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61. Please sign for... - in Player Features and Ideas Discussion [original thread]
well ... u can always put ECCM -- TriExporter
- by Selvin - at 2006.02.03 08:34:00
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62. PHP - in EVE Technology Lab [original thread]
its not about PHP but SQL .... what u want exacly ? SELECT COUNT(*) FROM Table WHERE Col = 'searchdata' ? --
- by Selvin - at 2006.01.26 11:22:00
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63. Aura's voice - in EVE Technology Lab [original thread]
res://sound/ui/voc :)
- by Selvin - at 2006.01.24 14:09:00
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64. Aura's voice - in EVE Technology Lab [original thread]
look to TriExporter thread it can also unstuff resources
- by Selvin - at 2006.01.23 12:55:00
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65. TriExporter - in EVE Technology Lab [original thread]
nah "add" and "..." is used to add files whitch are not in stuff files... it only "exporter helper" coz some 3d editors do not open dds files as textures with this button u can add filename "by hand" and export model with it then u have to unstaff...
- by Selvin - at 2006.01.23 08:31:00
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66. delete me - in EVE Technology Lab [original thread]
Edited by: Selvin on 23/01/2006 08:31:10
- by Selvin - at 2006.01.23 08:28:00
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67. delete me - in EVE Technology Lab [original thread]
Edited by: Selvin on 23/01/2006 08:31:22
- by Selvin - at 2006.01.23 08:24:00
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68. Network Diagnostic Window - in Player Features and Ideas Discussion [original thread]
did u know bout this: SHIFT+CTRL+ALT+M <- monitor CTRL+F <- fps counter
- by Selvin - at 2006.01.18 09:21:00
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69. TriExporter - in EVE Technology Lab [original thread]
its not bout TriExporter version ... AFAIK 3d max is not opening dds files easy way: 1) select model 2) add textures 3) export 4) delete textures from listbox 5) add textures "from hand"(put the same names but with fx jpg ext.) 6) export model ag...
- by Selvin - at 2006.01.09 08:38:00
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70. Characters Pics - in EVE Technology Lab [original thread]
click RMB on this image <- <- select properties ... is this clear now ? param s should be 64 128 256 or 512 c is a character id
- by Selvin - at 2006.01.05 14:38:00
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71. TriExporter - in EVE Technology Lab [original thread]
from here Originally by: "Selvin" u have to remove textures from listbox and add the same but with jpg extension and export model... now use some program to change dds file to jpg after that u hould open jpg file in images editor and "...
- by Selvin - at 2006.01.01 23:44:00
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72. Cant get the XML to work - in EVE Technology Lab [original thread]
it works in .NET System.Net.HttpWebRequest hreq = (System.Net.HttpWebRequest)System.Net.HttpWebRequest.Create("https://myeve.eve-online.com/login.asp?username=USER&password=PASS&Check=OK"); System.Net.HttpWebResponse wres = (System.Net.HttpWeb...
- by Selvin - at 2005.12.29 18:57:00
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73. TriExporter - in EVE Technology Lab [original thread]
i was trying but ... i had only maya LE... can u convert capsule model to *.ma and put somewhere where i can find it ... i got maya file specification .... but i have to see one ... :)
- by Selvin - at 2005.12.29 09:40:00
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74. EVE apps for G15 LCD display - in EVE Technology Lab [original thread]
there is no chance to do this until CCP allow to making client modifycations(it'll be never happend) but if u want i made app whitch can display teamspeak's speakers on lcd here
- by Selvin - at 2005.12.28 00:27:00
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75. EVE apps for G15 LCD display - in EVE Technology Lab [original thread]
there is no chance to do this until CCP allow to making client modifycations(it'll be never happend) but if u want i made app whitch can display teamspeak's speakers on lcd here -- TriExporter
- by Selvin - at 2005.12.28 00:27:00
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76. Eve on a psp - in EVE Technology Lab [original thread]
... and for Atari 65XE too ...
- by Selvin - at 2005.12.27 23:47:00
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77. TriExporter - in EVE Technology Lab [original thread]
i made TriExporter with this program u can: -unstuff files from EVE-online game's resources -preview/export models from game(export to *.x, *.3ds, *.obj) remeber that models are CCP's property screen u can download it from here with or w...
- by Selvin - at 2005.12.27 23:14:00
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78. Getting custom mp3's into the mix... - in EVE Technology Lab [original thread]
u dont have to convert ... just change ext from mp3/wma to ogg
- by Selvin - at 2005.12.27 15:04:00
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79. Getting custom mp3's into the mix... - in EVE Technology Lab [original thread]
starnge it works for me ... i just convert mp3 to vobis ogg format unstuff inflight.m3u to EVE\res\sound\music folder add: #EXTINF:404,ZZZ: Alice Cooper - Poison poison.ogg to m3u file and ziz file shows in playlist ... and plays too
- by Selvin - at 2005.12.27 14:26:00
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80. Getting custom mp3's into the mix... - in EVE Technology Lab [original thread]
Edited by: Selvin on 06/12/2005 09:54:28 omg.... did u read all topic ? Edit: (catalog == folder(in polish)) 1. make sound/music catalog in res catalog of eve 2. make inflight.m3u in winamp or other player and copy it to res/sound.music catalo...
- by Selvin - at 2005.12.06 09:53:00
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