eve-online-news/csm-x-summit-i-day-four-meeting-minutes/ Open the PDF and search for Spanish, you'll find some more details from CCP regar...
- by Seliah - at 2015.10.06 06:44:35
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6. Sticky:[Focus Group] Tactical Destroyers - in Player Features and Ideas Discussion [original thread]
Hello, First of all, I'm very glad you guys are moving forward so quickly with the Focus Groups idea. I'm sure it'll be very productive. I'd like to submit an application to this focus group. T3Ds are a very interesting and dynamic ship class, b...
- by Seliah - at 2015.10.02 07:03:28
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7. The removal of high sec ganking - in Player Features and Ideas Discussion [original thread]
Correct me if I'm wrong, but you're not actually suggesting anything, are you ?
- by Seliah - at 2015.10.01 08:50:01
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8. Burner Missions - required change - in Player Features and Ideas Discussion [original thread]
Anthar Thebess wrote: For me this missions are totally unbalanced when someone drop 5 alts on a burner. Maybe allow gate to pass only 1 ship? Why add such a restriction ? If the 5 guys are complete newbies trying to overcome a powerful NPC ...
- by Seliah - at 2015.10.01 08:28:11
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9. [ECM] another variant to nerf remote repairs - in Player Features and Ideas Discussion [original thread]
I actually like the idea - at least it's an original way to adress some very redundant issues. Would have to be analyzed in depth to see if the concept is valid though. Shana Matika wrote: I think ECM is powerful enough. I think his prop...
- by Seliah - at 2015.09.30 10:07:22
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10. It's time to visit scan resolution. - in Player Features and Ideas Discussion [original thread]
I don't see what is wrong with scan resolution. Also, keep in mind that making big changes to scan resolution would require rebalancing damps, ecm, sensor boosters and probably other things like align time. Not sure it's worth it for a game mech...
- by Seliah - at 2015.09.24 06:59:57
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11. Ramming speed! - in Player Features and Ideas Discussion [original thread]
This is an old idea that's been suggested so many times already. Of course, who wouldn't like suicide-ramming his dying ship into his opponent's ? Sounds like fun. Just like crashing onto an astero+ğd or diving into a star. But CCP has made a de...
- by Seliah - at 2015.09.22 11:21:11
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12. Merge Specialist T1 Gallente haulers - in Player Features and Ideas Discussion [original thread]
Having specialized haulers allows each of them to be more efficient at what they do. If you replace them with a more generic version that can do more things, it'll have to trade efficiency for versatility, and all the people using one of the speci...
- by Seliah - at 2015.09.22 11:14:44
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13. More overview tabs - in Player Features and Ideas Discussion [original thread]
Aven Valkyr wrote: Another thing I have noticed. The D-scan is supposed to work off of my overview settings. It doesn't. No, you can select a different overview settings for your d-scan. Aven Valkyr wrote: For example I have an enti...
- by Seliah - at 2015.09.18 11:49:10
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14. Disabled Players Group - in Player Features and Ideas Discussion [original thread]
Morgan Johnstone wrote: Thanks, I've tweeted CCP Guard on Twitter and I've also tweeted Bobmon. Not sure where to advertise this group in the forums though. General Discussion I guess, although you'll have to keep your thread updated a lot ...
- by Seliah - at 2015.09.18 06:38:13
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15. Disabled Players Group - in Player Features and Ideas Discussion [original thread]
Hey, You should maybe start by advertising your group on the forums. Don't hesitate to contact CCP and present them your idea, if it's interesting I'm sure CCP Guard and Mimic will be happy to give you a shoutout on the next o7 show.
- by Seliah - at 2015.09.18 06:30:37
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16. Make jump clones give space AIDS - in Player Features and Ideas Discussion [original thread]
I get what you're saying OP, but I don't think clone jump fatigue is a solution. The thing is clone jumps represent both the ability to teleport to another location and to change your implants. CCP doesn't want people to have the ability to telep...
- by Seliah - at 2015.09.17 15:12:14
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17. Announcement:CSMX - SUMMIT I - in Assembly Hall [original thread]
Regarding the "purpose of the CSM" discussion of day 2, the part about creating "closed discussion groups" : I think it's a very good idea, but the possibility of being part of one of these groups should be advertised so that anyone can "apply" t...
- by Seliah - at 2015.09.17 09:48:24
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18. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Would be nice to have the ability to specify a volume rather than a quantity when buying something. For example, if I want to buy "enough helium isotopes to fill my cargo", I don't care about how much I buy, I care about how much m3 it will take. ...
- by Seliah - at 2015.09.10 18:24:59
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19. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
In the Character Sheet > Attributes tab, show how many days before the next Neural Remap is available, rather than just displaying a date.
- by Seliah - at 2015.08.30 12:29:00
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20. Small Bug Found - in Issues, Workarounds & Localization [original thread]
Not a bug, no skills or modules are applied to a ship in station if you're not in the ship. A Tayra's base cargo without any skills is 7km3+, so the behaviour you're describing makes sense.
- by Seliah - at 2015.08.21 09:41:10
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