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1. My implants are keeping me from PvP. Little help? - in Player Features and Ideas Discussion [original thread]
new skill - Corpse Harvester Allows you to reprocess biomass Each level of skill grants you a 3% chance of recovering any implants sourced in the biomass. Each implant slot is rolled for.
- by Shyuu - at 2013.02.18 00:33:00
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2. A drone pilots wish list. - in EVE General Discussion [original thread]
Warp scrambler drones, lights each drone applies a -.25 to warp strength. Really any stacking effects that require a minimum amount of drones would be cool
- by Shyuu - at 2013.02.16 16:56:00
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3. Q-Ships and Industrial Traps - in Player Features and Ideas Discussion [original thread]
Oh that's no issue, the details are unimportant next to the concept. Q-ships From a pure logic standpoint, any situation where a merchant marine suffered predation there was the eventual development of countermeasures to the attacks. However in...
- by Shyuu - at 2013.02.15 16:27:00
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4. Q-Ships and Industrial Traps - in Player Features and Ideas Discussion [original thread]
This has probably been stated before, But has the idea of trapped industrial ships ever been considered? Essentially the idea is as follows. Allow industrials to carry special one shot modules, or GÇ£Box launchersGÇ¥ that consume large amounts of...
- by Shyuu - at 2013.02.15 15:07:00
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5. A drone pilots wish list. - in EVE General Discussion [original thread]
Drone ideas - A Module that repairs drones in bay - Salvage drones that work (IGÇÖve still got problems with salvage drones sitting idle and not auto salvaging my own wrecks) - Emergency recall skill; If a pos can activate it's shield in respon...
- by Shyuu - at 2013.02.13 18:48:00
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6. Flying in Atmosphere & A New Class of Ship - in Player Features and Ideas Discussion [original thread]
And of course, the eventual Tech 4 Ships will require facilities build in Jumpspace inside a permenant Warp bubble and will allow you to fight inside of jumpspace between wormhole ends. On a more Serious note, I don't think it would need more ...
- by Shyuu - at 2006.12.08 21:28:00
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7. Ships and Drones. - in Player Features and Ideas Discussion [original thread]
Ah but Maya your thinking like a player rather than a character.. I think part of the message went off on a tangent. although the idea behind it got through. The idea is that a character in game (probably a Gallente) Looks at one of his old dron...
- by Shyuu - at 2006.12.08 06:23:00
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8. Single Player Owned Small Structures - in Player Features and Ideas Discussion [original thread]
It really seems like the advantage should be in passive defence rather than an active defence, Consider that the base is larger than some ships but not huge like a regular base. Instead of devoting it power to engines the roid can be mounted with ...
- by Shyuu - at 2006.12.07 22:30:00
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9. Ships and Drones. - in Player Features and Ideas Discussion [original thread]
If i understand this correctly all ships share a plug in for whats commonly known as the Pod. This pod in turn provides an interface for the ships built in computers and other data sources. Also if fi understand correctly Drones are small compute...
- by Shyuu - at 2006.12.07 22:12:00
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10. jumpgates and you. - in Ships and Modules [original thread]
Ah thanks then, that means i should continue on my current course toward aquireing a hulk for a main ship until i decide if/when i decide to join a corporation. Thanks a lot (you know you'd think that they would have a simple flag in the ship li...
- by Shyuu - at 2005.12.22 03:47:00
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11. jumpgates and you. - in Ships and Modules [original thread]
I see, thanks alot. I suppose that you always need a second person to use the jump drives? Or am i misreading how they work?
- by Shyuu - at 2005.12.22 00:00:00
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12. jumpgates and you. - in Ships and Modules [original thread]
What exactly are the largest ships that or types of ships than cannot use the jumpgates and start to require other people to generate fields for you to jump to. I guess i should rather say "whats the largest ship i can solo in and retain my abil...
- by Shyuu - at 2005.12.21 22:48:00
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