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1. Sticky:[Winter] Attack Cruisers - in Player Features and Ideas Discussion [original thread]
Veshta Yoshida wrote: Svennig wrote: The thorax got more CPU, not more PG. That extra mid is so you can fit an ASB (see increased cargo hold as well), the new FOTM. I doubt many will dual-prop it. As things are now certainly, but ASB's ar...
- by Svennig - at 2012.09.18 18:25:00
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2. Sticky:[Winter] Attack Cruisers - in Player Features and Ideas Discussion [original thread]
Veshta Yoshida wrote: Still not convinced that axing grid and reducing arty requirement is the way to make sure auto boats are not free-to-fit-anything + max dps. Yes, ships designed for artillery has a massive surplus when fitting autos, but ...
- by Svennig - at 2012.09.18 17:38:00
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3. Sticky:[Winter] Attack Cruisers - in Player Features and Ideas Discussion [original thread]
Ashera Yune wrote: The stabber 5 m3 drone bay is silly. Get rid of the missiles slot, add a turret slot and 25m3 drone bay. Yeah, that won't be unbalanced at all!~
- by Svennig - at 2012.09.18 17:28:00
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4. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
adopt wrote: 20% damage nerf is far too much. Same with the Hurricane PG Nerf. I think you should reduce damage by 15% not 20%, and cut the PG by 150 rather than 225. If you follow through with these changes you're making the entire BattleCr...
- by Svennig - at 2012.09.18 14:28:00
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5. Sticky:[Winter] Attack Cruisers - in Player Features and Ideas Discussion [original thread]
These changes look good, but with a few caveats. Firstly, I'm not sure that the thorax is quick enough to be viable. The stabber, although not quite as fast after these changes, is still king of the speed demons, and once you add on a highly v...
- by Svennig - at 2012.09.18 13:59:00
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6. Regarding the CSM7 Chairmanship: - in Jita Park Speakers Corner [original thread]
So, in summary. Mittens gets up on stage, berates a player and makes fun of his depression, lots of nasty words. Not smart, dude. Some of the mails you posted were generally hilarious. But that one in particular, picking on those particular thin...
- by Svennig - at 2012.03.29 00:32:00
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7. Sticky:New dev blog: DirectX 11 Tessellation Tech Demo at Fanfest 2012 - in EVE Information Portal [original thread]
This looks amazing and I'd love to see it happen, provided that it doesn't conflict with other things. For example, if it was a choice of tessilation or the new UI that we saw some mockups of, then it's the UI hands down.
- by Svennig - at 2012.03.27 14:56:00
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8. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
kyrieee wrote: You really shouldn't remove the BS V requirement for caps. Caps are the main reason people train it to V. This says much more about the poor state of the T2 battleships than it does about capitals.
- by Svennig - at 2012.03.08 18:15:00
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9. Sticky:New dev blog: U and I - Our Little Improvements Together - in EVE Information Portal [original thread]
Love these changes, keep up the good work.
- by Svennig - at 2012.03.07 18:41:00
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10. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Gynoceros wrote: You are in Dreddit. Don't you want more newbs in Frigates? The faction frigate skills are used for the most basic ships in the game, so I think it makes sense to change them to rank one. Plus it gives new players a sense o...
- by Svennig - at 2012.03.06 21:56:00
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11. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
The Economist wrote: Svennig wrote: Akelorian wrote: Svennig wrote: Akelorian wrote: CCP Soundwave to Goons: Herp Derp BS4 for Capitals CCP Soundwave to Eve: Yea we ruining your game like promised Honestly, I just don't know how ...
- by Svennig - at 2012.03.06 21:06:00
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12. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Akelorian wrote: Svennig wrote: Akelorian wrote: Svennig wrote: Akelorian wrote: CCP Soundwave to Goons: Herp Derp BS4 for Capitals CCP Soundwave to Eve: Yea we ruining your game like promised Honestly, I just don't know how I fe...
- by Svennig - at 2012.03.06 20:46:00
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13. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Gynoceros wrote: Most people here seem to be focusing on what skill reimbursement strategy CCP will be taking in response to this change. I'm not too concerned about that. I see no reason to believe that we will not be well compensated for our ...
- by Svennig - at 2012.03.06 20:42:00
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14. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Akelorian wrote: Svennig wrote: Akelorian wrote: CCP Soundwave to Goons: Herp Derp BS4 for Capitals CCP Soundwave to Eve: Yea we ruining your game like promised Honestly, I just don't know how I feel about this. I'm not sure how much t...
- by Svennig - at 2012.03.06 20:38:00
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15. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Akelorian wrote: CCP Soundwave to Goons: Herp Derp BS4 for Capitals CCP Soundwave to Eve: Yea we ruining your game like promised Honestly, I just don't know how I feel about this. I'm not sure how much the BS V requirement deters people from...
- by Svennig - at 2012.03.06 20:23:00
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16. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
First of all: THANK YOU so much for having the balls to suggest some serious changes to the system. Changes of this magnitude are exactly what's needed, and I welcome them. I look forward to the details of the reimbursement of skills as this will ...
- by Svennig - at 2012.03.06 19:19:00
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17. Killboards: what additional data would be cool? - in EVE Technology Lab [original thread]
Adding to the call for logis on killmails.
- by Svennig - at 2012.02.24 05:02:00
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18. Null sec deserts - in EVE General Discussion [original thread]
Oh hey it's the Godfathers. Force projection is something that some people point to as a problem, but it cuts both ways. Most of the people who complain about it haven't thought it through. Yes, jump bridges and capital ships have made it easy f...
- by Svennig - at 2012.02.23 12:06:00
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19. Sticky:New dev blog: The Ease of EVE - in EVE Information Portal [original thread]
St Mio wrote: Hammer it into their heads (while they're still nice and soft) that losing ships is okay. There's nothing wrong with losing ships. They're expendable. They're disposable. It's not the end of the world if someone blows up your ship...
- by Svennig - at 2012.02.17 13:19:00
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20. Sticky:New patch on Singularity: Client performance improvements - in Test Server Feedback [original thread]
Habakuk are you going to write a devblog about all this? I'm interested to know what changed and how much hacking has needed to be done to get this working, whether it's part of some larger effort to optimise + modernise the client code etc etc.
- by Svennig - at 2012.02.03 19:29:00
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