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1. Turret Damage Formula - in Ships and Modules [original thread]
Thanks for the replies. I think I am still missing something. See below for the simulation spreadsheet I have created: Google Sheet - Simulation I've done the same graph in pyfa but pyfa is having higher damage numbers at the front end of the ...
- by Solidus Obscura - at 2017.06.14 16:12:10
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2. Turret Damage Formula - in Ships and Modules [original thread]
Hi all! I am working on a tool that calculates DPS across different ammos/turrets based on a target (much like pyfa's damage graph). Having trouble recreating the damage graph for a set of turrets. Uniwiki for this has a disclaimer saying the art...
- by Solidus Obscura - at 2017.06.14 03:38:29
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3. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Quote: As you may have seen in the May Monthly Economy Report, there is a significant upward trend in the Money Supply. This is primarily due to NPC Bounties. You don't specify whether this is from Carrier ratting versus VNI/Ishtar ratting. ...
- by Solidus Obscura - at 2017.06.09 11:37:04
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4. A Vote for Solidus is a Vote for Multiboxing! - in CSM Campaigns [original thread]
In response to Cochise Chiricahua: Suicide ganking is definitely a valid style of play and one that I will always support in this game. It is an important part of the game that makes it feel dangerous and forces players to think about their decis...
- by Solidus Obscura - at 2017.03.09 16:13:40
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5. Sticky:[March] Balance Tweaks: Fighters, Supercarriers & Burst Proj... - in Upcoming Feature and Change Feedback Center [original thread]
Quote: Lastly, there was a bug when our AI evaluated the threat of fighters. NPCs didn't consider fighters as threatening as they should have. This bug has now been fixed, and NPCs will more often shoot at fighters. This is just going to mak...
- by Solidus Obscura - at 2017.03.06 14:08:33
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6. A Vote for Solidus is a Vote for Multiboxing! - in CSM Campaigns [original thread]
DeMichael Crimson wrote: Thanks for the reply. Just the general overall aspect of Faction standings in-game which basically affects everyone. I just wanted to know your viewpoint about it and what changes you'd propose. DMC As a mechanic...
- by Solidus Obscura - at 2017.03.04 16:47:34
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7. "Meet your Candidates" CSM 12 - in CSM Campaigns [original thread]
Thank you very much for doing this. Outstanding work for the community!
- by Solidus Obscura - at 2017.03.03 19:49:18
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8. A Vote for Solidus is a Vote for Multiboxing! - in CSM Campaigns [original thread]
Gaara's sniper wrote: judging by other time someone tried to go to csm as a multiboxer supporter it didn't go well. Unless you have MC vote brigading you .Maybe you have a chance then. You have my vote then. Vote for folks you feel would d...
- by Solidus Obscura - at 2017.03.03 19:06:38
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9. A Vote for Solidus is a Vote for Multiboxing! - in CSM Campaigns [original thread]
commander aze wrote: So i run 4 of 10 accounts in an incursion. Now its muscle memory at this point but its also fair. With scroll time and that I rarely if ever have actions effect more than 1 account per second i think or i believe their syst...
- by Solidus Obscura - at 2017.02.24 01:23:49
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10. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Another issue with the further nerfing of excavator yield is that the price of excavators are way out of proportion compared to what you're getting. There could be a bit of market manipulation going on but the prices are a FAR FAR cry from costing...
- by Solidus Obscura - at 2017.02.23 18:48:40
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11. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
PRAISE BE THE RORQUAL. THESE BOOSTS SHALL BE A BOON TO MY GRAND MINING FLEETS! The PANIC change sucks, what if a Rorqual is caught off a station?
- by Solidus Obscura - at 2017.02.23 17:58:06
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12. A Vote for Solidus is a Vote for Multiboxing! - in CSM Campaigns [original thread]
commander aze wrote: So key braodcasting isnt likely to return. As it opens up a can of worms for botting and non human controlled input. What are your throughts on this. Also i run 4 accounts in incursions with no isboxer or anything. Its ea...
- by Solidus Obscura - at 2017.02.23 16:32:24
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13. A Vote for Solidus is a Vote for Multiboxing! - in CSM Campaigns [original thread]
Reserved as that's the thing to do. /avoids reserving 10 times per habit.
- by Solidus Obscura - at 2017.02.23 12:49:28
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14. A Vote for Solidus is a Vote for Multiboxing! - in CSM Campaigns [original thread]
Introduction Welcome prospective disciples of the Rorqual. While I normally would begin with a lengthy sermon as to why the Rorqual is the finest ship in EvE and that all capsuleers should aspire to fly one, I'm pretty late in posting this as...
- by Solidus Obscura - at 2017.02.23 12:49:04
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15. The XML endpoints in CREST and characterContactsRead - in EVE Technology Lab [original thread]
Question: Not sure if it was an oversight but with the xml endpoints moving the CREST, it seems the contacts one wasn't moved. This makes sense because there is already a 'characterContactsRead' endpoint BUT the xml feed also gave corporate and al...
- by Solidus Obscura - at 2016.04.29 18:28:25
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