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581. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
LHA Tarawa wrote: Sigras wrote: Im beginning to agree with CCP on this one. The only complaint I still maintain is moving to a 100 level system instead of a 10 level system. Did you read my post on carrier construction, where the move to ...
- by Sigras - at 2014.05.10 19:42:00
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582. Make DCU Effect on Shields Equal to Armor - in Player Features and Ideas Discussion [original thread]
Hagika wrote: Sigras wrote: What CCP did is look at the numbers and say "T2 ammo sucks" then somebody incorrectly looked at T2 missiles and said "theyre being used better not change them", so they buffed the T2 turret ammo. Years later CCP ...
- by Sigras - at 2014.05.10 19:00:00
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583. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Im beginning to agree with CCP on this one. The only complaint I still maintain is moving to a 100 level system instead of a 10 level system. Again I believe this would be simpler, and better for granulation and shortening those ridiculous resear...
- by Sigras - at 2014.05.10 03:53:00
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584. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
I have three objections to your post: 1. claiming that i'm lazy and failed to read the thread just reveals that you are an idiot. I posted that suggestion pages ago, and ive very obviously been following this thread ever since; i was simply askin...
- by Sigras - at 2014.05.10 03:23:00
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585. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
Marsan wrote: Sigras wrote: 1. Invention requires copies, so it's reasonable to assume that an inventor is copying BPOs to fund his own invention. 2. 3/4 of the research jobs require a BPO meaning there is no way to split the activities up t...
- by Sigras - at 2014.05.10 02:37:00
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586. Giddian Device - in Player Features and Ideas Discussion [original thread]
Xe'Cara'eos wrote: hey as a chemist, I can tell you that there should never be either an element or mixture (alloys are mixtures) that allow magnetism only one way; I can explain how if you like, but won't straight off, incase a physicist want...
- by Sigras - at 2014.05.09 19:09:00
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587. The Rattlesnake - DPS Buff vs Immersion Nerf - The Right Design ? - in Player Features and Ideas Discussion [original thread]
The problem is that immersion is not about "meeting your expectations". There is nothing more or less immersive about controlling few more powerful drones than many less powerful ones. I think it's perfectly plausible that a group focusing on dr...
- by Sigras - at 2014.05.09 18:53:00
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588. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
Korthan Doshu wrote: But have you thought through the possibility that arrays won't be as good anymore because slots? In other words, if you make people use multiple arrays instead of just one, the fuel costs implied by that will much more easi...
- by Sigras - at 2014.05.09 16:06:00
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589. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
well what I suggested isnt so much of a buff anyway, just an incentive for people to run more than one of each module as that is all they should ever need as it stands right now. The gist of it is to give a 10% reduction to labor cost of installi...
- by Sigras - at 2014.05.09 10:06:00
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590. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
CCP Nullarbor wrote: Steve Ronuken wrote: CCP Ytterbium wrote: Sigras wrote: I have two questions regarding how the 2% ME discount is calculated. 1. it is 2% and not 2 ME levels right? Just confirming because if not you've just conde...
- by Sigras - at 2014.05.09 09:58:00
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591. Ice Miner I & II - in Player Features and Ideas Discussion [original thread]
Captain StringfellowHawk wrote: If they come out with a Ice Frigate... Would be nice, Drop one with a slower cycle time so it does not compete with the procurer etc. Do like 140 seconds cycle or something. You can use the current ice harvest...
- by Sigras - at 2014.05.09 00:17:00
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592. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
Has any additional thought been put to a bonus for multiple starbase arrays?
- by Sigras - at 2014.05.09 00:06:00
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593. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
Marsan wrote: Sigras wrote: Korthan Doshu wrote: MailDeadDrop wrote: If Research Labs and Hyasyoda Labs can *only* work on blueprint originals (since they only offer ME and TE services), then having them on a POS is a big flashing "SHO...
- by Sigras - at 2014.05.08 23:56:00
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594. Make DCU Effect on Shields Equal to Armor - in Player Features and Ideas Discussion [original thread]
Patri Andari wrote: Sigras wrote: Patri Andari wrote: Sigras wrote: Patri Andari wrote: The OP cited a historical perspective of the game. Why would anyone who has no such perspective respond? If they choose to do so without doing a...
- by Sigras - at 2014.05.08 23:47:00
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595. t2 BPO's need to go if we're truly going to make things equa... - in Player Features and Ideas Discussion [original thread]
drillerkiller2004 wrote: ExookiZ wrote: Unless I missed a specific note, with the changes to copy and manufacturing t2 BPOs are getting a buff in the summer. I have a couple t2 bpos and I think many of you are horribly overestimated their p...
- by Sigras - at 2014.05.08 16:16:00
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596. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
MailDeadDrop wrote: CCP Nullarbor wrote: Confirming the new Industry will not do any material rounding until AFTER we multiply by the number of runs, meaning material efficiency discounts due to facility / teams / skills / blueprints / whate...
- by Sigras - at 2014.05.08 16:07:00
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597. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Rollaz wrote: CCP.... I've read the blog, I've read all the posts from the devs reply's... I'm so pissed right now, just thinking about this. I've spent nearly my entire time in Eve, making isk and converting into highly researched BPO's, it...
- by Sigras - at 2014.05.08 07:34:00
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598. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
Korthan Doshu wrote: Sigras wrote: Korthan Doshu wrote: MailDeadDrop wrote: If Research Labs and Hyasyoda Labs can *only* work on blueprint originals (since they only offer ME and TE services), then having them on a POS is a big flashi...
- by Sigras - at 2014.05.08 05:30:00
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599. Abandoned POS Tower Reclamation Mechanic & Ship - in Player Features and Ideas Discussion [original thread]
Rhavas wrote: Grand Formage wrote: Sigras wrote: Why is war deccing the corp and blowing the tower up not a good enough moon reclamation mechanic? In fact if you dont want to do it yourself you can pay mercs to do it for you. The issu...
- by Sigras - at 2014.05.08 05:11:00
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600. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
@LHA Tarawa ok, i got it, earlier you stated that there could be several radio buttons; i missed the part where they could enter their own amount of time.
- by Sigras - at 2014.05.08 03:19:00
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