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1. power of 2 - in EVE General Discussion [original thread]
is it over allready? its still march 29th but i cant find the option to make a new account under this option
- by Tayuya - at 2012.03.30 02:12:00
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2. question about faction crystals - in Ships and Modules [original thread]
is there any way to see the health of the crystals in the info. i have right click and show i nfo on the individual crystals in my cargo but cant find anything related to its time left.
- by Tayuya - at 2012.03.26 11:09:00
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3. question about faction crystals - in Ships and Modules [original thread]
if your weapons are all grouped into 1 button do all the crystals in that weapon group wear at the same speed or different?
- by Tayuya - at 2012.03.26 08:42:00
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4. question about faction crystals - in Ships and Modules [original thread]
say if you have multiple sets of faction multifrequency crystals incase one set dies. but if you are swaping between different types how does the game decide exactly what ones to equip. is it going to be random? so will i just end up having a bunc...
- by Tayuya - at 2012.03.26 05:55:00
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5. passive tanking vangaurds - in Ships and Modules [original thread]
doesnt the nco have mostly close orbit frigs. wondering how good just smart bombing would work out. but seems like it would not be hard to tank a nmc without a logi its pretty easy to get a rattlesnake to get a tank that high. and that is only a...
- by Tayuya - at 2012.03.26 03:15:00
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6. passive tanking vangaurds - in Ships and Modules [original thread]
you realize whoever did it would own all 10 accounts? your math of 20mill an hour makes no sense. contesting is not going to happen on every single site that pops up. but like i said even if **** like that happens and you end up having an average ...
- by Tayuya - at 2012.03.26 00:01:00
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7. donate to the De ZuuuberrMan foundation - in Missions & Complexes [original thread]
well that fc just saved like 40hours of incursion running then off this guy. but his tank is not enough not even for vgs.
- by Tayuya - at 2012.03.25 23:56:00
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8. passive tanking vangaurds - in Ships and Modules [original thread]
mxzf wrote: Possible? ... I suppose so, though you'd need to put some shield transfers on the things and spider tank them, because I'm pretty sure a Rattler can't be reasonably fit to tank them completely. At all worthwhile? Not a chance. an...
- by Tayuya - at 2012.03.25 14:56:00
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9. passive tanking vangaurds - in Ships and Modules [original thread]
bubble trout wrote: Need 5 people on grind to get the max payout, up to 10. IIRC, you get 0 if you did somehow solo it. reading comprehension is hard. ten pilots. ten cliens. one human player.
- by Tayuya - at 2012.03.25 14:35:00
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10. donate to the De ZuuuberrMan foundation - in Missions & Complexes [original thread]
http://eve-kill.net/?a=kill_detail&kll_id=12834766 to be fair i think the game just glitched out. really honestly do not see how he could have died with his amazing tank so I thought I should start up a donation fund for this poor guy.
- by Tayuya - at 2012.03.25 14:24:00
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11. passive tanking vangaurds - in Ships and Modules [original thread]
Cedo Nulli wrote: I get the feeling the tank would melt. Big fat sig targets for the torps. If not .. then yeah the APPLIED dps would suck. There is a big difference between dps and effective dps. Go and try ... only way to be sure ! ... Make...
- by Tayuya - at 2012.03.25 13:55:00
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12. passive tanking vangaurds - in Ships and Modules [original thread]
i guess 50 t2 drones dont do damage with a 50% ship bonus to damage
- by Tayuya - at 2012.03.25 09:35:00
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13. passive tanking vangaurds - in Ships and Modules [original thread]
wondering if its possible to fit a max passive shield tank fit on a rattlesnakex10 and do incursions like that
- by Tayuya - at 2012.03.25 08:46:00
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14. pyfa vs eft - in Ships and Modules [original thread]
i mostly find it anoying that eft there is no easy way to see meta level of named mods. and rightclicking on hundreds of mods gets old to check the bonus's
- by Tayuya - at 2012.03.24 00:49:00
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15. pyfa vs eft - in Ships and Modules [original thread]
what one is better
- by Tayuya - at 2012.03.23 23:14:00
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16. multiboxing VG incursions - in Missions & Complexes [original thread]
Argaral wrote: Depends on your circumstances, what fleets you're flying with. For example, Valhalla project that I've flown with, Serge isn't too particular on fits as long as they look sound and are t2 fitted as well as being able to perform w...
- by Tayuya - at 2012.03.22 02:58:00
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17. multiboxing VG incursions - in Missions & Complexes [original thread]
about how much SP would you reckon on a fully specialized char would be needed to perform well enough in a VG 10man fleet. was just wondering if having a very skilled fleet booster can earn any money in incursion sites.
- by Tayuya - at 2012.03.22 02:02:00
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18. multiboxing VG incursions - in Missions & Complexes [original thread]
I was just wondering if it is acceptable in the incursion community to multi box 2 toons in VGs at least since they are not all that hard to do not looking to leach anything just play 2 usefull pilots at the same time.
- by Tayuya - at 2012.03.22 01:49:00
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19. turrent sounds ingame - in Issues, Workarounds & Localization [original thread]
yea i have to zoom in so far as to where my ship fills up most of the screen but cant really see what is going on like that its mostly to the distance of where you would take pretty ss of your ship. it used to be even if your ship was barely visi...
- by Tayuya - at 2012.03.21 23:13:00
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20. turrent sounds ingame - in Issues, Workarounds & Localization [original thread]
i have been gone for about 1.5 years and it seems to me as if now turret sounds are extremely quiet evenwithout the quiet turret sounds option turned on in the options window i can barly hear them even when zoomed in pretty far. any way i can reso...
- by Tayuya - at 2012.03.21 09:02:00
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