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1401. CCP Tuxford - in EVE General Discussion [original thread]
Yep, I agree he looks a bit scrawny. Maybe he's clicking too much on the PI stuffs.
- by Sturmwolke - at 2010.12.17 18:21:00
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1402. New Dev Blog: Neo NeoCom - in EVE Information Portal [original thread]
Originally by: Faolan Fortune Quote: We already have plenty of ideas for iterations beyond the BETA, such as allowing alignment to any side of the screen Words "beyond the BETA". Scary CCP word "iteration". Was there any par...
- by Sturmwolke - at 2010.12.17 17:50:00
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1403. New Dev Blog: Neo NeoCom - in EVE Information Portal [original thread]
I'm not sold on the idea of a bottom horizontal Neocom bar for a few reasons : * Widescreen real-estate, there's not enough vertical to crowd it in. The current vertical bar sits fine where it is. Yes, you do have options to auto-hide, but it's v...
- by Sturmwolke - at 2010.12.17 17:07:00
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1404. Scouting low sec solo? - in EVE New Citizens Q&A [original thread]
Originally by: Metamoran Is there a way to scout a gate for gate campers without the use of an alt, nor any outside help? I have wanted to do some solo roaming, but a certain gate camp cost me my pod last time. Answer is a simple no. E...
- by Sturmwolke - at 2010.12.17 13:59:00
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1405. Courier Contracts - in Market Discussions [original thread]
Originally by: Rule18 I guess what I really want to know is how quickly would a hauler pick up a contract to move a 10,000m3 product 8 jumps for a 1mil isk reward with 100mil collateral? Setting the right collateral is important. If y...
- by Sturmwolke - at 2010.12.17 08:16:00
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1406. Tengu low/null sec missions (Dropbear) - in Missions & Complexes [original thread]
Originally by: Bloody Awesome I ask a few questions around the scan proofing. How does that actualy work. I gather from the mods that appear on the fit, its about boosting the sensor strength? Does the scanner then have to be higher? I hav...
- by Sturmwolke - at 2010.12.16 19:42:00
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1407. PI: paying export/import taxes in wormhole is ridiculous - in Science and Industry [original thread]
Edited by: Sturmwolke on 16/12/2010 16:59:38 You've missed the biggest point, there shouldn't be any customs ofice in WH in the first place. It's a complete immersion breaker. All launches should be manual.
- by Sturmwolke - at 2010.12.16 16:59:00
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1408. Tengu low/null sec missions (Dropbear) - in Missions & Complexes [original thread]
Edited by: Sturmwolke on 16/12/2010 16:46:38 Probably along the line of : [Tengu, Probe Proof] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Warded Gravimetric Backup Cluster...
- by Sturmwolke - at 2010.12.16 16:42:00
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1409. Biggest and most common "EFT Warrior" mistakes? - in EVE New Citizens Q&A [original thread]
I'd say the major ones are dps, both failing to account for falloff and over-accounting with drones on sniper boats. The dps graph does show a (somewhat) more realistic dps graph, however not many players are accustomed to pulling it up. The next...
- by Sturmwolke - at 2010.12.16 07:18:00
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1410. hard drive problems - in Out of Pod Experience [original thread]
SMART is not reliable and typically about 50%* HDD die without a SMART warning. (*source from a Russian lab article that analysed HDD failures which I cba to link) If your HDD is making funny/abnormal clicking noises during normal operations or d...
- by Sturmwolke - at 2010.12.15 14:02:00
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1411. Reasoning behind static skill progression? - in EVE New Citizens Q&A [original thread]
Originally by: McDougan Hey man, don't put Akita down. He/she seems to be the least biased amongst everyone who responded to the thread. Huh? Whatever gave you that idea? The gal literally loves troll. I'm actually doing you a favour...
- by Sturmwolke - at 2010.12.15 12:57:00
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1412. Corporate Organization Questions - in Science and Industry [original thread]
It's fairly convoluted, and tbh, I've yet to see any good one-stop compilation explaning the divisions, roles, grantable roles and various pitfalls. Lookup thhe ISK 2.0 Guide (if you haven't already) that explains it a little better, but still t...
- by Sturmwolke - at 2010.12.15 11:27:00
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1413. How will Chribba look with the new char creator? - in EVE General Discussion [original thread]
Let's make bets on how long he'll spend in character creation doing the perfect Chribba. Who wants to organize this?
- by Sturmwolke - at 2010.12.15 08:14:00
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1414. Wher CCP got the model idea for the Tengu - in EVE General Discussion [original thread]
The Tengu is a slimmer (but fatter) and sleeker Drake derivative. As for where the inspiration for the Drake comes from, ihnfi, probably from a flatfish.
- by Sturmwolke - at 2010.12.15 07:51:00
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1415. Reasoning behind static skill progression? - in EVE New Citizens Q&A [original thread]
Originally by: McDougan You are a gorilla at a keyboard babe :3 Sorry dude, I have to inform you I am a male heterosexual gorilla. You'll have better luck with Akita over there. She loves trolls.
- by Sturmwolke - at 2010.12.15 04:11:00
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1416. Dell inspiron 1501 - anyone play eve with it? - in EVE New Citizens Q&A [original thread]
Some Dell laptops have issues with CPU throttling, which will result in the stuttering you experience. Look it up with Tech Support or Google it.
- by Sturmwolke - at 2010.12.15 03:51:00
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1417. EVE-CENTRAL reset? - in Market Discussions [original thread]
Try this http://en.jitonomic.com/ I like the clean interface and the loyalty store listing. New site that popped (I think) fairly recently, and someone seem making an effort in-game to advertise it. I'm not sure how good is the site in compari...
- by Sturmwolke - at 2010.12.15 03:44:00
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1418. Reasoning behind static skill progression? - in EVE New Citizens Q&A [original thread]
Originally by: McDougan Originally by: Sturmwolke Perhaps they need to introduce some trolls, ogres, goblins, assorted monsters and a few cute bunnies too, yes? Defensive much breh? You base your entire post on the assumption...
- by Sturmwolke - at 2010.12.14 19:10:00
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1419. [Proposal] - Regulate Character Buy/Sell For Easier Tracking - in Assembly Hall [original thread]
24 reads .. hmm, maybe this idea's too advanced for it's time .. or no one understood what it means ... or they understood exactly, but chose to let it die and bury it asap oh well ... *sigh* 1 support at least.
- by Sturmwolke - at 2010.12.14 09:36:00
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1420. Reasoning behind static skill progression? - in EVE New Citizens Q&A [original thread]
Edited by: Sturmwolke on 14/12/2010 08:55:06 Originally by: McDougan I am just wondering what the thinking was behind setting up a skill learning system where your actual presence behind the keyboard doesn't make one iota of difference...
- by Sturmwolke - at 2010.12.14 08:49:00
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