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1. The case of the VANISHING corp emails - in Issues, Workarounds & Localization [original thread]
Originally by: PsyMan Its always been like it and has caused many many corp arguments. It has? It wasn't until revelations that I even had the option to delete corp emails.....
- by Spiltblood - at 2006.12.11 17:21:00
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2. Pirate petitions 4 day old player - in Crime and Punishment [original thread]
Originally by: Ash 'Nerov Edited by: Ash ''Nerov on 27/11/2006 16:03:03 Edited by: Ash ''Nerov on 27/11/2006 16:00:26 Originally by: Lanfear's Bane His actions are fully acceptable within game. Yours are not. You don't sou...
- by Spiltblood - at 2006.11.27 16:06:00
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3. New Missles? - in EVE General Discussion [original thread]
Playing on test, Heavy Assault Launchers have an 8 sec or less RoF, depending on named or unnamed. They require Haevy Assault Missiles. These missiles do 50 less dmg then a standard heavy missile and also have slighly lower velocity then standard ...
- by Spiltblood - at 2006.11.26 08:33:00
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4. Ctrl-Q we need to get rid of this. - in EVE General Discussion [original thread]
Originally by: StarStryder Originally by: Spiltblood Now with that said, I've heard the ctrl+Q being called a "game mechanic" by pirates in this very topic. ROFL funny, I hear that term used by the pirates that love to run around k...
- by Spiltblood - at 2006.11.23 19:09:00
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5. Ctrl-Q we need to get rid of this. - in EVE General Discussion [original thread]
I'll probably get flamed for this and probably called a troll, fine don't really care but feel this needs to be said. I agree that ctrl+Q is a ****ty way for people to "escape" certain death. If your flying in low sec and get attacked by the l33...
- by Spiltblood - at 2006.11.23 08:23:00
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6. Ferox Suggestions - in Revelations Testing and Development [original thread]
As before on the other ferox threads I went to.. /sign!!! But I'm even all for removing the launcher slots completely...or least remove the ability to use missiles in genreal leaving hte slots for nos or what ever. Leave the current bonuses as th...
- by Spiltblood - at 2006.11.23 00:51:00
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7. Ferox vs Drake - Differentiation - in Revelations Testing and Development [original thread]
/signed for ferox getting one more rail and pg to use it. ALso agree, change the drake back to what it was and lose the sheild resists. Make it more inline iwht the Caracal but obviously deadlier.
- by Spiltblood - at 2006.11.23 00:43:00
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8. Ferox is a better missile boat than a Drake now let's look. - in Revelations Testing and Development [original thread]
Originally by: Tuxford We can always remove some launcher slots from the ferox if that boosts the drake for you. Drake is fine. Kinetic damage is fine. Spouting **** like "kinetic damage sucks" is just bull**** and you know it. Even so I...
- by Spiltblood - at 2006.11.23 00:32:00
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