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61. No SP received for last round of testing - in Test Server Feedback [original thread]
Not sure why, long as you were there and in fleet for the testing you should get the SP. I got SP and I didn't submit anything. Have noticed a lack of activity of CCP on Sisi, but pretty sure Habakuk has a list of all people who participated in ...
- by Spazz21 - at 2011.04.12 03:57:00
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62. [Proposal] "Punching" Warp Effect - in Assembly Hall [original thread]
I would imagine it would be a good idea for the grid to load before they actually land. If the server knows where you are going to land, then it would make sense for the server to start sending information and to start having models and actions st...
- by Spazz21 - at 2011.04.08 18:47:00
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63. (proposal) Tractor beam bonus for Marauders - in Assembly Hall [original thread]
If you are going to have a mara, pony up the 50mil(if that) for a Noctis. Maras get 3 slots for salv/tractor. Noctis has 8.... Guess what's more efficient? Carebears are lazy enough as it is.
- by Spazz21 - at 2011.04.08 13:26:00
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64. [Proposal] "Punching" Warp Effect - in Assembly Hall [original thread]
I like that idea, would give a nice surprise. And looks cool. I don't see an option to support, so /support. Yayyy
- by Spazz21 - at 2011.04.08 03:22:00
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65. Sticky:Doomsday Testing alliance: Supercapital building, sovereignty and mirrors - in Test Server Feedback [original thread]
Can I have my Nyx build speed up plz? POS is located at XZH-4X VI- Moon 16. Thank You
- by Spazz21 - at 2011.04.07 15:15:00
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66. [Proposal] Use of one of the test servers - in Assembly Hall [original thread]
I lol'ed. The hamsters running TQ are of a different breed than Sisi, hence why TQ gets unseen bugs.
- by Spazz21 - at 2011.04.07 00:02:00
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67. [Proposal] Inactivity Timer - in Assembly Hall [original thread]
I like the idea. Works for CCP too with less load.
- by Spazz21 - at 2011.04.06 18:41:00
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68. [Proposal] Local Chat, Directional Scan, Ect. - in Assembly Hall [original thread]
There is a reason why the population of null is 11% and WH is 2%. And High is 80% of the population. It's because they want to feel safer. Taking the WH and 0.0 comparison, both make good money and same pvp rules and what not. But no one wants to ...
- by Spazz21 - at 2011.04.06 17:10:00
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69. [Proposal] - Increase launchpad Capacity - in Assembly Hall [original thread]
As I see it, Launches are there for low skill PI, having more skills obviously allows for upgraded CC and thus a Space port. To upgrade the CC to have the launchpad having the most cargo would make the other two pointless. I would recommend re-p...
- by Spazz21 - at 2011.04.06 17:04:00
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70. [Proposal] Mining Makeover - in Assembly Hall [original thread]
Very nice, be nice to make Mining more enjoyable, especially Ice Mining.
- by Spazz21 - at 2011.04.04 23:34:00
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71. 105m SP Looking for 0.0 Corp - in Alliance and Corporation Recruitment Center [original thread]
Right now I'm just browsing around, looking at my options. My corp recently left Null and they don't have any plans soon to go back. Basically I'm looking for the following: -NC Block Corp (we just left there and I LOVED it in the NC Block and wa...
- by Spazz21 - at 2011.04.03 21:28:00
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72. CCP planning to nerf most of 0.0 - make your voice heard - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Chaosmancer Originally by: Spazz21 This kills casual gaming, you won't be able to log in, rat a bit and make some money. Then spend said money on ships to blow up until your ship blows up. Maybe we should just boyc...
- by Spazz21 - at 2011.04.03 20:48:00
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73. CCP planning to nerf most of 0.0 - make your voice heard - in Corporation, Alliance and Organization Discussions [original thread]
This kills casual gaming, you won't be able to log in, rat a bit and make some money. Then spend said money on ships to blow up until your ship blows up. Maybe we should just boycott selling stuff in empire and all null alliances blue to each ot...
- by Spazz21 - at 2011.04.03 18:00:00
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74. Unload Rigs - in Assembly Hall [original thread]
No. They are implants for ships, it's an added cost for improved performance. And like was said before, if you do that, it becomes another module slot. No skill or item should be used to "take out" said Rigs otherwise people would use T2 Rigs with...
- by Spazz21 - at 2011.04.03 15:39:00
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75. [Proposal] mobile planetoid bases - in Assembly Hall [original thread]
I don't see the point in this. Could you clarify the reasoning in having this? The Docking part is too much tbh compared to an Outpost. As it takes a LOT of materials, time and risk putting up an Outpost so you can dock. Having basically a dockabl...
- by Spazz21 - at 2011.04.03 14:06:00
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76. petition of distrust against eleged CSM6 chairman - in Assembly Hall [original thread]
Do you really expect people to vote on this and have it win? He won with the most votes... do the math. People wanted him so they voted for him. It wasn't just the goons that voted for him. And to vote him out just because he is a goon? All you w...
- by Spazz21 - at 2011.04.03 07:12:00
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77. [Request] Submit 'Fix Hybrids' as priority - in Assembly Hall [original thread]
Redundant Thread is Redundant. =/
- by Spazz21 - at 2011.04.03 06:58:00
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78. Buff Shuttles - in Assembly Hall [original thread]
Clearly Shuttles need a Doomsday Death Ray, not a Gatling Pulse Laser. IMMA FIREN MAH LAZOR!!! BBLLAAAAHHHHHH
- by Spazz21 - at 2011.04.02 03:03:00
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79. New Dev Blog: Mounts are coming to Incarna - in EVE Information Portal [original thread]
Soundwave, you sir have an awesome Sense of Humor. At first I was like Hmmm... then I lol'ed. The Achievement is a Sad joke to me, cause I secretly would think that would be awesome... >.>
- by Spazz21 - at 2011.04.01 12:19:00
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80. [Proposal] Change of Bloodline - in Assembly Hall [original thread]
/supported. I wanna change my characters to something more unique since everything has been changed so drastically.
- by Spazz21 - at 2011.03.29 20:06:00
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