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1. Hybrids vs Missiles after Odyssey - in Ships and Modules [original thread]
As far as caldari pvp goes: Their T1 frigates and assault frigs are very good. The merlin/condor/hookbill/hawk/harpy is arguably the best lineup out of any race. The interceptors kinda suck, although the crow is at least workable. The T1 cruiser...
- by Smabs - at 2013.06.08 04:15:00
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2. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
Quote: If enough of them do move to low sec we could very well see the cost of the BSs be 20-40M isk less than the 150-240M it looks like it will be The problem with this is that all other tech 1 ships will also be cheaper. So let's say pric...
- by Smabs - at 2013.05.14 07:19:00
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3. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
You're right, although the t1 and t2 BS don't get used much now and I doubt they'll be used much in the future.
- by Smabs - at 2013.05.04 23:39:00
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4. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
Quote: More tritanium in 0.0-ores-> more mining -> lower mineral prices -> lower T1 ship prices. Better production in 0.0 stations -> more competition -> lower T1 ship prices. Base mineral requirement for BS increased to get clos...
- by Smabs - at 2013.05.04 21:47:00
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5. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
Quote: Or my original prediction back on page 2 ("Around 185m for Combat, 175m for Attack, 165m for Disruption, assuming jita buy price for minerals" which Ruby's numbers actually get very close to anyway for the most part) is a more accurate r...
- by Smabs - at 2013.05.04 13:50:00
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6. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
Quote: Adapt or die. Things happen, things change. For individual players, sure. It depends on what CCP wants, but I'm struggling to see the appeal of the new attack battleships at that price.
- by Smabs - at 2013.05.04 13:45:00
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7. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
Quote: Scenario: A straight up fight between an equally sized Rokh Fleet and Naga fleet over some objective (breaking up a camp on a station, destroying a POS, whatever). I can't see any plausible scenario where the Rokhs won't easily win. ...
- by Smabs - at 2013.05.04 13:30:00
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8. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
Quote: Former T1 BS 2 days ago: 90-130mil Playerbase: 'Waaaaaah! My [former T1 BS] will cost 250million!' 90 to 130mil, 40mil increase -> 250mil Solid mathskills... Factoring in the rigs and guns you'd be looking at well over 200mil. ...
- by Smabs - at 2013.05.04 08:03:00
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9. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
Quote: If people don't like it don't buy it. This is what will probably happen, yes. People won't buy them.
- by Smabs - at 2013.05.04 04:52:00
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10. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
The attack battleship changes were making them looking agile and versatile enough that they could be used in smaller gangs, or in 'day to day' pvp. With the cost increase this really strongly discourages that. Why spend so much on a battleship w...
- by Smabs - at 2013.05.04 02:27:00
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11. Is a viable pvp MISSILE BATTLESHIP too much to ask for? - in Ships and Modules [original thread]
If you had a gang with plenty of paints and webs and landed on your enemy near 0 the torp raven is okay. It still has a stupid slot layout, is really slow and can't apply its damage without some assistance.
- by Smabs - at 2013.02.10 04:54:00
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12. "RAZOR" vs IRC and "SMA and co" vs Venal. - in Corporation, Alliance and Organization Discussions [original thread]
Can't you just use jumpclones?
- by Smabs - at 2013.01.18 06:33:00
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13. "RAZOR" vs IRC and "SMA and co" vs Venal. - in Corporation, Alliance and Organization Discussions [original thread]
Are you actually linking a couple of 350mil killmails? That kind of stuff happens all the time I'm sure there's a 350mil cynabal dying right now. You would have to be unbelievably thick to think that BL is actually serious about the sov warfare ...
- by Smabs - at 2013.01.09 07:15:00
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14. Stabber Fleet Issue PvP Fit - in Ships and Modules [original thread]
The SFI is really good considering its price at the moment. I think they were at about 48 mil recently. A shield fitting is okay, but the vaga and cynabal do it better. The reason people do armor SFI's is because of the high base armor, slot layou...
- by Smabs - at 2013.01.07 04:33:00
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15. Heavy Assult Cruiser Rebalance? - in Ships and Modules [original thread]
Quote: By this logic the geddon could use some mid-slot love too...just reversed By what logic? And why would it mean that the geddon needs an extra mid?
- by Smabs - at 2012.12.22 04:38:00
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16. Heavy Assult Cruiser Rebalance? - in Ships and Modules [original thread]
Yeah, true. More specifically you need to fit 2 large reps to get any sort of decent tank, which only leaves four slots for resists or damage. The mega actually has a better slot layout for repping while being way cheaper. That's why I think it'd ...
- by Smabs - at 2012.12.21 10:22:00
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17. Heavy Assult Cruiser Rebalance? - in Ships and Modules [original thread]
Oh, yeah I'm not saying that the hype is bad at all. Just that even as a solo or small gang ship its bonuses and slot layout don't match up too well.
- by Smabs - at 2012.12.21 10:07:00
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18. Heavy Assult Cruiser Rebalance? - in Ships and Modules [original thread]
It's cool but it's pretty expensive and not all that much better than a mega because of the weird slot layout. Of course you can shield tank it but then it wastes a bonus. The hype could probably do with having a slot moved or by having the rep bo...
- by Smabs - at 2012.12.21 09:50:00
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19. Heavy Assult Cruiser Rebalance? - in Ships and Modules [original thread]
At least the entire lineup of battleships doesn't need changing rather than a few particular ones. The hyperion and raven especially need some help.
- by Smabs - at 2012.12.21 09:45:00
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20. Talos needs to be nerfed. Long live the Vagabond! - in Ships and Modules [original thread]
Oh well case closed it was a good thread.
- by Smabs - at 2012.12.21 09:23:00
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