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1. Exploration bug - can't move drones around - in Macintosh [original thread]
At least for Montmazar I can vouch for the OS version being the issue. since it became officially "unsupported" I've been having the same problem, but I also can't anchor structures (uses that same arrow looking ui as the probes) or interact with ...
- by Stan Techov - at 2012.11.20 03:56:00
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2. Does not playing the 0.1 game make you smarter in all cases? - in Market Discussions [original thread]
agreed on silly people destroying the market on something. so long as the original price was within reason (people were paying it) you really gain nothing by dropping the Price 10%. the product really won't sell any faster, as the demand will no...
- by Stan Techov - at 2010.11.05 10:14:00
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3. can I start trading with 14m and a badger Mk. II - in Science and Industry [original thread]
completly, although just remember that since trading money tends to be % based rather than a solid ammount (like say, missioning) at first it might look like you're making very small profit. ie: just to pull a number out of my ass, let's say you ...
- by Stan Techov - at 2010.10.28 01:52:00
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4. Freighters and suicide ganking - in EVE General Discussion [original thread]
I'd think that because of the large group needed to suicide gank a freighter, you'd not see very many people doing it for a gamble/lulz, at least compared to people ganking indys. however when you do run into a gank squad capable of taking you d...
- by Stan Techov - at 2010.10.25 17:11:00
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5. What are all the battleship producers doing now? - in Science and Industry [original thread]
I suspect that they're producing Battleships to sell at a profitable price
- by Stan Techov - at 2010.07.02 16:21:00
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6. post your primae fits - in Ships and Modules [original thread]
Originally by: Guillame Herschel I love how it has a 73km lock range, but no module slots for anything that does anything at any range. also if I read it right last night, the max locked targets is... Zero
- by Stan Techov - at 2010.06.30 19:38:00
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7. whay is the best way to deploy Giant secure containers? - in Science and Industry [original thread]
what I did when I was mining, was to set up about a dozen of them around the "outside" of the arc of the belt in one continuous line. then I'd come along in my mining ship and stop within transfer distance of each one going down the line untill I ...
- by Stan Techov - at 2010.06.30 19:10:00
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8. Killed in 1.0? - in EVE New Citizens Q&A [original thread]
this is why I tank my hauler... and you'd be suprised the kind of passive tank you can throw on a Badger2. just last week I survived an attempt near amarr by at least 2+ thrashers. I say at least 2 because I came pack to my computer just in time ...
- by Stan Techov - at 2010.04.08 18:23:00
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9. New trader looking for some help. - in Market Discussions [original thread]
Edited by: Stan Techov on 24/03/2010 18:10:50 best luck I've had with (relatively) small starting capital is inter-region trading by far. without being too specific: find something that's got a surplus in one region (like Lazer "ammo" in Am...
- by Stan Techov - at 2010.03.24 18:10:00
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10. The Pirate Industrial? - in Crime and Punishment [original thread]
confirming there's money to be made hauling stuff into lowsec, just take a bit of talking to PvP types to find out what they use (if you're not into the PvP thing yourself) pre Dominion (when Rep Fleet EMP was the cat's hat) I loaded up a mammoth...
- by Stan Techov - at 2010.01.22 19:00:00
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11. On the dominance of EMP ammo... - in Warfare & Tactics [original thread]
pre-dominion, I noticed that if you weren't using T2 projectile ammo, the one everyone was using was EMP (either regular or faction depending on budget) I presume because it did EM and Exp damage to paste Sheild and Armour tankers respectively, an...
- by Stan Techov - at 2009.12.21 19:45:00
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12. Selling Minerals - in EVE New Citizens Q&A [original thread]
shorter answer: If you need the cash right away, load up a hauler, and go to "show market details" and find a buy order that's close enough you don't mind the trip, is large enough that you can unload all you've got, and is as high as you can get...
- by Stan Techov - at 2009.12.21 16:56:00
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13. Time Eff. Research - in Science and Industry [original thread]
yeech, 10% yeah that's not much of a gain at all. 2nd Blueprint it is, thank you!
- by Stan Techov - at 2009.12.15 18:55:00
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14. Time Eff. Research - in Science and Industry [original thread]
How much time can you reduce it by? here's my position (while trying tnot to give too much away): I manufacture a High volume use Item, that is currently at nicely profittable levels, but my problem is that I'm selling out my old batch waaay bef...
- by Stan Techov - at 2009.12.15 18:16:00
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15. Mining vs Trading, need advice from experienced miners. - in Science and Industry [original thread]
I think what you're running into is the fact that Trading (theoretically) scales almost infinintely with you having more capital to put into it. Pure Mining hits a wall at the Pimped-out-Hulk stage. I have a mining/mfg alt. but he's not there as...
- by Stan Techov - at 2009.12.15 17:57:00
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16. Manufacturing - in Science and Industry [original thread]
Edited by: Stan Techov on 09/12/2009 19:05:34 the biggest trick to manufacturing for a profit it to find the right item, and the right market. to narrow your search a bit, find something that has a low "input" from drops, but has a dsecently ...
- by Stan Techov - at 2009.12.09 19:03:00
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17. Latest update locks up my system - in Macintosh [original thread]
heh you guys are lucky... I can't even get my Mac to boot up sucessfully after the 1.02 patch. I get what I call the "ipod screen" (white w/ apple logo) for about 15 minutes, then the default desktop background (no icons, mouse, or abillity to ac...
- by Stan Techov - at 2009.12.09 15:13:00
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