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101. After I "LOOT ALL", could you just please make the Inventory UI close? - in EVE General Discussion [original thread]
Sarton Wells wrote: If you shift double-click to open the can/wreck it will auto-close when you loot all. The last can window wont close, it will remain open or revert to ship cargo. Depending if ship cargo was open before the looting starte...
- by Sellendis - at 2012.05.26 07:22:00
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102. I.... I don't like the new missiles. - in EVE General Discussion [original thread]
Aside crappy looks and performance hits. I have no idea if i am hit by heavy's, cruises or torpedo's. Before we would at least be able to tell the difference by the approaching yellow/blue orb size. Now aside from hit effect that is more like a ...
- by Sellendis - at 2012.05.26 06:28:00
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103. After I "LOOT ALL", could you just please make the Inventory UI close? - in EVE General Discussion [original thread]
Its simple to fix really. 1. Stop looting (loot is nerfed, and new UI makes it take longer to do anything) 2. Run another mission in the time you would loot 3.......( or ***** about new UI) 4. Profit
- by Sellendis - at 2012.05.26 06:22:00
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104. Missile trails kill my framerate and what is that sound??? - in EVE General Discussion [original thread]
Tested on a friends rig: some 8 core AMD (freshly bought, he told me the model at least 15 times, and i still forgot), 16gb ram 560 Ti OC nVidia + latest drivers Win7 x64 My rig: E6500 HD6850 + 12.4 drivers 4gb ram Win7 x64 All effects at hig...
- by Sellendis - at 2012.05.25 12:12:00
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105. Missile trails kill my framerate and what is that sound??? - in EVE General Discussion [original thread]
Confirming disabled shadows, always had a performance drop, its ok on small number of ships or objects, but in a mission or a belt, its damn noticeable. 6850 1gb + latest drivers @ CCP Choloepus Can any DEV take a look at dust clouds. They kill ...
- by Sellendis - at 2012.05.24 12:27:00
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106. Missile trails kill my framerate and what is that sound??? - in EVE General Discussion [original thread]
@CCP Choloepus How about removing missile smoke, and adding just flare effect as missile engine light. So we remove one of the biggest performance impact issues. Then have fun with making missile in space visible while un-zoomed, that coincidenta...
- by Sellendis - at 2012.05.22 20:23:00
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107. Missile trails kill my framerate and what is that sound??? - in EVE General Discussion [original thread]
Ituhata Saken wrote: I noticed some people complaining about a drop from 150fps down to 60. I find it amazing people can even notice these things (unless they are watching an fps monitor), it wasn't long ago we were watching movies at 24fps. I'...
- by Sellendis - at 2012.05.22 16:33:00
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108. UI Changes - The Inventory System - in Test Server Feedback [original thread]
Nice to see our feedback did a damn. Probably gave them some laughing material at how pissed we are at useless UI. But our feedback is important.... to add to ignore list i guess. "We watch what you do, not what you say." - rings a bell CCP?
- by Sellendis - at 2012.05.22 15:14:00
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109. What aren't *you people* mad about? - in EVE General Discussion [original thread]
New bombers look great. Missile effects look ok, noticable performance hit - reported and ignored. Inventory worse than before - feedback for 3 weeks - ignored by CCP. Amarr golden hull replaced with turd color - ignored So as usual, one step for...
- by Sellendis - at 2012.05.22 15:08:00
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110. Winferno is coming - are you ready? - in EVE General Discussion [original thread]
And all we wanted was tabs in station cargo window like we have in corp hangar. But noooo, lets complicate that and make station, ship, drone, containers, corp hangar, ship hangar all in one window. Its like taking all 999 (for me at least) file...
- by Sellendis - at 2012.05.22 14:53:00
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111. Missile trails kill my framerate and what is that sound??? - in EVE General Discussion [original thread]
Performance hit was reported on SiSi long ago, and ignored as usual. I have 60fps rock solid, with new missile effects i hover around 40fps now. Problem is the smoke and cloud effects that kills frame rate in certain missions to hell. Now you get...
- by Sellendis - at 2012.05.22 14:48:00
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112. Bring back the quick Items, ship and corp hangar button - Post here if u agree! - in EVE General Discussion [original thread]
Nice to see its all going along as we predicted. We raged on this issue on SiSi, CCP ignored us. Windows still cant remember crap of positions, Its slower and with worse visibility than the old inventory, but by all means, let push it to TQ. How ...
- by Sellendis - at 2012.05.22 14:43:00
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113. HD 7770 vs HD 6850 vs etc. - in EVE General Discussion [original thread]
Had 2900pro and eve worked fine. Then 5770, still worked fine. Upgraded to 6850 couse of circumstances, still working fine with Eve, still wish i got a nvidia :) Got tired with Ati for all this years. Had good cooling on XFX 5770, and now twin fan...
- by Sellendis - at 2012.05.22 08:49:00
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114. Font shadowing - in Player Features and Ideas Discussion [original thread]
Great idea, i was pushing for this for as long as new font was out....with bright nebulas its almost impossible to read any letters. CCP does wonders ignoring this issue. Case & point Bright nebula + white font = have fun playing while alwa...
- by Sellendis - at 2012.05.12 11:11:00
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115. Horrible textureresolution of some Amarr vessels after V3 - in Test Server Feedback [original thread]
Panhead4411 wrote: I just don't like how half the larger amarr ships now look like they been stuck belly up in the mud...i know it won't change, but this changes my perception of what used to be one of my favorite to look at ships in the game.....
- by Sellendis - at 2012.05.12 09:32:00
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116. Missile effects performance hit - in Test Server Feedback [original thread]
I tested with effects, EM/termal/explosion are ok, some fps hit but playable, shooting something with kinetic makes a transparent shock wave, on 1 ship i was shooting my fps went from 60 to 20 when i was looking at what i was doing, namely the shi...
- by Sellendis - at 2012.05.11 16:46:00
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117. UI Changes - The Inventory System - in Test Server Feedback [original thread]
Cathrine Kenchov wrote: Please stop posting, your ~angry words~ are not helping. Also, if you are attempting to troll, all you are doing is screwing up a decent UI change. So, go away. Please stop posting, your ~angry words~ are not helpi...
- by Sellendis - at 2012.05.11 14:16:00
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118. UI Changes - The Inventory System - in Test Server Feedback [original thread]
Grey Stormshadow wrote: CCP RubberBAND wrote: Our intention is to improve the user experience not hamper it. At this point actions speak more than words. I can give you hint though - the stuff you have at SiSi now is not an improvement....
- by Sellendis - at 2012.05.11 11:43:00
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119. UI Changes - The Inventory System - in Test Server Feedback [original thread]
CCP RubberBAND wrote: Our intention is to improve the user experience not hamper it. So can we forever call on to the line above, when you take current functionality and implement something that takes longer to do the same thing... or make...
- by Sellendis - at 2012.05.11 11:15:00
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120. UI Changes - The Inventory System - in Test Server Feedback [original thread]
Grey Stormshadow wrote: Thankfully Tippia still has the patience to present all the problems and facts in calm and non offending way. I lost that ability after few days of ignorance and got tired sinking the nail in with gentle blows. It is rea...
- by Sellendis - at 2012.05.11 10:00:00
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