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161. CCP reveals new info about ORE frigate and Caldari Destroyer pics - in EVE General Discussion [original thread]
Looks like 4C-B7X and NM-OEA if going to get camped again
- by Sturmwolke - at 2012.09.15 19:52:00
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162. Retriever or Mack in high sec? - in Ships and Modules [original thread]
Mad Menyo wrote: To get down to the actual question, what % increase in mining can i expect from the mack over the retriever when AFK mining? Looking at your yields, the difference would be the extra 1-2 dockings to dump ore per hour. So, ...
- by Sturmwolke - at 2012.09.15 06:30:00
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163. The 1 billionth post about Uni Inv - in EVE General Discussion [original thread]
OP, it's hard to read. Put a "quote= and /quote" for those paragraphs to differentiate who's writing what. Yeah Tippia, go for that blog. Thumbs up. I know I'm still annoyed over univentory, but have run out of willpower to say something about it :P
- by Sturmwolke - at 2012.09.14 22:22:00
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164. Community Project: Miners Codex / Mining Code - in Science and Industry [original thread]
Ji Sama wrote: Sturmwolke wrote: For what purpose? I personally don't see an issue with miners/industrialists. To gain respect for what? Dunno, to take pride in your work? And get acceptance for a job well done? (I know I am weak, becaus...
- by Sturmwolke - at 2012.09.14 20:15:00
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165. suprise suprise, PI interface lies - in Science and Industry [original thread]
Bugsy VanHalen wrote: Are you scanning from the system the planet is in or from several jumps away? This also has a major impact and is the reason for the remote sensing skill. It's less about gradient, more about senseless clicking to ge...
- by Sturmwolke - at 2012.09.14 19:49:00
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166. Community Project: Miners Codex / Mining Code - in Science and Industry [original thread]
Ji Sama wrote: The goal of the codex is to get some respect again from the community. We aren't all AFK/RMT/BOTTING etc. But we do acknowledge that it is a problem. For what purpose? I personally don't see an issue with miners/industrialist...
- by Sturmwolke - at 2012.09.14 11:22:00
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167. WOW is evil, play EVE ! - in EVE General Discussion [original thread]
Nothing new. Steganography has been used by EVE alliances in their spy/counterspy metagame. Wouldn't surprise me if CCP had put in some watermarking scheme somewhere.
- by Sturmwolke - at 2012.09.14 10:00:00
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168. EvE Online - Quick Reference Sheet - in EVE General Discussion [original thread]
http://neo.jpl.nasa.gov/glossary/au.html 1 AU = 149,597,870.691 kilometers ..... which you can just truncate down to simply : 1 AU = 149,000,00 km A short table is something like : 1 AU = 149,000,000 km 3 AU = 448,000,000 km 6 AU = 897,000,0...
- by Sturmwolke - at 2012.09.13 18:41:00
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169. EvE Online - Quick Reference Sheet - in EVE General Discussion [original thread]
Korgan Nailo wrote: I found most of the information about DScan and Onboard Scan. Put a small table together, but now I question myself if that is worth the spot. I mean, it is not something I would use so often. A friend of mine was mentionin...
- by Sturmwolke - at 2012.09.13 18:00:00
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170. EvE Online - Quick Reference Sheet - in EVE General Discussion [original thread]
http://community.eveonline.com/updates/patchnotes.asp?patchlogID=226 "The capabilities of the onboard scanner have been substantially increased. The range is now 64 AU and the delay to return results is only 10 seconds." Just need to state the ...
- by Sturmwolke - at 2012.09.13 15:56:00
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171. EvE Online - Quick Reference Sheet - in EVE General Discussion [original thread]
Missing the stacking penalty progression (1, .87, 0.56 and .28) and AU to km chart conversion, plus max onboard scanner range figure (which should've been rendered unecessary if they'd fixed the UI for it). Some probing stuffs migt be great too.
- by Sturmwolke - at 2012.09.13 15:44:00
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172. Sticky:Dev blog: Ship balancing winter update - in EVE Information Portal [original thread]
CCP Ytterbium wrote: Anvil44 wrote: As I see your progress (and applaud the good work), I stare into the crystal ball and run into an interesting road block: Industrials. I am very interested to see how you tackle those. Most especially Gall...
- by Sturmwolke - at 2012.09.13 10:51:00
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173. Places to sell Kern/Omber (storyline agents, where?) - in Missions & Complexes [original thread]
The ingame agent search is an almost exact mirror of Chribba's eve-agent. That's another option. (storyline agents are L1 agents). NPC kills shows the relative activity of a mission system, but it doesn't tell you the demand for omber/kernite. Fo...
- by Sturmwolke - at 2012.09.13 09:02:00
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174. Tanking the new Mackinaw. - in Ships and Modules [original thread]
They don't like moving targets, at least the ones I saw. It's not much, but it may be the leverage you need to deflect them to pick an easier target. I know I would ... heh. When ice mining, I'd run 1K orbit since the chunks are big. P.S And yes,...
- by Sturmwolke - at 2012.09.12 20:08:00
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175. Tanking the new Mackinaw. - in Ships and Modules [original thread]
Darius Brinn wrote: So, if EVERY SINGLE MOD dropped out of the kill, you would end up with 20-ish millions, and you would have lost 4 x Catalysts with T2 everything. Well, I'd ballpark around 5 mil MAX per Catalyst - Meta4s and enough fact...
- by Sturmwolke - at 2012.09.12 19:45:00
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176. Sticky:Dev blog: Ship balancing winter update - in EVE Information Portal [original thread]
"The beautifully sleek shaped Moa ..."? Surely, you're joking Mr. Ytterbium .
- by Sturmwolke - at 2012.09.12 14:25:00
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177. Petition for system name change for Vile Rat - in EVE General Discussion [original thread]
No. This will open a can of worms and take idolatry to the extremes. The only person(s) imo,that automatically deserves such accolade are the founding members of CCP - which I'm sure no one will disagree.
- by Sturmwolke - at 2012.09.12 13:29:00
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178. The mysterious feature - in EVE General Discussion [original thread]
Orbital bombardment onto a DUST planet.
- by Sturmwolke - at 2012.09.12 09:09:00
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179. suprise suprise, PI interface lies - in Science and Industry [original thread]
Fyi, I've got my skills at 4/4 (since forever) btw and I still have issues with that aspect of gameplay.
- by Sturmwolke - at 2012.09.12 07:06:00
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180. How do I protect a miner/hauler as a body gaurd? - in Science and Industry [original thread]
Way too many vague questions, while I understand it makes perfect sense to anyone unfamiliar with EVE, they're perplexing to long-time EVE players. Understand a few things : It's is a long term game with no end goals (except on what you decide...
- by Sturmwolke - at 2012.09.12 06:51:00
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