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3301. Question/Suggestion about T2 Battleships - in Player Features and Ideas Discussion [original thread]
I see your point, but i know a few Moros pilots who would disagree with the whole "dreads are not BB killers" statement. i guess i just wanted my original question answered and i proposed an alternative as a rationale to my question.
- by Sigras - at 2008.09.16 23:47:00
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3302. A crazy idea to make pvp appropriately profitable - in Player Features and Ideas Discussion [original thread]
It would be nice to be able to pirate and make some serious money without going large scale a la Mercenary Coalition
- by Sigras - at 2008.09.16 21:55:00
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3303. Question/Suggestion about T2 Battleships - in Player Features and Ideas Discussion [original thread]
I have a question, why is it that T2 Battleships (BB's) are only marginally more effective than their T1 counterpart? Think about it, put an astarte up against a brutix and see what happens, or better yet an ishkur against an incursis, or even wo...
- by Sigras - at 2008.09.16 21:33:00
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3304. Question/Suggestion about T2 Battleships - in Player Features and Ideas Discussion [original thread]
I have a question, why is it that T2 Battleships (BB's) are only marginally more effective than their T1 counterpart? Think about it, put an astarte up against a brutix and see what happens, or better yet an ishkur against an incursis, or even wo...
- by Sigras - at 2008.09.16 21:33:00
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3305. Eve Fitting Tool - in Ships and Modules [original thread]
please dont think im just complaining because i really love this program and i use it almost every day. But in that use i did find one bug . . . if you use a guardian/basilisk to cap transfer a ship way above what's necessary the game returns a ...
- by Sigras - at 2008.08.04 02:01:00
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3306. Salvagin people's wrecks - in Missions & Complexes [original thread]
Originally by: Liisa You own the loot inside the wreck. You do not own the wreck itself. Not hard to understand. why is it then that if someone destroys one of the wrecks that i made they get concorded? if its not really mine then wh...
- by Sigras - at 2008.07.29 06:25:00
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3307. Industrial != Combat ship - in Test Server Feedback [original thread]
I sincerely hope youre kidding, but just in case theyre not . . . Originally by: Kwint Sommer I agree with CCP on this one, any ship that doesn't conform to its intended use is broken and needs to be fixed . . . Thats exactly what t...
- by Sigras - at 2007.11.02 00:33:00
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3308. Jump Freighter - in Test Server Feedback [original thread]
good post however, JFs will be T2 not tier 2 so your comparison between carriers and moms is irrelevant, also, that being said, with the new way T2 stuff gets into the game, that means these are all going to be invented and as we all know inv...
- by Sigras - at 2007.10.28 20:01:00
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3309. Petition for carriers and moms to stay the way they are. - in Test Server Feedback [original thread]
signed with 2 accounts on the line they dont listen to me, i dont have to pay them
- by Sigras - at 2007.10.28 19:42:00
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3310. New Dev Blog, Nozh on Carriers Redux, Part II - in EVE Information Portal [original thread]
one of the best ideas I've ever heard to correct this problem was thought up by a corp mate and I. What we propose is to implement a set of new modules: defender assault missile launchers, point defense blasters, point defense autocannons, and poi...
- by Sigras - at 2007.10.26 17:39:00
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3311. New Dev Blog, Nozh on Carriers Redux, Part II - in EVE Information Portal [original thread]
Originally by: Gridwalker And we keep saying that the following bonuses are ALSO common between ALL of the carriers: Can deploy 1 additional Fighter per level 200% bonus to Fighter control range And since you don't like the Thanatos, her...
- by Sigras - at 2007.10.26 00:29:00
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3312. New Dev Blog, Nozh on Carriers Redux, Part II - in EVE Information Portal [original thread]
again, i must reiterate, as per my last post, and i would really like a dev to respond to this, was your intent to make a carrier or a logistics support ship? im not trying to tear down your intelligence or intent of the ship im just asking; bec...
- by Sigras - at 2007.10.25 19:28:00
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3313. New Dev Blog, Nozh on Carriers Redux, Part II - in EVE Information Portal [original thread]
i have just one question CCP did you want to make a carrier or a capital logistics ship? perhaps you should consider a name change because that defiantly isn't what the "new" ship you're making is now. I propose a new way to nerf that, while it m...
- by Sigras - at 2007.10.25 05:40:00
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3314. New Dev Blog, Nozh on Carriers Redux, Part II - in EVE Information Portal [original thread]
basically this is the way i see CCP going . . . Rock > Scissors > Paper > Rock *whine* rock is too powerful, rock pwns all *response* ok we'll nerf rock so it takes 2 rock to take 1 Scissors *whine* now Scissors is too powerful *r...
- by Sigras - at 2007.10.24 19:05:00
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3315. New Dev Blog, Nozh on Carriers Redux, Part II - in EVE Information Portal [original thread]
im sorry, but after reading all of these comments and all of the latest dev blogs I have to post. first of all, i want to ask; in what world is it ok for a ship 20 times the cost of my Domi to be tanked by it? you guys do realize that 5 fighters...
- by Sigras - at 2007.10.24 17:33:00
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