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1. Radar improvement - in Player Features and Ideas Discussion [original thread]
How about adding the ability to right click items in the radar things on the bottom right hand corner of the screen? So that you can use it to target things, show info, approach, etc. That would be very useful! Anyone agree?
- by Severus - at 2003.07.03 09:51:00
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2. Modifyable "keep at range" and "orbit" values - in Player Features and Ideas Discussion [original thread]
Yep, there are a couple of other threads in this group saying the same thing. Being able to configure the range yourself would be useful, since everyone will have different optimal ranges.
- by Severus - at 2003.07.03 08:12:00
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3. Map searching - in Player Features and Ideas Discussion [original thread]
I'd like to see more options on searching the map. There is no easy way of, for example, finding the closest 0.3 sec area. Can you search on any other criteria apart from name? If not, I think you should! So, say, search for systems within 5 ju...
- by Severus - at 2003.06.26 16:09:00
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4. Keep at distance function - in Player Features and Ideas Discussion [original thread]
Oh, and the other point about this is that it often takes me more than one attempt to right-click a target, select keep at distance, and then select "current range" because the context sensitive menu options disappear before I've selected them (be...
- by Severus - at 2003.06.26 09:35:00
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5. Registration on ships - in Player Features and Ideas Discussion [original thread]
I think that's a good idea. Maybe, though, you could sell a registered ship on the black market. After all, fraud and theft are real life events, so I don't think you should eliminate it completely. However, this only makes sense if the player ca...
- by Severus - at 2003.06.25 16:20:00
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6. Asset List Clean Up - in Player Features and Ideas Discussion [original thread]
I agree totally. Also, I can't see why you can't create a market instruction remotely, so that you can sell items that you own even if you aren't there at the moment. It would make for a more fluid market, and I wan't think of a role playing reas...
- by Severus - at 2003.06.23 11:02:00
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7. Item Hanger Tabs - in Player Features and Ideas Discussion [original thread]
Yeah! Great idea!
- by Severus - at 2003.06.23 10:59:00
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8. Keep at distance function - in Player Features and Ideas Discussion [original thread]
The keep at distance functionality need improving - the options are very little use for combat, since I fight long range, and want to keep targets 20km away. I usually have to hope that when I warp in, I have enough time to set the right range whi...
- by Severus - at 2003.06.23 10:56:00
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9. Colour-coding - in Player Features and Ideas Discussion [original thread]
How about having a wider range of colour bars next to ships in space. So, as well as having green for your corp members, you have other colour to indicate people with low/high security ratings or people with good/bad faction?
- by Severus - at 2003.06.19 21:16:00
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10. Icon lists revisited - in Player Features and Ideas Discussion [original thread]
How about having folders that you can organise your contents into, just so its easier to view them?
- by Severus - at 2003.06.19 20:08:00
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11. Fraud / Scam control - in Player Features and Ideas Discussion [original thread]
People who commit frauds, scams and corporate raids can easily give their ill-gotten earnings to another char, and delete the one that they scammed with, then create a new char. How about only allowing players to create a new name for their alts o...
- by Severus - at 2003.06.19 19:56:00
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