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101. Your thoughts on Sword of the Stars II - in Out of Pod Experience [original thread]
My way of dealing with surprise fleets is just to have nodal defense fleets in the rear areas (I should have at least 1 turn to react), and triple Dreadnought (my favorite being 1 CnC + 2 Armor, all phaser heavy) fleets on the worlds most likey to...
- by Shadowsword - at 2011.11.08 12:15:00
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102. The destroyer buff - in Test Server Feedback [original thread]
Jerick Ludhowe wrote: The sig buff and hp buff was a mistake for sure. ROF buff is all dessies needed. Of course not. In any decent fleet engagement, each side is going to get cleansed of destroyers within the first 2 minutes, EHP/sigres buf...
- by Shadowsword - at 2011.11.08 12:05:00
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103. Ganker Math: Adapting to the Post-insurance nerf. - in EVE General Discussion [original thread]
Terminal Insanity wrote: GIVE THE CAREBEARS THEIR OWN SHARD GIVE THEM THEIR OWN RULES THAT THEY WILL ENJOY Everyone is someone else's carebear.
- by Shadowsword - at 2011.11.08 11:55:00
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104. Game Creator Workshop Lectures by CCP - in Out of Pod Experience [original thread]
Came expecting to hear CCP bash Games Workshop (the Greedy Evil of tabbletop games), left disappointed.
- by Shadowsword - at 2011.11.07 17:16:00
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105. Tone Down the Tornado. Now. - in Test Server Feedback [original thread]
Akturous wrote: Autos do not need a nerf, if they nerfed the falloff or speed of minmatar, kiting wouldn't be possible, which takes out a whole aspect of the game. That's the thing: If kiting is about outranging your opponent and preventin...
- by Shadowsword - at 2011.11.07 17:13:00
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106. Tech II BPO's - in Science and Industry [original thread]
DarthSyl wrote: No thats not my point either. Im not out to sue anyone. I would just stop paying for their service. As far as it being game changing, Im sure it was for those fortunate enough to have obtained them when they were handed out. ...
- by Shadowsword - at 2011.11.07 17:05:00
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107. Tech II BPO's - in Science and Industry [original thread]
DarthSyl wrote: I'm even more curious now. Are there other aspects to EVE that aren't available to the general public? I don't mean trivial promotional stuff like the 30 day implant for new trial accounts, I mean large game changing exclusions ...
- by Shadowsword - at 2011.11.07 15:12:00
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108. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Xhondo Dhoru wrote: Supers that are solo or in small groups are far easier to kill than those with 50 in gang. The upcoming changes will strongly discourage the people who use them in smaller engagements from continuing to do so, and will esse...
- by Shadowsword - at 2011.11.05 13:44:00
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109. New fitting screen on Sisi - in EVE General Discussion [original thread]
FluffyDice wrote: On a related note: Does anyone feel that the machariel putting out 1200dps is just a little unbalanced? Dunno. It is more unbalanced than another BS pumping out 1000 dps (turrets alone), only with 40km optimal and 40km fall...
- by Shadowsword - at 2011.11.05 12:05:00
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110. Clone pricing to older players. - in Player Features and Ideas Discussion [original thread]
Pesadel0 wrote: Quote: No. The isk sink is intentional and necessary. You either have too much isk or too much SP. It's your choice which you lose. How much do you pay for your clone? I pay mine 20M, and I agree with it. Pvp is mo...
- by Shadowsword - at 2011.11.05 07:21:00
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111. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
You're delluding yourself. The few players using supercaps for solo pvp do it because they want risk-free pvp. They'll log in their supers only when they expect to fight at most a handfull of subcap, and when there is no risk to be hotdropped. Ty...
- by Shadowsword - at 2011.11.05 07:15:00
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112. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Draconus Lofwyr wrote: the easiest compromise is just to remove the drone number bonus from non fighter drones. so its back to the base 5 non-fighter drones if i have to use those types to defend myself and leave the drone bay as is. Her'...
- by Shadowsword - at 2011.11.04 14:50:00
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113. Sticky:New dev blog: Ship-troduction: The Caldari Naga - in EVE Information Portal [original thread]
Not sure I like the design, but I could get used to it, I suppose. However, if the Naga remain the only BC whose weapons are boosted by only one ship bonus, I have zero interest in using one.
- by Shadowsword - at 2011.11.04 11:54:00
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114. Assault Frigates - in EVE General Discussion [original thread]
CCP Navigator wrote: We really wanted to do Assault Frigate improvements for Winter 2011 but it will not make it into the first release. We are aiming to make it happen sometime after the initial release but at this stage we simply cannot commi...
- by Shadowsword - at 2011.11.03 17:13:00
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115. Sticky:New dev blog: Ship-troduction: The Amarr Oracle - in EVE Information Portal [original thread]
They said it would be a little cheaper than battleships. I suspect somewhere around 45-50M.
- by Shadowsword - at 2011.11.03 11:54:00
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116. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Brandon Tsero wrote: Super-carriers should honestly be able to carry 20 stealth bombers, 20 fighters, and at least have 5000 drone bay left to work with small anti sub-cap drones. Make them able to fight back in a Super vs. 100 sub cap fleet th...
- by Shadowsword - at 2011.11.03 09:03:00
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117. Does Tengu Need a Nerf? - in EVE General Discussion [original thread]
Ladie Harlot wrote: Nah it's fine. The ship is fine. Deadspace shield mods aren't. Everything is OP when there's a pith booster on it.
- by Shadowsword - at 2011.11.03 07:37:00
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118. This expansion just became 25% less awesome? - in EVE General Discussion [original thread]
CCP Ytterbium wrote: Supposed to be good as a damage platform against larger ship hulls (read battleships, capitals targets) while being difficult to hit themselves by those ships due to decreased signature radius and increased mobility ...
- by Shadowsword - at 2011.11.02 15:59:00
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119. Second pass at 'Tier 3' BC rebalance? - in EVE General Discussion [original thread]
Kaede Kimura wrote: If by interesting you mean overpowered, then yeah. With the Naga having for all intends and purposes only one bonus (you won't mix missiles and rails because damage mods won't affect both), the only tier 3 BC that (will p...
- by Shadowsword - at 2011.11.02 13:09:00
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120. This expansion just became 25% less awesome? - in EVE General Discussion [original thread]
The Talos having it's web bonus removed makes sense, since it was overpowered for gate-camping, and just about useless in fleets. The tracking bonus is.. well, I'd have liked a range or damage bonus better, but I guess that would have been OP.
- by Shadowsword - at 2011.11.02 11:44:00
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