| Pages: [1] 2 3 |
1. 64-bit Launcher/Updating - in Issues, Workarounds & Localization [original thread]
Here I come, once again, to hopefully save the day... I decided to copy the launcher folder off of a Windows Vista x86 installation, and replace mine with it. Everything worked fine after replacing it. I have uploaded said folder to EVE Files ava...
- by Simon Victor - at 2012.04.27 20:33:00
|
2. 64-bit Launcher/Updating - in Issues, Workarounds & Localization [original thread]
Yep, same ****, different day... I fixed it with this yesterday, but now that doesn't work either. Getting tired of my launcher breaking! I'm using Windows 7 x64 as well. Seriously... this is more annoying than any glitch that could exist in th...
- by Simon Victor - at 2012.04.26 18:36:00
|
3. The "Thousand Papercuts" Project by Akita T (Continued) - in Assembly Hall [original thread]
Tobiaz wrote: Operation: WRITE DOWN ALL THINGS!!! is taking over where the Thousand Papercuts'' project left off. Please check this thread: https://forums.eveonline.com/default.aspx?g=posts&t=98941&find=unread The biggest difference...
- by Simon Victor - at 2012.04.25 16:57:00
|
4. Launcher won't launch game - in Issues, Workarounds & Localization [original thread]
I want to know if this helps anyone. Hope it does.
- by Simon Victor - at 2012.04.25 16:56:00
|
5. 64-bit Launcher/Updating - in Issues, Workarounds & Localization [original thread]
I FIXED an issue with WINDOWS 7 X64. I tried to run eve after the launcher was updated. Launcher wouldn't run at all. No error, no nothing. Repair tool looked like it worked, but tried to run launcher again, and still nothing. Tried clearing lau...
- by Simon Victor - at 2012.04.25 16:51:00
|
6. The "Thousand Papercuts" Project by Akita T (Continued) - in Assembly Hall [original thread]
My last BUMP to this thread before I leave it be.
- by Simon Victor - at 2012.04.25 06:29:00
|
7. POS Flogging the old horse for the new forums - in Assembly Hall [original thread]
CCP! Just do it! Don't even think about it... Just do it!
- by Simon Victor - at 2011.11.10 22:33:00
|
8. [Proposal] Bouncing boobies. - in Assembly Hall [original thread]
mxzf wrote: The difference is that some of those other games you were talking about don't really have much to offer besides bouncing boobs. We have better things to do in Eve, especially since seeing your char at all other than a static picture...
- by Simon Victor - at 2011.11.09 21:25:00
|
9. phpBB 3.x API Registration Mod v5+ - in EVE Technology Lab [original thread]
Cyrerus, can you tell me real quick how to make the cron job ignore group id's? I just suspended it for now. I think it's important to run it, but it's just been too annoying with removing people from my own admin groups. Thanks!
- by Simon Victor - at 2011.11.03 09:11:00
|
10. phpBB 3.x API Registration Mod v5+ - in EVE Technology Lab [original thread]
Cyerus wrote: Desas wrote: First of all Great job Cyerus ! Simon Victor wrote: Ability for the Cron job to ignore multiple forum and TS3 groups (not just the default ones, and one "special" group) or actually have it so it won't rem...
- by Simon Victor - at 2011.11.03 06:41:00
|
11. phpBB 3.x API Registration Mod v5+ - in EVE Technology Lab [original thread]
Quick question, is there supposed to be a teamspeak UID field on the registration page? If so, mine isn't showing up. If not, it would be nice to have it there.
- by Simon Victor - at 2011.11.02 02:46:00
|
12. phpBB 3.x API Registration Mod v5+ - in EVE Technology Lab [original thread]
Oh my lord. Don't install stuff when you're tired as hell because you'll forget to replace the common.php file Sorry for the false alarm.
- by Simon Victor - at 2011.10.31 22:21:00
|
13. phpBB 3.x API Registration Mod v5+ - in EVE Technology Lab [original thread]
Quote: Simon Victor wrote: I have everything setup, but users aren't getting registered. They're getting a blank page when hitting submit on the registration page. I'm very tired so maybe I'm missing something small? I have the API's running th...
- by Simon Victor - at 2011.10.31 20:42:00
|
14. phpBB 3.x API Registration Mod v5+ - in EVE Technology Lab [original thread]
I have everything setup, but users aren't getting registered. They're getting a blank page when hitting submit on the registration page. I'm very tired so maybe I'm missing something small? I have the API's running through a corporation check and ...
- by Simon Victor - at 2011.10.31 10:46:00
|
15. phpBB 3.x API Registration Mod v5+ - in EVE Technology Lab [original thread]
Cyerus wrote: Morgenholt Blue wrote: Cyerus wrote: This evening, EVE time. This still going to happen? Yup yup, think I got about 45 minutes left Ok, checking back at 23:55
- by Simon Victor - at 2011.10.30 23:48:00
|
16. phpBB 3.x API Registration Mod v5+ - in EVE Technology Lab [original thread]
Cyerus wrote: This evening, EVE time. *Leaps out of his chair in excitement*
- by Simon Victor - at 2011.10.30 12:37:00
|
17. Save the Battleship! - in Assembly Hall [original thread]
Janaren Usaema wrote: Quote: Making a BC with BS DPS and BS Range, combined with BC maneuverability and BC cost will make Battleships completely and utterly obsolete. BC cost? As much as I enjoy wild knee-jerk speculation, they're ****...
- by Simon Victor - at 2011.10.23 23:37:00
|
18. POS Flogging the old horse for the new forums - in Assembly Hall [original thread]
Looking at CCP's winter expansion list, it just says Starbase Logistcis Management. It sounds like a change to hangars and stuff instead of the whole POS system. I don't know about you guys, but I need to see this whole plan contained within this...
- by Simon Victor - at 2011.10.23 19:32:00
|
19. The "Thousand Papercuts" Project by Akita T (Continued) - in Assembly Hall [original thread]
Let's try to keep our comments in list view. It's easier to read, and this thread isn't about one thing, it's about all the little things that combined could give EVE a bad image. There's potential for a lot of posts. Let's keep it simple for CCP ...
- by Simon Victor - at 2011.10.23 19:25:00
|
20. phpBB 3.x API Registration Mod v5+ - in EVE Technology Lab [original thread]
skuitar wrote: Got a hold of Cyerus in game. He was nice enough to let me know the project's about 90% done. The info is appreciated! Can't wait!
- by Simon Victor - at 2011.10.22 03:27:00
|
| Pages: [1] 2 3 |
| First page | Previous page | Next page | Last page |