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3261. Mining progress bars... - in Player Features and Ideas Discussion [original thread]
they tell how much ore is left in the roid. the problem with "health" bars is that roids grow. and i like this system . . . it makes you think about how to use them properly.
- by Sigras - at 2008.11.02 08:51:00
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3262. Idea: Certified Trustworthy Players - in Player Features and Ideas Discussion [original thread]
isnt the idea of eve that you never know who you can truly trust? i mean i know the ppl in my corp so if they ever screw me i can come and smack them or something but isnt that the general idea?
- by Sigras - at 2008.11.02 08:50:00
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3263. this game sucks - in Player Features and Ideas Discussion [original thread]
Originally by: Llywelyin I played for about 1-1/2 weeks, until the point where there's nothing to do but waiting on skills. All I do now is log in once a day and check the learning. ok not to get personal, but how much money do you hav...
- by Sigras - at 2008.11.02 08:45:00
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3264. Pocket Capitals - in Player Features and Ideas Discussion [original thread]
Originally by: Nikita Alterana I like the idea, but it would make battleships totally obsolete. why fly a BS at all when you can get one of these? well it would be like asking why fly a vexor when you can fly an ishtar or why fly a tho...
- by Sigras - at 2008.11.02 07:54:00
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3265. this game sucks - in Player Features and Ideas Discussion [original thread]
Originally by: Llywelyin Well, I like this kind of game. I wish it was playable. It Obviously is playable as 200,000 or so ppl are currently doing it . . . Originally by: Llywelyin What about it? I don't have a way to tell wh...
- by Sigras - at 2008.11.02 07:07:00
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3266. Out of System - in Player Features and Ideas Discussion [original thread]
Originally by: Nikita Alterana There are a few things to remember when referring to the other exploration ships. Yes, its true, all you'd really need to do is get the baseship out there, then clone jump, however, in deep space, it would st...
- by Sigras - at 2008.11.02 06:26:00
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3267. Mining progress bars... - in Player Features and Ideas Discussion [original thread]
they have this Linkage
- by Sigras - at 2008.11.02 06:13:00
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3268. Intergaltic Stock Market? - in Player Features and Ideas Discussion [original thread]
there is another problem . . . theres nothing stopping the CEO from just withdrawing all the money from the corp and closing it. . . i mean in real life thats called embezzling money but theres no law stopping it in eve
- by Sigras - at 2008.11.02 06:05:00
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3269. Banking - in Player Features and Ideas Discussion [original thread]
lol the difference is that theres no FDIC in eve . . . the "bank" doesnt insure your money, and the other way around; the bank doesnt have any collateral on you because we've already discussed the problems with that
- by Sigras - at 2008.11.02 06:01:00
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3270. Blockade runners, camps and bubbles - in Player Features and Ideas Discussion [original thread]
they're infinite points, and more powerful than modules because they must be anchored which seems to indicate that they are an unpackable deployable system rather than a mod fitted to someone's ship
- by Sigras - at 2008.10.31 19:34:00
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3271. Industrials get Orca mini-cap ship.. can combat players get their own? - in Player Features and Ideas Discussion [original thread]
Originally by: Tac Ginaz A cap sized ship with 2 cap sized weapons and 5 medium-or-small-sized weapons with 100km reach without bonus to tracking or damage is a very good compromise for an in-between cap ship. If you put 8 slots in each t...
- by Sigras - at 2008.10.31 19:23:00
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3272. Out of System - in Player Features and Ideas Discussion [original thread]
Originally by: Chaos Hellbreth although, something like this would be extremely hard to implement, unless they came up with a way to randomly generate all of this stuff.... well . . . they could do it like they do exploration right now...
- by Sigras - at 2008.10.31 06:37:00
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3273. SubCapitals - in Player Features and Ideas Discussion [original thread]
Originally by: Jordalx Capital Killers, sounds cool, but it would dominate most other battleships no problem Well . . . think about it . . . the ishtar would dominate the vexor no problem right? Originally by: Tarron Sarek Bat...
- by Sigras - at 2008.10.31 06:31:00
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3274. What I think the problem is... - in EVE General Discussion [original thread]
i do think an interesting point has been made here, though. has nobody in this game ever heard of opportunity cost? Its the cost of what else could be done with the item; IE the cost of selling the module is what the pilot lost by not refining i...
- by Sigras - at 2008.10.31 06:21:00
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3275. Overview "Clear Destination" Button Request - in Player Features and Ideas Discussion [original thread]
Originally by: Straight Chillen Please please implement this, i fcking hate opening the star map like no other thing in this game. Even if i could just set the next system in my path as the Destination so it clears when i jump would be eno...
- by Sigras - at 2008.10.30 16:29:00
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3276. Industrials get Orca mini-cap ship.. can combat players get their own? - in Player Features and Ideas Discussion [original thread]
Originally by: Gneeznow thats a pretty terrible idea thank you for being so . . . descriptive Originally by: Nekopyat Originally by: Mickey Simon There's a lot of industrial class ships, and tbh there doesn't need to ...
- by Sigras - at 2008.10.30 16:24:00
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3277. Out of System - in Player Features and Ideas Discussion [original thread]
ok, now that im at my comp :D LOVE this idea, absolutely love it, however, i dont think hidden solar systems are a viable option as eventually someone would have noticed a star that isn't on the map also, while i love your idea for the pathfi...
- by Sigras - at 2008.10.30 16:14:00
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3278. Why is it illegal to open and shoot wrecks that are alliance members? - in Player Features and Ideas Discussion [original thread]
Originally by: Venkul Mul I think you were not warned again as you had already a aggression flag against the wreck owner. No, he wasnt warned because he shot someone who wasnt doing something illegal to him. this would be the equivalen...
- by Sigras - at 2008.10.30 15:20:00
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3279. Ideas for a complete Bounty Hunter profession sytem. - in Player Features and Ideas Discussion [original thread]
Originally by: Tessen @Squasar Concerning your -1 standing (and all other pilots like you), I think actual game mechanics alow you to raise your standing back to 0 easily (missions or ratting). This is the reason why I propose both condi...
- by Sigras - at 2008.10.30 15:07:00
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3280. Out of System - in Player Features and Ideas Discussion [original thread]
excellent post; one of the best ive ever read, albeit a bit long . . . and excellent use of narriative to make me interested enough to read the rest; though it could use some balancing, great idea. . . . More when im not on my phone :s
- by Sigras - at 2008.10.30 09:23:00
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