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2641. Researching PI BPOs - in Science and Industry [original thread]
Has anyone researched the PI BPOs yet? (Control towers, i-hubs, SBUs etc) I have and it reduced the wastage from 10% to 5% but it didn't change the bill of materials at all. . . Petition pending. . . Anyone else having this issue or am I crazy?
- by Sigras - at 2010.07.16 21:31:00
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2642. Pimp My Ride WebEdition - With Cookies - in Ships and Modules [original thread]
Fantastic tool, one issue I have with it though, it wont spawn the scroll bar on the side of the module tree on my android browser. . . Is it possible to bump the search bar down say 300 px to allow more room for the tree to expand? Only really a ...
- by Sigras - at 2010.07.16 20:46:00
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2643. A simple yet elegant fix to afk cloaking - in Player Features and Ideas Discussion [original thread]
Originally by: Cain m To nuke your first point (pun intended), the US had missiles in turkey. since you mentioned nuking ones arguments . . . the Jupiter missiles that the US had in Turkey were obsolete, in fact so obsolete that they w...
- by Sigras - at 2010.07.16 04:26:00
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2644. New bounty system - in Player Features and Ideas Discussion [original thread]
Fantastic, I love this idea
- by Sigras - at 2010.07.16 04:02:00
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2645. Need more breathing space...... - in Player Features and Ideas Discussion [original thread]
The only thing that CCP needs to do is add the ability to partially stabilize the WH's and they can create an infinite amount of WH space w/o telling anyone . . . genius! Though I have to say that I dont think that its necessary at this point.
- by Sigras - at 2010.07.16 03:56:00
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2646. A simple yet elegant fix to afk cloaking - in Player Features and Ideas Discussion [original thread]
Edited by: Sigras on 16/07/2010 03:27:21 What you guys fail to realize is that the threat of force is just as good as using force. Its a form of coercion (I linked it to wikipedia for those of you who need grammatical assistance) and in some...
- by Sigras - at 2010.07.16 03:26:00
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2647. A simple yet elegant fix to afk cloaking - in Player Features and Ideas Discussion [original thread]
Originally by: Robert Caldera its not true, local is not counterable for example, as other game states/events as well. Sitting in a station is not counterable for a single cloaker. Sitting in a POS is not really counterable for a single cl...
- by Sigras - at 2010.07.16 00:03:00
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2648. A simple yet elegant fix to afk cloaking - in Player Features and Ideas Discussion [original thread]
Edited by: Sigras on 15/07/2010 23:56:59 Gah! Double post
- by Sigras - at 2010.07.15 23:56:00
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2649. A simple yet elegant fix to afk cloaking - in Player Features and Ideas Discussion [original thread]
I agree completely, I've never seen an AFK cloaker do anything to anyone, and if I had some way to know whether or not that person is AFK it would be a valid argument. . . The problem is when the former AFK cloaker comes back and hotdrops you with...
- by Sigras - at 2010.07.15 20:26:00
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2650. A simple yet elegant fix to afk cloaking - in Player Features and Ideas Discussion [original thread]
Originally by: Flesh Slurper The counter to a cloak is the cloak itself. You complain that you cant do anything to the cloaker when he is cloaked.. but wait! He can't do anything to you either. Plus you get the extra added advantage that y...
- by Sigras - at 2010.07.15 00:25:00
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2651. Balancing the Market Hubs - in Player Features and Ideas Discussion [original thread]
Maybe I missed this at the beginning of the thread but why do trade hubs need to be nerfed? Just because you don't like them doesn't mean they're bad. . .
- by Sigras - at 2010.07.04 10:38:00
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2652. The Legion still sucks. It really, really sucks. - in Ships and Modules [original thread]
Originally by: Deva Blackfire At 100km (with 10-11km/s velocity of fury/faction missiles) it takes roughly 10 seconds to hit target. This equals to 5 salvos from zealot using aurora (including one salvo at T=0). 5x20x719 = 71 900 damage. D...
- by Sigras - at 2010.07.04 03:31:00
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2653. The Legion still sucks. It really, really sucks. - in Ships and Modules [original thread]
Originally by: Deva Blackfire Zealot is considered #1 sniper hac because 99% of the players here cant understand how to fly cerberus properly - dont worry, you are in those 99%. And yes i used fury missiles, they have 170km range and 10km/...
- by Sigras - at 2010.07.03 20:06:00
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2654. The Legion still sucks. It really, really sucks. - in Ships and Modules [original thread]
Wow, +1 for a 100km sniper boat with 12+ second missile travel time. . . I'm sorry but there is a reason that the zealot is widely considered the #1 HAC for 100km sniping and not the Cerberus. Additionally, please tell me you don't actually use t...
- by Sigras - at 2010.07.03 18:40:00
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2655. Will the Drake's absurd tank ever be nerfed? - in Ships and Modules [original thread]
Originally by: Marcus Alkhaar Edited by: Marcus Alkhaar on 03/07/2010 06:11:39 [Drake, Drake ] Ballistic Control System II Ballistic Control System II Ballistic Control System II Pseudoelectron Containment Field I Large Shield Extende...
- by Sigras - at 2010.07.03 07:08:00
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2656. The Legion still sucks. It really, really sucks. - in Ships and Modules [original thread]
Originally by: Deva Blackfire *SNIP* And im saying PUT LEGION AND PROTEUS HEAD TO HEAD and proteus will ALWAYS be better. Understood? Or still not? Or maybe this way: put lasers on proteus and it WILL be better than legion. Put rails on pr...
- by Sigras - at 2010.07.03 06:40:00
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2657. EVE crashes frequently and weirdly since Dominion - in Issues, Workarounds & Localization [original thread]
Edited by: Sigras on 06/06/2010 08:08:45 Same issue here . . . I cannot count how many drones/probes etc this bug has cost me. Happens seemingly at random after hours of glitch free play, and even happens when im only running one client. Add...
- by Sigras - at 2010.06.06 08:07:00
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2658. alerts question - in EVE Technology Lab [original thread]
Can you get notifications through Eve gate? If not, can you get them through the full API key?
- by Sigras - at 2010.06.04 11:43:00
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2659. PvP and buffer tanks, why? - in Ships and Modules [original thread]
Originally by: August Moondweller seems i need a bit more of experience with nullsec. anyway a director of my corp said the fleets would do armor fits only and asked everyone to do armor tank anyway. i know its trendy to use BS with RR to...
- by Sigras - at 2010.06.04 06:01:00
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2660. PvP and buffer tanks, why? - in Ships and Modules [original thread]
You don't live in 0.0 do you? Shield buffers are 100% of nano gangs. . . Basically for anything < a battleship gang its all about the shield tank because everything else is too slow and will let the enemy escape
- by Sigras - at 2010.06.04 02:27:00
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