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1. Why is the LEGION getting nerfed? (SMARTER T3 rebalances please) - in EVE General Discussion [original thread]
Nyancat Audeles wrote: TL;DR: T3s are NOT overpowered - rather, HACs are UNDERPOWERED. Buff HACs rather than nerfing T3s... Simply blanket buffing the HACs to the point where they can compete will ALSO obsolete T3, because of the price and...
- by Shock - at 2013.06.25 08:13:00
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2. Orca Love - in Science and Industry [original thread]
Mining efficiency is NOT the same as mining yield. You know what the biggest boost to mining efficiency was in the game, EVER? When players thought up the mechanic of jet-can mining. Something completely not envisioned by the devs, yet being able...
- by Shock - at 2013.06.24 10:07:00
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3. Level 4 missions pay too much compared to 1 through 3. - in EVE General Discussion [original thread]
Here's an idea to make low level missions viable again: standings degradation Every week you lose somewhere between 1 and 10% standings per week (also the negative ones) depending on your skills and whether you are in a FW militia. Then increase...
- by Shock - at 2013.06.24 09:49:00
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4. Recently hit a Tech II loot Pinata. No idea what to do with it. - in Science and Industry [original thread]
It seems to me that unprofitable T2 production should just be a temporary thing though.
- by Shock - at 2013.06.23 13:22:00
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5. Orca Love - in Science and Industry [original thread]
Dave Stark wrote: Ekaterina 'Ghetto' Thurn wrote: All requests for such things as increased ore bay size, slot for tractor beam, extra CPU & PG generally fall under the result that yield will be increased. Increased yield across the boar...
- by Shock - at 2013.06.23 13:04:00
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6. Scannable Ore sites make low/null/WH mining obsolete. - in Science and Industry [original thread]
Why is it that so many miners are shouting that without 100% safety, mining is impossible ? Simply accept that you'll lose ships along the way and fly ships with appropriate price-tags to the risk. Even empire miners learned that at some point ...
- by Shock - at 2013.06.23 12:55:00
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7. The Bounty System - in EVE General Discussion [original thread]
Doc Spectre wrote: I only have 1 problem... Do we have to have such a huge red WANTED splashed across our name? Make it smaller please... Or make it's visibility depend on the size of the bounty? Anyway, this new 'wanted' is not an improvem...
- by Shock - at 2013.06.18 22:51:00
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8. EVE Advertising - in EVE General Discussion [original thread]
EVE is a niche game. Niche games generally don't benefit as much from advertisement, since the people interested in playing it usually already know it exists and will spread the word for you to the few people in that niche who aren't already play...
- by Shock - at 2013.06.18 09:35:00
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9. The Bounty System - in EVE General Discussion [original thread]
The only thing that needs to be updated is that people with outstanding kill rights should be allowed to be attacked in high-sec by anyone in return for a suspect flag for the attacker. The bounty system with only the victim having the kill right...
- by Shock - at 2013.06.18 09:10:00
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10. Post Why You Keep Coming Back To Eve... - in EVE General Discussion [original thread]
This game still hasn't fallen prey to the 'more accessible' disease that plagues MMOs. Though admittedly with the incessant urge to ret-con fluff module names, the increasing 'exploration-for-idiots' and the never-ending boosting of CONCORD, even...
- by Shock - at 2013.06.17 15:49:00
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11. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Alvatore DiMarco wrote: I've been saying for quite a while now that "Exploration" is a misnomer and what we do should be called "Treasure Hunting". Anyway.. Probe scanning was already ridiculously easy and didn't require much in the way of pl...
- by Shock - at 2013.06.17 15:26:00
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12. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
CCP makes the mistake of forgetting that 'exploration' should be a heavily player-skill dependent profession. Adding more and more convenience, thoroughly kills off any value of player skill.
- by Shock - at 2013.06.17 11:15:00
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13. Wouldn't it be cool if New Eden was unfrozen. - in EVE General Discussion [original thread]
Iamien wrote: Tippia wrote: Iamien wrote: When can we expect an expansion that will bring our universe to life At the time when the benefits are in proportion to the costs. Then how in the hell did we get Captains Quarters? CC...
- by Shock - at 2013.06.17 07:09:00
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14. What is the current state of faction warfare ? - in EVE General Discussion [original thread]
Tiber Ibis wrote: Well, there is a strong incentive to hold systems as the LP gain is now directly tied too warzone control. Although I guess LP farmers will switch back and forth between sides depending on who has the most control. Although th...
- by Shock - at 2013.06.14 18:17:00
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15. Vote: Black Ops Battleships and Covert Cloaking Device - in Ships and Modules [original thread]
Granting blops the ability to warp cloaked combined with its current strength would likely make it overpowered. It needs the cov-ops cloak in order to get people to use it for more then merely bridging duty, but it return it should be nerfed in s...
- by Shock - at 2013.06.14 17:28:00
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16. Eliminate Local Chat - in EVE General Discussion [original thread]
Lilliana Stelles wrote: Honestly, I think it would make gate camps and roams boring as ****. It would make travel extremely dangerous. This doesn't benefit the hunters or the hunted... and blobs would be pretty unaffected. Gangs have a harde...
- by Shock - at 2013.06.14 16:27:00
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17. CCP stll needs to do something about cloaks - in EVE General Discussion [original thread]
Walton Simons wrote: Shock wrote: CCP has made clear that the cloaking mechanics can't be changed without a major rewrite of a lot code, because of the short-cut they took when implementing it (basically it puts your ship in limbo). So ba...
- by Shock - at 2013.06.14 14:55:00
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18. CCP stll needs to do something about cloaks - in EVE General Discussion [original thread]
CCP has made clear that the cloaking mechanics can't be changed without a major rewrite of a lot code, because of the short-cut they took when implementing it (basically it puts your ship in limbo).
- by Shock - at 2013.06.14 14:47:00
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19. Evaluate "Retribution" - a step in the wrong direction or success? - in Warfare & Tactics [original thread]
I thought that the new bounty system had solved the self-claiming of bounties by tying the payout to a 1:5 ISK-loss ratio? What the bounty system is lacking is the ability to transfer the kill rights. The people that gather them are often ill-equ...
- by Shock - at 2013.06.14 14:32:00
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20. miners out in null - in Science and Industry [original thread]
The main reason why there are so few miners in null are jump freighters, period. This low-cost, low-risk and low-hassle way of importing everything needed from empire, means that there is no reason for alliances to bother much with mining unless ...
- by Shock - at 2013.06.14 13:42:00
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